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authorDarkvater <Darkvater@openttd.org>2005-06-09 13:54:08 +0000
committerDarkvater <Darkvater@openttd.org>2005-06-09 13:54:08 +0000
commit6e052ccca21aa1abd40f0e3d49aecd06e3f1abed (patch)
tree47a4ba77a6fec69fec4d26661fa6f4849c5464b1
parent5f46f6bd25adb67ca46938b0b55fb181e5fd8856 (diff)
downloadopenttd-6e052ccca21aa1abd40f0e3d49aecd06e3f1abed.tar.xz
(svn r2436) - Fix: Deleting canals under bridges removes bridges first in certain configurations (peter1138)
-rw-r--r--tunnelbridge_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 1aa5a4935..51c71b20b 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -717,7 +717,7 @@ static int32 DoClearBridge(uint tile, uint32 flags)
return cost;
/* delete canal under bridge */
- } else if(_map5[tile] == 0xC8 && TilePixelHeight(tile) != 0) {
+ } else if ((_map5[tile] & 0xC8) == 0xC8 && TilePixelHeight(tile) != 0) {
int32 cost;
// check for vehicles under bridge