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authorrubidium <rubidium@openttd.org>2006-12-29 23:43:07 +0000
committerrubidium <rubidium@openttd.org>2006-12-29 23:43:07 +0000
commit6a2485adf7fb105bd58979b74cbe813ff96a2d93 (patch)
tree175d4943c9f2af89983f8708d70f7223a826e1e6
parentd0e61faa261eccc13007a256d38d16b0ec40bb8b (diff)
downloadopenttd-6a2485adf7fb105bd58979b74cbe813ff96a2d93.tar.xz
(svn r7629) -Fix: the CLI parameter for joining a network game is "-n ip:port#player", not "-n ip#player:port" as the help text suggests.
-rw-r--r--openttd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/openttd.c b/openttd.c
index 0fe2a9f3c..b3865da42 100644
--- a/openttd.c
+++ b/openttd.c
@@ -156,7 +156,7 @@ static void showhelp(void)
" -e = Start Editor\n"
" -g [savegame] = Start new/save game immediately\n"
" -G seed = Set random seed\n"
- " -n [ip#player:port] = Start networkgame\n"
+ " -n [ip:port#player] = Start networkgame\n"
" -D = Start dedicated server\n"
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && !defined(WIN32)
" -f = Fork into the background (dedicated only)\n"