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authortron <tron@openttd.org>2005-08-06 20:24:32 +0000
committertron <tron@openttd.org>2005-08-06 20:24:32 +0000
commit56705ecffbe9c2fb219295f81c195907e0b286d7 (patch)
treede666a4b76c2cb356d9adbb895b83b4279cc9a1e
parentdcc6c0753c2c34397bf6f89bcd0d670a08aa2712 (diff)
downloadopenttd-56705ecffbe9c2fb219295f81c195907e0b286d7.tar.xz
(svn r2821) Remove a write-only variable
-rw-r--r--openttd.c7
-rw-r--r--variables.h1
2 files changed, 0 insertions, 8 deletions
diff --git a/openttd.c b/openttd.c
index 69849c7e6..01691763a 100644
--- a/openttd.c
+++ b/openttd.c
@@ -683,8 +683,6 @@ bool SafeSaveOrLoad(const char *filename, int mode, int newgm)
void SwitchMode(int new_mode)
{
- _in_state_game_loop = true;
-
#ifdef ENABLE_NETWORK
// If we are saving something, the network stays in his current state
if (new_mode != SM_SAVE) {
@@ -795,8 +793,6 @@ void SwitchMode(int new_mode)
if (_switch_mode_errorstr != INVALID_STRING_ID)
ShowErrorMessage(INVALID_STRING_ID,_switch_mode_errorstr,0,0);
-
- _in_state_game_loop = false;
}
@@ -809,7 +805,6 @@ void StateGameLoop(void)
// dont execute the state loop during pause
if (_pause) return;
- _in_state_game_loop = true;
// _frame_counter is increased somewhere else when in network-mode
// Sidenote: _frame_counter is ONLY used for _savedump in non-MP-games
// Should that not be deleted? If so, the next 2 lines can also be deleted
@@ -850,8 +845,6 @@ void StateGameLoop(void)
NewsLoop();
_current_player = p;
}
-
- _in_state_game_loop = false;
}
static void DoAutosave(void)
diff --git a/variables.h b/variables.h
index 54be0e451..fc797b77b 100644
--- a/variables.h
+++ b/variables.h
@@ -250,7 +250,6 @@ VARDEF int _timer_counter;
VARDEF byte _cur_year;
VARDEF byte _cur_month;
-VARDEF bool _in_state_game_loop;
VARDEF uint32 _frame_counter;
VARDEF bool _is_ai_player; // current player is an AI player? - Can be removed if new AI is done