diff options
author | rubidium <rubidium@openttd.org> | 2007-10-02 18:43:17 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-10-02 18:43:17 +0000 |
commit | 54c7430e46fc6ccc9f0615727fa8109bfb86675a (patch) | |
tree | 933f780379517e15043aa769bdcad83efa430296 | |
parent | 8c25b4575c828af45409ace10a9e63c88a7cef7e (diff) | |
download | openttd-54c7430e46fc6ccc9f0615727fa8109bfb86675a.tar.xz |
(svn r11195) -Fix: creation chances for industries during gameplay and during map generation were swapped.
-rw-r--r-- | src/newgrf.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index d51a0b134..88fdc07ae 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2008,11 +2008,11 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp, break; case 0x17: // Probability in random game - indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); break; case 0x18: // Probability during gameplay - indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); break; case 0x19: // Map color |