diff options
author | darkvater <darkvater@openttd.org> | 2004-09-03 19:59:05 +0000 |
---|---|---|
committer | darkvater <darkvater@openttd.org> | 2004-09-03 19:59:05 +0000 |
commit | 4fec362b32801648da47340a127908643ef9cb5d (patch) | |
tree | 3520ffc76fe6adcce29cac5bbd06de35ff5f53a5 | |
parent | 4bf6ad14061c9ee57518aa0b5f56163e2624a648 (diff) | |
download | openttd-4fec362b32801648da47340a127908643ef9cb5d.tar.xz |
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
-rw-r--r-- | functions.h | 5 | ||||
-rw-r--r-- | gui.h | 3 | ||||
-rw-r--r-- | lang/english.txt | 7 | ||||
-rw-r--r-- | main_gui.c | 62 | ||||
-rw-r--r-- | smallmap_gui.c | 96 | ||||
-rw-r--r-- | ttd.c | 2 | ||||
-rw-r--r-- | ttd.h | 3 | ||||
-rw-r--r-- | viewport.c | 44 | ||||
-rw-r--r-- | viewport.h | 3 | ||||
-rw-r--r-- | window.c | 10 |
10 files changed, 192 insertions, 43 deletions
diff --git a/functions.h b/functions.h index 7c39c8a31..9cb23d52a 100644 --- a/functions.h +++ b/functions.h @@ -185,6 +185,10 @@ void SetObjectToPlaceWnd(int icon, byte mode, Window *w); void SetObjectToPlace(int icon, byte mode, byte window_class, uint16 window_num); void ResetObjectToPlace(); + +bool ScrollWindowToTile(TileIndex tile, Window * w); +bool ScrollWindowTo(int x, int y, Window * w); + bool ScrollMainWindowToTile(TileIndex tile); bool ScrollMainWindowTo(int x, int y); void DrawSprite(uint32 img, int x, int y); @@ -246,7 +250,6 @@ void ttd_strlcpy(char *dst, const char *src, size_t len); // callback from drivers that is called if the game size changes dynamically void GameSizeChanged(); -void ZoomInOrOutToCursor(bool in); bool MakeScreenshot(); bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom); bool FileExists(const char *filename); @@ -79,6 +79,7 @@ void DrawStationCoverageAreaText(int sx, int sy, uint mask); void CheckRedrawStationCoverage(Window *w); void ShowSmallMap(); +void ShowExtraViewPortWindow(); void SetVScrollCount(Window *w, int num); void SetHScrollCount(Window *w, int num); @@ -102,7 +103,7 @@ enum { ZOOM_NONE = 2, // hack, used to update the button status }; -bool DoZoomInOut(int how); +bool DoZoomInOutWindow(int how, Window * w); void ShowBuildIndustryWindow(); void ShowQueryString(StringID str, StringID caption, int maxlen, int maxwidth, byte window_class, uint16 window_number); void ShowMusicWindow(); diff --git a/lang/english.txt b/lang/english.txt index cb716832c..74fb6d45b 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -749,6 +749,13 @@ STR_02DB_OFF :{BLACK}Off STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies STR_02DD_SUBSIDIES :Subsidies STR_02DE_MAP_OF_WORLD :Map of world +STR_EXTRA_VIEW_PORT :Extra viewport +STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA16} +STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport +STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport +STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport +STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view + STR_02DF_TOWN_DIRECTORY :Town directory STR_02E0_CURRENCY_UNITS :{BLACK}Currency units STR_02E1 :{BLACK}{SKIP}{STRING} diff --git a/main_gui.c b/main_gui.c index ca753db19..77777725d 100644 --- a/main_gui.c +++ b/main_gui.c @@ -152,6 +152,7 @@ void MenuClickMap(int index) { switch(index) { case 0: ShowSmallMap(); break; + case 1: ShowExtraViewPortWindow(); break; } } @@ -617,7 +618,7 @@ static void ToolbarSaveClick(Window *w) static void ToolbarMapClick(Window *w) { - PopupMainToolbMenu(w, 96, 4, STR_02DE_MAP_OF_WORLD, 1); + PopupMainToolbMenu(w, 96, 4, STR_02DE_MAP_OF_WORLD, 2); } static void ToolbarTownClick(Window *w) @@ -696,10 +697,11 @@ static void ToolbarAirClick(Window *w) PopupMainPlayerToolbMenu(w, 376, 16, dis); } -bool DoZoomInOut(int how) +/* Zooms a viewport in a window in or out */ +/* No button handling or what so ever */ +bool DoZoomInOutWindow(int how, Window *w) { ViewPort *vp; - Window *w, *wt; int button; switch(_game_mode) { @@ -708,13 +710,9 @@ bool DoZoomInOut(int how) default: return false; } - w = FindWindowById(WC_MAIN_WINDOW, 0); assert(w); vp = w->viewport; - wt = FindWindowById(WC_MAIN_TOOLBAR, 0); - assert(wt); - if (how == ZOOM_IN) { if (vp->zoom == 0) return false; vp->zoom--; @@ -738,24 +736,40 @@ bool DoZoomInOut(int how) SetWindowDirty(w); } - // update the toolbar button too - CLRBIT(wt->disabled_state, button); - CLRBIT(wt->disabled_state, button + 1); - if (vp->zoom == 0) SETBIT(wt->disabled_state, button); - else if (vp->zoom == 2) SETBIT(wt->disabled_state, button + 1); - SetWindowDirty(wt); + // routine to disable/enable the zoom buttons. Didn't know where to place these otherwise + { + Window * wt; + switch (w->window_class) { + case WC_MAIN_WINDOW: + wt = FindWindowById(WC_MAIN_TOOLBAR, 0); + break; + case WC_EXTRA_VIEW_PORT: + wt = FindWindowById(WC_EXTRA_VIEW_PORT, w->window_number); + button = 4; + break; + } + assert(wt); + + // update the toolbar button too + CLRBIT(wt->disabled_state, button); + CLRBIT(wt->disabled_state, button + 1); + if (vp->zoom == 0) SETBIT(wt->disabled_state, button); + else if (vp->zoom == 2) SETBIT(wt->disabled_state, button + 1); + SetWindowDirty(wt); + } + return true; } static void MaxZoomIn() { - while (DoZoomInOut(ZOOM_IN)) {} + while (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0) ) ) {} } static void ToolbarZoomInClick(Window *w) { - if (DoZoomInOut(ZOOM_IN)) { + if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 17); SndPlayFx(0x13); } @@ -763,7 +777,7 @@ static void ToolbarZoomInClick(Window *w) static void ToolbarZoomOutClick(Window *w) { - if (DoZoomInOut(ZOOM_OUT)) { + if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 18); SndPlayFx(0x13); } @@ -870,7 +884,7 @@ static void ToolbarScenMapTownDir(Window *w) static void ToolbarScenZoomIn(Window *w) { - if (DoZoomInOut(ZOOM_IN)) { + if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 9); SndPlayFx(0x13); } @@ -878,19 +892,17 @@ static void ToolbarScenZoomIn(Window *w) static void ToolbarScenZoomOut(Window *w) { - if (DoZoomInOut(ZOOM_OUT)) { + if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) { HandleButtonClick(w, 10); SndPlayFx(0x13); } } -void ZoomInOrOutToCursor(bool in) +void ZoomInOrOutToCursorWindow(bool in, Window *w) { + ViewPort * vp; Point pt; - Window* w; - ViewPort* vp; - w = FindWindowById(WC_MAIN_WINDOW, 0); assert(w != 0); vp = w->viewport; @@ -899,11 +911,11 @@ void ZoomInOrOutToCursor(bool in) if ((in && vp->zoom == 0) || (!in && vp->zoom == 2)) return; - pt = GetTileZoomCenter(in); + pt = GetTileZoomCenterWindow(in,w); if (pt.x != -1) { - ScrollMainWindowTo(pt.x, pt.y); + ScrollWindowTo(pt.x, pt.y, w); - DoZoomInOut(in ? ZOOM_IN : ZOOM_OUT); + DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w); } } } diff --git a/smallmap_gui.c b/smallmap_gui.c index f5aa0551d..3dcc370ec 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -1,6 +1,6 @@ #include "stdafx.h" #include "ttd.h" - +#include "gui.h" #include "window.h" #include "gfx.h" #include "viewport.h" @@ -996,3 +996,97 @@ void ShowSmallMap() { DoShowSmallMap(_smallmap_size); } + +/* Extra ViewPort Window Stuff */ +static Widget _extra_view_port_widgets[] = { +{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 14, 11, 299, 0, 13, STR_EXTRA_VIEW_PORT_TITLE, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_PANEL, 14, 0, 299, 14, 233, 0x0, 0}, +{ WWT_6, 14, 2, 297, 16, 231, 0, 0}, +{ WWT_PANEL, 14, 0, 21, 234, 255, 0x2DF, STR_017F_ZOOM_THE_VIEW_IN}, +{ WWT_PANEL, 14, 22, 43, 234, 255, 0x2E0, STR_0180_ZOOM_THE_VIEW_OUT}, +{ WWT_PUSHTXTBTN, 14, 44, 171, 234, 255, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT}, +{ WWT_PUSHTXTBTN, 14, 172, 299, 234, 255, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT}, +{ WWT_LAST}, +}; + +static void ExtraViewPortWndProc(Window *w, WindowEvent *e) +{ + ViewPort *vp = w->viewport; + int button = 4; + + switch(e->event) { + case WE_PAINT: { + // set the number in the title bar + SET_DPARAM16(0, (w->window_number+1)); + + DrawWindowWidgets(w); + DrawWindowViewport(w); + } break; + case WE_CLICK: { + switch(e->click.widget) { + case 4: { /* zoom in */ + DoZoomInOutWindow(ZOOM_IN,w); + } break; + + case 5: { /* zoom out */ + DoZoomInOutWindow(ZOOM_OUT,w); + } break; + + case 6: { /* location button (move main view to same spot as this view) */ + Window * w2 = FindWindowById(WC_MAIN_WINDOW, 0); + int x = WP(w,vp_d).scrollpos_x; // Where is the main looking at + int y = WP(w,vp_d).scrollpos_y; + + // set this view to same location. Based on the center, adjusting for zoom + WP(w2,vp_d).scrollpos_x = x - (w2->viewport->virtual_width - (294 <<vp->zoom) )/2; + WP(w2,vp_d).scrollpos_y = y - (w2->viewport->virtual_height - (214 << vp->zoom) )/2; + } break; + case 7: { /* inverse location button (move this view to same spot as main view) */ + Window * w2 = FindWindowById(WC_MAIN_WINDOW, 0); + int x = WP(w2,vp_d).scrollpos_x; + int y = WP(w2,vp_d).scrollpos_y; + + WP(w,vp_d).scrollpos_x = x + (w2->viewport->virtual_width - (294 <<vp->zoom) )/2; + WP(w,vp_d).scrollpos_y = y + (w2->viewport->virtual_height - (214 << vp->zoom) )/2; + } break; + } + } break; + } +} + +static const WindowDesc _extra_view_port_desc = { + -1,-1, 300, 256, + WC_EXTRA_VIEW_PORT,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _extra_view_port_widgets, + ExtraViewPortWndProc +}; + +void ShowExtraViewPortWindow() +{ + Window *w, *v; + int i = 0; + + // find next free window number for extra viewport + while (FindWindowById(WC_EXTRA_VIEW_PORT,i) ) { + i++; + } + + w = AllocateWindowDescFront(&_extra_view_port_desc,i); + if (w) { + int x,y; + // disable zoom in button + w->disabled_state = 1 << 4; + // the main window with the main view + v = FindWindowById(WC_MAIN_WINDOW, 0); + // New viewport start ats (zero,zero) + AssignWindowViewport(w, 3, 17, 294, 214, 0 , 0); + + // center on same place as main window (zoom is maximum, no adjustment needed) + x = WP(v,vp_d).scrollpos_x; + y = WP(v,vp_d).scrollpos_y; + WP(w,vp_d).scrollpos_x = x + (v->viewport->virtual_width - (294) )/2; + WP(w,vp_d).scrollpos_y = y + (v->viewport->virtual_height - (214) )/2; + } +} @@ -1141,7 +1141,7 @@ bool AfterLoadGame(uint version) if (!_players[0].is_active) DoStartupNewPlayer(false); - DoZoomInOut(ZOOM_NONE); // update button status + DoZoomInOutWindow(ZOOM_NONE, w); // update button status MarkWholeScreenDirty(); return true; @@ -393,8 +393,9 @@ enum { WC_INDUSTRY_DIRECTORY = 0x43, WC_MESSAGE_HISTORY = 0x44, WC_CHEATS = 0x45, - WC_PERFORMANCE_DETAIL = 0x46,
+ WC_PERFORMANCE_DETAIL = 0x46, WC_CONSOLE = 0x47, + WC_EXTRA_VIEW_PORT = 0x48, }; diff --git a/viewport.c b/viewport.c index a1d6614ed..60a637671 100644 --- a/viewport.c +++ b/viewport.c @@ -312,19 +312,23 @@ Point GetTileBelowCursor() return GetTileFromScreenXY(_cursor.pos.x, _cursor.pos.y); } -Point GetTileZoomCenter(bool in) + +Point GetTileZoomCenterWindow(bool in, Window * w) { int x, y; - + ViewPort * vp; + + vp = w->viewport; + if (in) { - x = (_cursor.pos.x >> 1) + (_screen.width >> 2); - y = (_cursor.pos.y >> 1) + (_screen.height >> 2); + x = ( (_cursor.pos.x - vp->left ) >> 1) + (vp->width >> 2); + y = ( (_cursor.pos.y - vp->top ) >> 1) + (vp->height >> 2); } else { - x = _screen.width - _cursor.pos.x; - y = _screen.height - _cursor.pos.y; + x = vp->width - (_cursor.pos.x - vp->left); + y = vp->height - (_cursor.pos.y - vp->top); } - return GetTileFromScreenXY(x, y); + return GetTileFromScreenXY(x+vp->left, y+vp->top); } void DrawGroundSpriteAt(uint32 image, int16 x, int16 y, byte z) @@ -1708,6 +1712,32 @@ void PlaceObject() } } + +/* scrolls the viewport in a window to a given location */ +bool ScrollWindowTo(int x , int y, Window * w) +{ + Point pt; + + pt = MapXYZToViewport(w->viewport, x, y, GetSlopeZ(x, y)); + WP(w,vp_d).follow_vehicle = -1; + + if (WP(w,vp_d).scrollpos_x == pt.x && + WP(w,vp_d).scrollpos_y == pt.y) + return false; + + WP(w,vp_d).scrollpos_x = pt.x; + WP(w,vp_d).scrollpos_y = pt.y; + return true; +} + +/* scrolls the viewport in a window to a given tile */ +bool ScrollWindowToTile(TileIndex tile, Window * w) +{ + return ScrollWindowTo(GET_TILE_X(tile)*16+8, GET_TILE_Y(tile)*16+8, w); +} + + + bool ScrollMainWindowTo(int x, int y) { Window *w = FindWindowById(WC_MAIN_WINDOW, 0); diff --git a/viewport.h b/viewport.h index c076f272f..737c7912b 100644 --- a/viewport.h +++ b/viewport.h @@ -18,7 +18,8 @@ void AssignWindowViewport(Window *w, int x, int y, void SetViewportPosition(Window *w, int x, int y); ViewPort *IsPtInWindowViewport(Window *w, int x, int y); Point GetTileBelowCursor(); -Point GetTileZoomCenter(bool in); +void ZoomInOrOutToCursorWindow(bool in, Window * w); +Point GetTileZoomCenterWindow(bool in, Window * w); void UpdateViewportPosition(Window *w); void OffsetGroundSprite(int x, int y); @@ -2,7 +2,7 @@ #include "ttd.h" #include "window.h" #include "gfx.h" -#include "viewport.h"
+#include "viewport.h" #include "console.h" void HandleButtonClick(Window *w, byte widget) @@ -574,7 +574,7 @@ Window *FindWindowFromPt(int x, int y) void InitWindowSystem() -{
+{ IConsoleClose(); memset(&_windows, 0, sizeof(_windows)); _last_window = _windows; @@ -1021,7 +1021,7 @@ void MouseLoop() return; if (mousewheel && !(w->flags4 & WF_DISABLE_VP_SCROLL)) { - ZoomInOrOutToCursor(mousewheel < 0); + ZoomInOrOutToCursorWindow(mousewheel < 0,w); } if (click == 1) { @@ -1206,8 +1206,8 @@ void RelocateAllWindows(int neww, int newh) vp->virtual_width = neww << vp->zoom; vp->virtual_height = newh << vp->zoom; continue; // don't modify top,left - }
-
+ } + IConsoleResize(); if (w->window_class == WC_MAIN_TOOLBAR) { |