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authorbelugas <belugas@openttd.org>2008-01-09 18:14:29 +0000
committerbelugas <belugas@openttd.org>2008-01-09 18:14:29 +0000
commit4bbe046499f87f47fb45cd9977fc518a3fd0b9e4 (patch)
tree962aa96cce47d5dca6636978dd194ab4bbbf28fa
parent8ee8d1b964f523df5e8264828bf17fb4f8c17dee (diff)
downloadopenttd-4bbe046499f87f47fb45cd9977fc518a3fd0b9e4.tar.xz
(svn r11797) -Fix: Add protection against not already created industry while doing industry callback.
Some variables used were linked to invalid industry.
-rw-r--r--src/newgrf_industries.cpp29
-rw-r--r--src/newgrf_spritegroup.h1
2 files changed, 24 insertions, 6 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index 84e5af8f2..46b3650e9 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -201,7 +201,23 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
{
const Industry *industry = object->u.industry.ind;
TileIndex tile = object->u.industry.tile;
- const IndustrySpec *indspec = GetIndustrySpec(industry->type);
+ IndustryType type = object->u.industry.type;
+ const IndustrySpec *indspec = GetIndustrySpec(type);
+
+ if (industry == NULL) {
+ /* industry does not exist, only use those variables that are "safe" */
+ switch (variable) {
+ /* Read GRF parameter */
+ case 0x7F: return GetGRFParameter(type, parameter);
+ /* Manhattan distance of closes dry/water tile */
+ case 0x43: return GetClosestWaterDistance(tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
+ }
+
+ DEBUG(grf, 1, "Unhandled property 0x%X (no available industry) in callback 0x%x", variable, object->callback);
+
+ *available = false;
+ return UINT_MAX;
+ }
switch (variable) {
case 0x40:
@@ -278,7 +294,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
case 0x7C: return industry->psa.Get(parameter);
/* Read GRF parameter */
- case 0x7F: return GetGRFParameter(industry->type, parameter);
+ case 0x7F: return GetGRFParameter(type, parameter);
/* Industry structure access*/
case 0x80: return industry->xy;
@@ -368,7 +384,7 @@ static void IndustrySetTriggers(const ResolverObject *object, int triggers)
object->u.industry.ind->random_triggers = triggers;
}
-static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus)
+static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus, IndustryType type)
{
res->GetRandomBits = IndustryGetRandomBits;
res->GetTriggers = IndustryGetTriggers;
@@ -380,6 +396,7 @@ static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *i
res->u.industry.tile = tile;
res->u.industry.ind = indus;
res->u.industry.gfx = INVALID_INDUSTRYTILE;
+ res->u.industry.type = type;
res->callback = CBID_NO_CALLBACK;
res->callback_param1 = 0;
@@ -394,7 +411,7 @@ uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, In
ResolverObject object;
const SpriteGroup *group;
- NewIndustryResolver(&object, tile, industry);
+ NewIndustryResolver(&object, tile, industry, type);
object.callback = callback;
object.callback_param1 = param1;
object.callback_param2 = param2;
@@ -465,7 +482,7 @@ bool CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint itspe
ind.selected_layout = itspec_index;
ind.town = ClosestTownFromTile(tile, (uint)-1);
- NewIndustryResolver(&object, tile, &ind);
+ NewIndustryResolver(&object, tile, &ind, type);
object.GetVariable = IndustryLocationGetVariable;
object.callback = CBID_INDUSTRY_LOCATION;
@@ -518,7 +535,7 @@ void IndustryProductionCallback(Industry *ind, int reason)
{
const IndustrySpec *spec = GetIndustrySpec(ind->type);
ResolverObject object;
- NewIndustryResolver(&object, ind->xy, ind);
+ NewIndustryResolver(&object, ind->xy, ind, ind->type);
if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random();
int multiplier = 1;
if ((spec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) multiplier = ind->prod_level;
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 2d703d269..13199e0d1 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -231,6 +231,7 @@ struct ResolverObject {
TileIndex tile;
Industry *ind;
IndustryGfx gfx;
+ IndustryType type;
} industry;
struct {
const struct CargoSpec *cs;