diff options
author | darkvater <darkvater@openttd.org> | 2005-01-16 18:19:33 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-16 18:19:33 +0000 |
commit | 44c39c5ebcd5729e3960677ddccfe711409aef8c (patch) | |
tree | 5e72298cb7925377eeac485f5f2e3e75ebef9d4f | |
parent | 403fbdfd6b2f415551357a882ee7addecefc6ca0 (diff) | |
download | openttd-44c39c5ebcd5729e3960677ddccfe711409aef8c.tar.xz |
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
-rw-r--r-- | console.c | 35 | ||||
-rw-r--r-- | console_cmds.c | 12 | ||||
-rw-r--r-- | dedicated.c | 114 |
3 files changed, 109 insertions, 52 deletions
@@ -192,9 +192,8 @@ static void IConsoleWndProc(Window* w, WindowEvent* e) IConsolePrintF(_iconsole_color_commands, "] %s", _iconsole_cmdline); _iconsole_cmdbufferpos = 19; IConsoleCmdBufferAdd(_iconsole_cmdline); - if (strlen(_iconsole_cmdline) != 0) // only execute if there is something typed obviously - IConsoleCmdExec(_iconsole_cmdline); + IConsoleCmdExec(_iconsole_cmdline); IConsoleClearCommand(); break; case WKC_CTRL | WKC_RETURN: @@ -271,11 +270,31 @@ void IConsoleClear(void) free(_iconsole_buffer[i]); } +static void IConsoleWriteToLogFile(const char* string) +{ + if (_iconsole_output_file != NULL) { + // if there is an console output file ... also print it there + fwrite(string, strlen(string), 1, _iconsole_output_file); + fwrite("\n", 1, 1, _iconsole_output_file); + } +} + +bool CloseConsoleLogIfActive(void) +{ + if (_iconsole_output_file != NULL) { + IConsolePrintF(_iconsole_color_default, "file output complete"); + fclose(_iconsole_output_file); + return true; + } + + return false; +} + void IConsoleFree(void) { _iconsole_inited = false; IConsoleClear(); - if (_iconsole_output_file != NULL) fclose(_iconsole_output_file); + CloseConsoleLogIfActive(); } void IConsoleResize(void) @@ -382,6 +401,7 @@ void IConsolePrint(uint16 color_code, const char* string) if (_network_dedicated) { printf("%s\n", string); + IConsoleWriteToLogFile(string); return; } @@ -403,11 +423,7 @@ void IConsolePrint(uint16 color_code, const char* string) } free(_ex); - if (_iconsole_output_file != NULL) { - // if there is an console output file ... also print it there - fwrite(string, strlen(string), 1, _iconsole_output_file); - fwrite("\n", 1, 1, _iconsole_output_file); - } + IConsoleWriteToLogFile(string); if (_iconsole_win != NULL) SetWindowDirty(_iconsole_win); } @@ -1072,6 +1088,9 @@ void IConsoleCmdExec(const char* cmdstr) uint c; uint i; uint l; + + if (strlen(cmdstr) == 0) // only execute if there is something typed obviously + return; if (_stdlib_con_developer) IConsolePrintF(_iconsole_color_debug, "CONDEBUG: execution_cmdline: %s", cmdstr); diff --git a/console_cmds.c b/console_cmds.c index 342fae159..898c07f6e 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -607,17 +607,7 @@ DEF_CONSOLE_CMD(ConReturn) /* **************************** */ /* default console commands */ /* **************************** */ -bool CloseConsoleLogIfActive() -{ - extern FILE* _iconsole_output_file; - if (_iconsole_output_file != NULL) { - IConsolePrintF(_iconsole_color_default, "file output complete"); - fclose(_iconsole_output_file); - return true; - } - - return false; -} +extern bool CloseConsoleLogIfActive(void); DEF_CONSOLE_CMD(ConScript) { diff --git a/dedicated.c b/dedicated.c index 87075a3f3..51f9216c2 100644 --- a/dedicated.c +++ b/dedicated.c @@ -88,6 +88,40 @@ static void DedicatedSignalHandler(int sig) } #endif +#ifdef WIN32 +HANDLE hEvent; +static HANDLE hThread; // Thread to close +static char _win_console_thread_buffer[200]; + +/* Windows Console thread. Just loop and signal when input has been received */ +void WINAPI CheckForConsoleInput(void) +{ + while (true) { + fgets(_win_console_thread_buffer, lengthof(_win_console_thread_buffer), stdin); + SetEvent(hEvent); // signal input waiting that the line is ready + } +} + +void CreateWindowsConsoleThread(void) +{ + /* Create event to signal when console input is ready */ + hEvent = CreateEvent(NULL, false, false, "keyboard input"); + + hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)CheckForConsoleInput, 0, 0, NULL); + if (hThread == NULL) + error("Cannot create console thread!"); + + DEBUG(misc, 0) ("Windows console thread started..."); +} + +void CloseWindowsConsoleThread(void) +{ + CloseHandle(hThread); + DEBUG(misc, 0) ("Windows console thread shut down..."); +} + +#endif + static const char *DedicatedVideoStart(char **parm) { _screen.width = _screen.pitch = _cur_resolution[0]; _screen.height = _cur_resolution[1]; @@ -99,6 +133,7 @@ static const char *DedicatedVideoStart(char **parm) { #ifdef WIN32 // For win32 we need to allocate an console (debug mode does the same) CreateConsole(); + CreateWindowsConsoleThread(); SetConsoleTitle("OpenTTD Dedicated Server"); #endif @@ -110,13 +145,20 @@ static const char *DedicatedVideoStart(char **parm) { DEBUG(misc,0)("Loading dedicated server..."); return NULL; } -static void DedicatedVideoStop() { free(_dedicated_video_mem); } + +static void DedicatedVideoStop(void) +{ +#ifdef WIN32 + CloseWindowsConsoleThread(); +#endif + free(_dedicated_video_mem); +} + static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {} static bool DedicatedVideoChangeRes(int w, int h) { return false; } #ifdef UNIX - -static bool InputWaiting() +static bool InputWaiting(void) { struct timeval tv; fd_set readfds; @@ -133,49 +175,55 @@ static bool InputWaiting() if (ret > 0) return true; - else - return false; + + return false; } #else -static bool InputWaiting() +static bool InputWaiting(void) { - return kbhit(); + if (WaitForSingleObject(hEvent, 1) == WAIT_OBJECT_0) + return true; + + return false; } #endif -static void DedicatedHandleKeyInput() +static void DedicatedHandleKeyInput(void) { -#ifdef WIN32 - char input; -#endif static char input_line[200] = ""; + if (!InputWaiting()) + return; + + if (_exit_game) + return; + #if defined(UNIX) || defined(__OS2__) - if (InputWaiting()) { - if (_exit_game) - return; - - fgets(input_line, 200, stdin); - // Forget about the final \n (or \r) - strtok(input_line, "\r\n"); - IConsoleCmdExec(input_line); - } + fgets(input_line, lengthof(input_line), stdin); #else - if (InputWaiting()) { - input = getch(); - printf("%c", input); - if (input != '\r') - snprintf(input_line, 200, "%s%c", input_line, input); - else { - printf("\n"); - IConsoleCmdExec(input_line); - input_line[0] = '\0'; + strncpy(input_line, _win_console_thread_buffer, lengthof(input_line)); +#endif + + /* XXX - strtok() does not 'forget' \n\r if it is the first character! */ + strtok(input_line, "\r\n"); // Forget about the final \n (or \r) + { /* Remove any special control characters */ + uint i; + for (i = 0; i < lengthof(input_line); i++) { + if (input_line[i] == '\n' || input_line[i] == '\r') // cut missed beginning '\0' + input_line[i] = '\0'; + + if (input_line[i] == '\0') + break; + + if (!IS_INT_INSIDE(input_line[i], ' ', 256)) + input_line[i] = ' '; } } -#endif + + IConsoleCmdExec(input_line); // execute command } -static int DedicatedVideoMainLoop() +static int DedicatedVideoMainLoop(void) { #ifndef WIN32 struct timeval tim; @@ -259,10 +307,10 @@ static const char *DedicatedVideoStart(char **parm) { } void DedicatedFork(void) {} -static void DedicatedVideoStop() { free(_dedicated_video_mem); } +static void DedicatedVideoStop(void) { free(_dedicated_video_mem); } static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {} static bool DedicatedVideoChangeRes(int w, int h) { return false; } -static int DedicatedVideoMainLoop() { return ML_QUIT; } +static int DedicatedVideoMainLoop(void) { return ML_QUIT; } const HalVideoDriver _dedicated_video_driver = { DedicatedVideoStart, |