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authorbjarni <bjarni@openttd.org>2007-01-21 00:01:47 +0000
committerbjarni <bjarni@openttd.org>2007-01-21 00:01:47 +0000
commit44494a8e93b9f28e8b609ac78d802c843a6329a6 (patch)
tree8c1a71e7972a3d2f2e3847db25fc4cf7a81aca7f
parent799fbda05acb77ed1b621ecdd4ffbfae9030b0b2 (diff)
downloadopenttd-44494a8e93b9f28e8b609ac78d802c843a6329a6.tar.xz
(svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
-rw-r--r--src/depot_gui.cpp2
-rw-r--r--src/main_gui.cpp16
-rw-r--r--src/order_gui.cpp2
-rw-r--r--src/station_gui.cpp8
-rw-r--r--src/vehicle_gui.cpp32
-rw-r--r--src/vehicle_gui.h7
6 files changed, 32 insertions, 35 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 00e5d9d96..1bcc9babd 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -793,7 +793,7 @@ static void DepotWndProc(Window *w, WindowEvent *e)
break;
case DEPOT_WIDGET_VEHICLE_LIST:
- ShowVehDepotOrders(GetTileOwner(w->window_number), WP(w, depot_d).type, w->window_number);
+ ShowVehicleListWindow(GetTileOwner(w->window_number), WP(w, depot_d).type, (TileIndex)w->window_number);
break;
case DEPOT_WIDGET_AUTOREPLACE:
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index e88a306c5..38c269c0d 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -263,22 +263,22 @@ static void MenuClickIndustry(int index)
static void MenuClickShowTrains(int index)
{
- ShowVehicleListWindow((PlayerID)index, INVALID_STATION, VEH_Train);
+ ShowVehicleListWindow((PlayerID)index, VEH_Train);
}
static void MenuClickShowRoad(int index)
{
- ShowVehicleListWindow((PlayerID)index, INVALID_STATION, VEH_Road);
+ ShowVehicleListWindow((PlayerID)index, VEH_Road);
}
static void MenuClickShowShips(int index)
{
- ShowVehicleListWindow((PlayerID)index, INVALID_STATION, VEH_Ship);
+ ShowVehicleListWindow((PlayerID)index, VEH_Ship);
}
static void MenuClickShowAir(int index)
{
- ShowVehicleListWindow((PlayerID)index, INVALID_STATION, VEH_Aircraft);
+ ShowVehicleListWindow((PlayerID)index, VEH_Aircraft);
}
static void MenuClickBuildRail(int index)
@@ -1802,10 +1802,10 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
case WKC_F10:ShowOperatingProfitGraph(); break;
case WKC_F11: ShowCompanyLeagueTable(); break;
case WKC_F12: ShowBuildIndustryWindow(); break;
- case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, INVALID_STATION, VEH_Train); break;
- case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_player, INVALID_STATION, VEH_Road); break;
- case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_player, INVALID_STATION, VEH_Ship); break;
- case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_player, INVALID_STATION, VEH_Aircraft); break;
+ case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, VEH_Train); break;
+ case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_player, VEH_Road); break;
+ case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_player, VEH_Ship); break;
+ case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_player, VEH_Aircraft); break;
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype, -1); break;
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 038309924..527b87ae3 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -482,7 +482,7 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
OrderClick_Transfer(w, v);
break;
case 11: /* Vehicle with same shared Orders button */
- ShowVehWithSharedOrders(v, v->type);
+ ShowVehicleListWindow(v);
break;
case 12:
OrderClick_Refit(w, v);
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index b11a44090..fee50bba6 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -762,13 +762,13 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
case 10: { /* Show a list of scheduled trains to this station */
const Station *st = GetStation(w->window_number);
- ShowVehicleListWindow(st->owner, w->window_number, VEH_Train);
+ ShowVehicleListWindow(st->owner, VEH_Train, (StationID)w->window_number);
break;
}
case 11: { /* Show a list of scheduled road-vehicles to this station */
const Station *st = GetStation(w->window_number);
- ShowVehicleListWindow(st->owner, w->window_number, VEH_Road);
+ ShowVehicleListWindow(st->owner, VEH_Road, (StationID)w->window_number);
break;
}
@@ -776,7 +776,7 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
const Station *st = GetStation(w->window_number);
/* Since oilrigs have no owners, show the scheduled aircraft of current player */
PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner;
- ShowVehicleListWindow(owner, w->window_number, VEH_Aircraft);
+ ShowVehicleListWindow(owner, VEH_Aircraft, (StationID)w->window_number);
break;
}
@@ -784,7 +784,7 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
const Station *st = GetStation(w->window_number);
/* Since oilrigs/bouys have no owners, show the scheduled ships of current player */
PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner;
- ShowVehicleListWindow(owner, w->window_number, VEH_Ship);
+ ShowVehicleListWindow(owner, VEH_Ship, (StationID)w->window_number);
break;
}
}
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 37b234fe5..edc430d53 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1874,29 +1874,19 @@ static const WindowDesc _player_vehicle_list_aircraft_desc = {
PlayerVehWndProc
};
-static void ShowVehicleListWindowLocal(PlayerID player, byte vehicle_type, StationID station, OrderID order, uint16 depot_airport_index)
+static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, byte vehicle_type, uint16 unique_number)
{
Window *w;
WindowNumber num;
if (!IsValidPlayer(player)) return;
- num = (vehicle_type << 11) | player;
- if (order != INVALID_ORDER) {
- num |= (order << 16) | VLW_SHARED_ORDERS;
- } else if (depot_airport_index != INVALID_STATION) {
- num |= (depot_airport_index << 16) | VLW_DEPOT_LIST;
- } else if (station == INVALID_STATION) {
- num |= VLW_STANDARD;
- } else {
- num |= (station << 16) | VLW_STATION_LIST;
- }
+ num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | player;
/* The vehicle list windows have been unified. Just some strings need
* to be changed which happens in the WE_CREATE event and resizing
* some of the windows to the correct size */
switch (vehicle_type) {
- default: NOT_REACHED();
case VEH_Train:
w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
if (w != NULL) ResizeWindow(w, 65, 38);
@@ -1911,6 +1901,7 @@ static void ShowVehicleListWindowLocal(PlayerID player, byte vehicle_type, Stati
case VEH_Aircraft:
w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
break;
+ default: NOT_REACHED(); return;
}
if (w != NULL) {
@@ -1920,18 +1911,23 @@ static void ShowVehicleListWindowLocal(PlayerID player, byte vehicle_type, Stati
}
}
-void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type)
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type)
{
- ShowVehicleListWindowLocal(player, vehicle_type, station, INVALID_ORDER, INVALID_STATION);
+ ShowVehicleListWindowLocal(player, VLW_STANDARD, vehicle_type, 0);
}
-void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type)
+void ShowVehicleListWindow(const Vehicle *v)
{
if (v->orders == NULL) return; // no shared list to show
- ShowVehicleListWindowLocal(v->owner, vehicle_type, INVALID_STATION, v->orders->index, INVALID_STATION);
+ ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->orders->index);
+}
+
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type, StationID station)
+{
+ ShowVehicleListWindowLocal(player, VLW_STATION_LIST, vehicle_type, station);
}
-void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile)
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type, TileIndex depot_tile)
{
uint16 depot_airport_index;
@@ -1942,5 +1938,5 @@ void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile
if (depot == NULL) return; // no depot to show
depot_airport_index = depot->index;
}
- ShowVehicleListWindowLocal(player, vehicle_type, INVALID_STATION, INVALID_ORDER, depot_airport_index);
+ ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
}
diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h
index 76f6a5bcc..a3d20e4f7 100644
--- a/src/vehicle_gui.h
+++ b/src/vehicle_gui.h
@@ -53,9 +53,10 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
uint ShowAdditionalText(int x, int y, uint w, EngineID engine);
uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine);
-void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type);
-void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type);
-void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile);
+void ShowVehicleListWindow(const Vehicle *v);
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type);
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type, StationID station);
+void ShowVehicleListWindow(PlayerID player, byte vehicle_type, TileIndex depot_tile);
static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)