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authorsmatz <smatz@openttd.org>2008-03-15 19:24:13 +0000
committersmatz <smatz@openttd.org>2008-03-15 19:24:13 +0000
commit3d10ae7ec366900db0175bb665f90f0e19e30a0c (patch)
tree3be73f8fde1f8198c15d4883d46aacd6a2b311de
parent1f13638d03d946989cd4e94ea61e744d4e700392 (diff)
downloadopenttd-3d10ae7ec366900db0175bb665f90f0e19e30a0c.tar.xz
(svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
-rw-r--r--src/settings.cpp13
-rw-r--r--src/train.h1
-rw-r--r--src/train_cmd.cpp2
3 files changed, 14 insertions, 2 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index 7a257bf64..e64b5cbcb 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1195,6 +1195,17 @@ static int32 EngineRenewMoneyUpdate(int32 p1)
return 0;
}
+static int32 RealisticAccelerationChanged(int32 p1)
+{
+ Vehicle *v;
+
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
+ }
+
+ return 0;
+}
+
/**
* Check for right TownLayout usage in editor mode.
* The No Road mode is not desirable since towns have to be
@@ -1395,7 +1406,7 @@ const SettingDesc _patch_settings[] = {
/***************************************************************************/
/* Vehicle section of the GUI-configure patches window */
- SDT_BOOL(Patches, realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, NULL),
+ SDT_BOOL(Patches, realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged),
SDT_BOOL(Patches, forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL),
SDT_BOOL(Patches, mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL),
SDT_BOOL(Patches, gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL),
diff --git a/src/train.h b/src/train.h
index 816b7b77c..677f66915 100644
--- a/src/train.h
+++ b/src/train.h
@@ -274,6 +274,7 @@ byte FreightWagonMult(CargoID cargo);
int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
int CheckTrainStoppedInDepot(const Vehicle *v);
+void UpdateTrainAcceleration(Vehicle* v);
/**
* This class 'wraps' Vehicle; you do not actually instantiate this class.
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 5a830608d..4246f0c9e 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -467,7 +467,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
}
}
-static void UpdateTrainAcceleration(Vehicle* v)
+void UpdateTrainAcceleration(Vehicle* v)
{
assert(IsFrontEngine(v));