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author | truelight <truelight@openttd.org> | 2005-01-24 20:20:30 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-01-24 20:20:30 +0000 |
commit | 370ab3ef297d4584436d70a59a41115aa0b2a70b (patch) | |
tree | cd8b3595eefd36f393ef9c35a7d8d58864183c10 | |
parent | ce01ed4e103936924a6483058c4058d65d940be7 (diff) | |
download | openttd-370ab3ef297d4584436d70a59a41115aa0b2a70b.tar.xz |
(svn r1642) -Fix: solve AI related order-problem
-rw-r--r-- | ai.c | 9 |
1 files changed, 3 insertions, 6 deletions
@@ -267,14 +267,11 @@ static void AiHandleGotoDepot(Player *p, int cmd) static void AiRestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak) { - const Order *os = bak->order; - int ind = 0; + int i; - while (os++->type != OT_NOTHING) { - if (DoCommandByTile(0, v->index + (ind << 16), PackOrder(os), DC_EXEC, CMD_INSERT_ORDER) == CMD_ERROR) + for (i = 0; bak->order[i].type != OT_NOTHING; i++) + if (!DoCommandP(0, v->index + (i << 16), PackOrder(&bak->order[i]), NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) break; - ind++; - } } static void AiHandleReplaceTrain(Player *p) |