diff options
author | rubidium <rubidium@openttd.org> | 2008-04-09 16:16:04 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-04-09 16:16:04 +0000 |
commit | 3274ca604fdcb43444449e0bf36dd110137dead5 (patch) | |
tree | ce54fe04acb7a5d8a839a363ce5f9f19a2e17c16 | |
parent | cd23dd64bfb38532afe737bdf2cc5895c5828b0f (diff) | |
download | openttd-3274ca604fdcb43444449e0bf36dd110137dead5.tar.xz |
(svn r12638) -Codechange: give order_gui.cpp a touch of coding style.
-rw-r--r-- | src/order_gui.cpp | 409 |
1 files changed, 195 insertions, 214 deletions
diff --git a/src/order_gui.cpp b/src/order_gui.cpp index b12b7f61e..9cf98c48e 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -111,23 +111,15 @@ static StringID _station_order_strings[][7] = { static void DrawOrdersWindow(Window *w) { - const Vehicle *v; - const Order *order; - StringID str; - int sel; - int y, i; - bool shared_orders; - - v = GetVehicle(w->window_number); - - shared_orders = v->IsOrderListShared(); + const Vehicle *v = GetVehicle(w->window_number); + bool shared_orders = v->IsOrderListShared(); SetVScrollCount(w, v->num_orders + 1); - sel = OrderGetSel(w); + int sel = OrderGetSel(w); SetDParam(2, STR_8827_FULL_LOAD); - order = GetVehicleOrder(v, sel); + const Order *order = GetVehicleOrder(v, sel); if (v->owner == _local_player) { /* skip */ @@ -183,10 +175,11 @@ static void DrawOrdersWindow(Window *w) SetDParam(0, v->index); DrawWindowWidgets(w); - y = 15; + int y = 15; - i = w->vscroll.pos; + int i = w->vscroll.pos; order = GetVehicleOrder(v, i); + StringID str; while (order != NULL) { str = (v->cur_order_index == i) ? STR_8805 : STR_8804; SetDParam(3, STR_EMPTY); @@ -222,7 +215,7 @@ static void DrawOrdersWindow(Window *w) } } - if (order->GetDepotOrderType() & ODTFB_SERVICE) s++; /* service at */ + if (order->GetDepotOrderType() & ODTFB_SERVICE) s++; // service at SetDParam(1, s); if (order->IsRefit()) { @@ -264,49 +257,49 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile) order.next = NULL; order.index = 0; - // check depot first + /* check depot first */ if (_patches.gotodepot) { switch (GetTileType(tile)) { - case MP_RAILWAY: - if (v->type == VEH_TRAIN && IsTileOwner(tile, _local_player)) { - if (IsRailDepot(tile)) { + case MP_RAILWAY: + if (v->type == VEH_TRAIN && IsTileOwner(tile, _local_player)) { + if (IsRailDepot(tile)) { + order.MakeGoToDepot(GetDepotByTile(tile)->index, ODTFB_PART_OF_ORDERS); + return order; + } + } + break; + + case MP_ROAD: + if (IsRoadDepot(tile) && v->type == VEH_ROAD && IsTileOwner(tile, _local_player)) { order.MakeGoToDepot(GetDepotByTile(tile)->index, ODTFB_PART_OF_ORDERS); return order; } - } - break; - - case MP_ROAD: - if (IsRoadDepot(tile) && v->type == VEH_ROAD && IsTileOwner(tile, _local_player)) { - order.MakeGoToDepot(GetDepotByTile(tile)->index, ODTFB_PART_OF_ORDERS); - return order; - } - break; + break; - case MP_STATION: - if (v->type != VEH_AIRCRAFT) break; - if (IsHangar(tile) && IsTileOwner(tile, _local_player)) { - order.MakeGoToDepot(GetStationIndex(tile), ODTFB_PART_OF_ORDERS); - return order; - } - break; + case MP_STATION: + if (v->type != VEH_AIRCRAFT) break; + if (IsHangar(tile) && IsTileOwner(tile, _local_player)) { + order.MakeGoToDepot(GetStationIndex(tile), ODTFB_PART_OF_ORDERS); + return order; + } + break; - case MP_WATER: - if (v->type != VEH_SHIP) break; - if (IsTileDepotType(tile, TRANSPORT_WATER) && - IsTileOwner(tile, _local_player)) { - TileIndex tile2 = GetOtherShipDepotTile(tile); + case MP_WATER: + if (v->type != VEH_SHIP) break; + if (IsTileDepotType(tile, TRANSPORT_WATER) && + IsTileOwner(tile, _local_player)) { + TileIndex tile2 = GetOtherShipDepotTile(tile); - order.MakeGoToDepot(GetDepotByTile(tile < tile2 ? tile : tile2)->index, ODTFB_PART_OF_ORDERS); - return order; - } + order.MakeGoToDepot(GetDepotByTile(tile < tile2 ? tile : tile2)->index, ODTFB_PART_OF_ORDERS); + return order; + } default: break; } } - // check waypoint + /* check waypoint */ if (IsTileType(tile, MP_RAILWAY) && v->type == VEH_TRAIN && IsTileOwner(tile, _local_player) && @@ -321,11 +314,11 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile) if (st->owner == _current_player || st->owner == OWNER_NONE) { byte facil; - (facil=FACIL_DOCK, v->type == VEH_SHIP) || - (facil=FACIL_TRAIN, v->type == VEH_TRAIN) || - (facil=FACIL_AIRPORT, v->type == VEH_AIRCRAFT) || - (facil=FACIL_BUS_STOP, v->type == VEH_ROAD && IsCargoInClass(v->cargo_type, CC_PASSENGERS)) || - (facil=FACIL_TRUCK_STOP, 1); + (facil = FACIL_DOCK, v->type == VEH_SHIP) || + (facil = FACIL_TRAIN, v->type == VEH_TRAIN) || + (facil = FACIL_AIRPORT, v->type == VEH_AIRCRAFT) || + (facil = FACIL_BUS_STOP, v->type == VEH_ROAD && IsCargoInClass(v->cargo_type, CC_PASSENGERS)) || + (facil = FACIL_TRUCK_STOP, 1); if (st->facilities & facil) { order.MakeGoToStation(st_index); return order; @@ -333,7 +326,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile) } } - // not found + /* not found */ order.Free(); return order; } @@ -347,8 +340,8 @@ static bool HandleOrderVehClick(const Vehicle *v, const Vehicle *u, Window *w) if (!u->IsPrimaryVehicle()) return false; } - // v is vehicle getting orders. Only copy/clone orders if vehicle doesn't have any orders yet - // obviously if you press CTRL on a non-empty orders vehicle you know what you are doing + /* v is vehicle getting orders. Only copy/clone orders if vehicle doesn't have any orders yet + * obviously if you press CTRL on a non-empty orders vehicle you know what you are doing */ if (v->num_orders != 0 && _ctrl_pressed == 0) return false; if (DoCommandP(v->tile, v->index | (u->index << 16), _ctrl_pressed ? CO_SHARE : CO_COPY, NULL, @@ -362,14 +355,11 @@ static bool HandleOrderVehClick(const Vehicle *v, const Vehicle *u, Window *w) static void OrdersPlaceObj(const Vehicle *v, TileIndex tile, Window *w) { - Order cmd; - const Vehicle *u; - - // check if we're clicking on a vehicle first.. clone orders in that case. - u = CheckMouseOverVehicle(); + /* check if we're clicking on a vehicle first.. clone orders in that case. */ + const Vehicle *u = CheckMouseOverVehicle(); if (u != NULL && HandleOrderVehClick(v, u, w)) return; - cmd = GetOrderCmdFromTile(v, tile); + const Order cmd = GetOrderCmdFromTile(v, tile); if (!cmd.IsValid()) return; if (DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), cmd.Pack(), NULL, CMD_INSERT_ORDER | CMD_MSG(STR_8833_CAN_T_INSERT_NEW_ORDER))) { @@ -531,13 +521,15 @@ static const uint16 _order_keycodes[] = { static void OrdersWndProc(Window *w, WindowEvent *e) { + const Vehicle *v = GetVehicle(w->window_number); + switch (e->event) { case WE_CREATE: /* Ensure that the refit and unload buttons always remain at the same location. * Only one of them can be active at any one time and takes turns on being disabled. * To ensure that they stay at the same location, we also verify that they behave the same * when resizing. */ - if (GetVehicle(w->window_number)->owner == _local_player) { // only the vehicle owner got these buttons + if (v->owner == _local_player) { // only the vehicle owner got these buttons assert(w->widget[ORDER_WIDGET_REFIT].left == w->widget[ORDER_WIDGET_UNLOAD].left); assert(w->widget[ORDER_WIDGET_REFIT].right == w->widget[ORDER_WIDGET_UNLOAD].right); assert(w->widget[ORDER_WIDGET_REFIT].top == w->widget[ORDER_WIDGET_UNLOAD].top); @@ -553,193 +545,182 @@ static void OrdersWndProc(Window *w, WindowEvent *e) break; - case WE_PAINT: - DrawOrdersWindow(w); - break; + case WE_PAINT: + DrawOrdersWindow(w); + break; - case WE_CLICK: { - const Vehicle *v = GetVehicle(w->window_number); - switch (e->we.click.widget) { - case ORDER_WIDGET_ORDER_LIST: { - ResetObjectToPlace(); + case WE_CLICK: + switch (e->we.click.widget) { + case ORDER_WIDGET_ORDER_LIST: { + ResetObjectToPlace(); - int sel = GetOrderFromOrderWndPt(w, e->we.click.pt.y, v); + int sel = GetOrderFromOrderWndPt(w, e->we.click.pt.y, v); - if (sel == INVALID_ORDER) { - /* This was a click on an empty part of the orders window, so - * deselect the currently selected order. */ - WP(w, order_d).sel = -1; - SetWindowDirty(w); - return; - } + if (sel == INVALID_ORDER) { + /* This was a click on an empty part of the orders window, so + * deselect the currently selected order. */ + WP(w, order_d).sel = -1; + SetWindowDirty(w); + return; + } - if (_ctrl_pressed && sel < v->num_orders) { - const Order *ord = GetVehicleOrder(v, sel); - TileIndex xy; + if (_ctrl_pressed && sel < v->num_orders) { + const Order *ord = GetVehicleOrder(v, sel); + TileIndex xy; - switch (ord->GetType()) { - case OT_GOTO_STATION: xy = GetStation(ord->GetDestination())->xy ; break; - case OT_GOTO_DEPOT: xy = (v->type == VEH_AIRCRAFT) ? GetStation(ord->GetDestination())->xy : GetDepot(ord->GetDestination())->xy; break; - case OT_GOTO_WAYPOINT: xy = GetWaypoint(ord->GetDestination())->xy; break; - default: xy = 0; break; - } + switch (ord->GetType()) { + case OT_GOTO_STATION: xy = GetStation(ord->GetDestination())->xy ; break; + case OT_GOTO_DEPOT: xy = (v->type == VEH_AIRCRAFT) ? GetStation(ord->GetDestination())->xy : GetDepot(ord->GetDestination())->xy; break; + case OT_GOTO_WAYPOINT: xy = GetWaypoint(ord->GetDestination())->xy; break; + default: xy = 0; break; + } - if (xy != 0) ScrollMainWindowToTile(xy); - return; - } else { - if (sel == WP(w, order_d).sel) { - /* Deselect clicked order */ - WP(w, order_d).sel = -1; - } else { - /* Select clicked order */ - WP(w, order_d).sel = sel; - - if (v->owner == _local_player) { - /* Activate drag and drop */ - SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, VHM_DRAG, w); + if (xy != 0) ScrollMainWindowToTile(xy); + return; + } else { + if (sel == WP(w, order_d).sel) { + /* Deselect clicked order */ + WP(w, order_d).sel = -1; + } else { + /* Select clicked order */ + WP(w, order_d).sel = sel; + + if (v->owner == _local_player) { + /* Activate drag and drop */ + SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, VHM_DRAG, w); + } + } } - } - } - SetWindowDirty(w); - } break; + SetWindowDirty(w); + } break; - case ORDER_WIDGET_SKIP: - OrderClick_Skip(w, v); - break; + case ORDER_WIDGET_SKIP: + OrderClick_Skip(w, v); + break; - case ORDER_WIDGET_DELETE: - OrderClick_Delete(w, v); - break; + case ORDER_WIDGET_DELETE: + OrderClick_Delete(w, v); + break; - case ORDER_WIDGET_NON_STOP: - OrderClick_Nonstop(w, v); - break; + case ORDER_WIDGET_NON_STOP: + OrderClick_Nonstop(w, v); + break; - case ORDER_WIDGET_GOTO: - OrderClick_Goto(w, v); - break; + case ORDER_WIDGET_GOTO: + OrderClick_Goto(w, v); + break; - case ORDER_WIDGET_FULL_LOAD: - OrderClick_FullLoad(w, v); - break; + case ORDER_WIDGET_FULL_LOAD: + OrderClick_FullLoad(w, v); + break; - case ORDER_WIDGET_UNLOAD: - OrderClick_Unload(w, v); - break; - case ORDER_WIDGET_REFIT: - OrderClick_Refit(w, v); - break; + case ORDER_WIDGET_UNLOAD: + OrderClick_Unload(w, v); + break; + case ORDER_WIDGET_REFIT: + OrderClick_Refit(w, v); + break; - case ORDER_WIDGET_TRANSFER: - OrderClick_Transfer(w, v); - break; + case ORDER_WIDGET_TRANSFER: + OrderClick_Transfer(w, v); + break; - case ORDER_WIDGET_TIMETABLE_VIEW: - ShowTimetableWindow(v); - break; + case ORDER_WIDGET_TIMETABLE_VIEW: + ShowTimetableWindow(v); + break; - case ORDER_WIDGET_SHARED_ORDER_LIST: - ShowVehicleListWindow(v); + case ORDER_WIDGET_SHARED_ORDER_LIST: + ShowVehicleListWindow(v); + break; + } break; - } - } break; - case WE_DRAGDROP: { - const Vehicle *v = GetVehicle(w->window_number); + case WE_DRAGDROP: + switch (e->we.click.widget) { + case ORDER_WIDGET_ORDER_LIST: { + int from_order = OrderGetSel(w); + int to_order = GetOrderFromOrderWndPt(w, e->we.dragdrop.pt.y, v); - switch (e->we.click.widget) { - case ORDER_WIDGET_ORDER_LIST: { - int from_order = OrderGetSel(w); - int to_order = GetOrderFromOrderWndPt(w, e->we.dragdrop.pt.y, v); + if (!(from_order == to_order || from_order == INVALID_ORDER || from_order > v->num_orders || to_order == INVALID_ORDER || to_order > v->num_orders) && + DoCommandP(v->tile, v->index, from_order | (to_order << 16), NULL, CMD_MOVE_ORDER | CMD_MSG(STR_CAN_T_MOVE_THIS_ORDER))) { + WP(w, order_d).sel = -1; + } - if (!(from_order == to_order || from_order == INVALID_ORDER || from_order > v->num_orders || to_order == INVALID_ORDER || to_order > v->num_orders) && - DoCommandP(v->tile, v->index, from_order | (to_order << 16), NULL, CMD_MOVE_ORDER | CMD_MSG(STR_CAN_T_MOVE_THIS_ORDER))) { - WP(w, order_d).sel = -1; - } + } break; - break; + case ORDER_WIDGET_DELETE: + OrderClick_Delete(w, v); + break; } - case ORDER_WIDGET_DELETE: - OrderClick_Delete(w, v); - break; - } + ResetObjectToPlace(); + break; - ResetObjectToPlace(); - break; - } + case WE_KEYPRESS: + if (v->owner != _local_player) break; - case WE_KEYPRESS: { - Vehicle *v = GetVehicle(w->window_number); - uint i; + for (uint i = 0; i < lengthof(_order_keycodes); i++) { + if (e->we.keypress.keycode == _order_keycodes[i]) { + e->we.keypress.cont = false; + /* see if the button is disabled */ + if (!w->IsWidgetDisabled(i + ORDER_WIDGET_SKIP)) _order_button_proc[i](w, v); + break; + } + } + break; - if (v->owner != _local_player) break; + case WE_RCLICK: { + int s = OrderGetSel(w); - for (i = 0; i < lengthof(_order_keycodes); i++) { - if (e->we.keypress.keycode == _order_keycodes[i]) { - e->we.keypress.cont = false; - //see if the button is disabled - if (!w->IsWidgetDisabled(i + ORDER_WIDGET_SKIP)) _order_button_proc[i](w, v); - break; + if (e->we.click.widget != ORDER_WIDGET_FULL_LOAD) break; + if (s == v->num_orders || !GetVehicleOrder(v, s)->IsType(OT_GOTO_DEPOT)) { + GuiShowTooltips(STR_8857_MAKE_THE_HIGHLIGHTED_ORDER); + } else { + GuiShowTooltips(STR_SERVICE_HINT); } - } - break; - } + } break; - case WE_RCLICK: { - const Vehicle *v = GetVehicle(w->window_number); - int s = OrderGetSel(w); + case WE_PLACE_OBJ: + OrdersPlaceObj(GetVehicle(w->window_number), e->we.place.tile, w); + break; - if (e->we.click.widget != ORDER_WIDGET_FULL_LOAD) break; - if (s == v->num_orders || !GetVehicleOrder(v, s)->IsType(OT_GOTO_DEPOT)) { - GuiShowTooltips(STR_8857_MAKE_THE_HIGHLIGHTED_ORDER); - } else { - GuiShowTooltips(STR_SERVICE_HINT); - } - } break; - - case WE_PLACE_OBJ: { - OrdersPlaceObj(GetVehicle(w->window_number), e->we.place.tile, w); - } break; - - case WE_ABORT_PLACE_OBJ: { - w->RaiseWidget(ORDER_WIDGET_GOTO); - w->InvalidateWidget(ORDER_WIDGET_GOTO); - } break; - - // check if a vehicle in a depot was clicked.. - case WE_MOUSELOOP: { - const Vehicle *v = _place_clicked_vehicle; - /* - * Check if we clicked on a vehicle - * and if the GOTO button of this window is pressed - * This is because of all open order windows WE_MOUSELOOP is called - * and if you have 3 windows open, and this check is not done - * the order is copied to the last open window instead of the - * one where GOTO is enabled - */ - if (v != NULL && w->IsWidgetLowered(ORDER_WIDGET_GOTO)) { - _place_clicked_vehicle = NULL; - HandleOrderVehClick(GetVehicle(w->window_number), v, w); - } - } break; - - case WE_RESIZE: - /* Update the scroll + matrix */ - w->vscroll.cap = (w->widget[ORDER_WIDGET_ORDER_LIST].bottom - w->widget[ORDER_WIDGET_ORDER_LIST].top) / 10; - break; - - case WE_TIMEOUT: { // handle button unclick ourselves... - // unclick all buttons except for the 'goto' button (ORDER_WIDGET_GOTO), which is 'persistent' - uint i; - for (i = 0; i < w->widget_count; i++) { - if (w->IsWidgetLowered(i) && i != ORDER_WIDGET_GOTO) { - w->RaiseWidget(i); - w->InvalidateWidget(i); + case WE_ABORT_PLACE_OBJ: + w->RaiseWidget(ORDER_WIDGET_GOTO); + w->InvalidateWidget(ORDER_WIDGET_GOTO); + break; + + /* check if a vehicle in a depot was clicked.. */ + case WE_MOUSELOOP: + v = _place_clicked_vehicle; + /* + * Check if we clicked on a vehicle + * and if the GOTO button of this window is pressed + * This is because of all open order windows WE_MOUSELOOP is called + * and if you have 3 windows open, and this check is not done + * the order is copied to the last open window instead of the + * one where GOTO is enabled + */ + if (v != NULL && w->IsWidgetLowered(ORDER_WIDGET_GOTO)) { + _place_clicked_vehicle = NULL; + HandleOrderVehClick(GetVehicle(w->window_number), v, w); } - } - } break; + break; + + case WE_RESIZE: + /* Update the scroll + matrix */ + w->vscroll.cap = (w->widget[ORDER_WIDGET_ORDER_LIST].bottom - w->widget[ORDER_WIDGET_ORDER_LIST].top) / 10; + break; + + case WE_TIMEOUT: // handle button unclick ourselves... + /* unclick all buttons except for the 'goto' button (ORDER_WIDGET_GOTO), which is 'persistent' */ + for (uint i = 0; i < w->widget_count; i++) { + if (w->IsWidgetLowered(i) && i != ORDER_WIDGET_GOTO) { + w->RaiseWidget(i); + w->InvalidateWidget(i); + } + } + break; } } |