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author | rubidium <rubidium@openttd.org> | 2009-02-18 15:17:27 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-02-18 15:17:27 +0000 |
commit | 2b8dd76cfa4e58c535749567dd1b020271138e72 (patch) | |
tree | 46b12a915985da0e04f8e621b873a7ac4d0cb5f8 | |
parent | 3bafe9b0e2e47d1675129848ed366e8a4959ac70 (diff) | |
download | openttd-2b8dd76cfa4e58c535749567dd1b020271138e72.tar.xz |
(svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes.
-rw-r--r-- | src/console_cmds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 431021eb2..0993bf47d 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1797,7 +1797,7 @@ void IConsoleStdLibRegister() IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); IConsoleCmdRegister("join", ConJoinCompany); - IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookClientOnly); + IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); IConsoleAliasRegister("spectate", "join 255"); IConsoleCmdRegister("move", ConMoveClient); IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); |