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authorrubidium <rubidium@openttd.org>2007-02-24 12:50:05 +0000
committerrubidium <rubidium@openttd.org>2007-02-24 12:50:05 +0000
commit1be5124f7db3ed7d1e25519dffeb7cebc759bd3d (patch)
treeb0dfd6861d5ff566594a759646c2e3001d86f43c
parent47b677abfe6896926be9d0febfd33fb0b694c776 (diff)
downloadopenttd-1be5124f7db3ed7d1e25519dffeb7cebc759bd3d.tar.xz
(svn r8877) -Cleanup: remove already implemented @todo
-rw-r--r--src/table/animcursors.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/table/animcursors.h b/src/table/animcursors.h
index 856527f93..abd9c0a9b 100644
--- a/src/table/animcursors.h
+++ b/src/table/animcursors.h
@@ -5,9 +5,7 @@
* Animated cursors consist of the number of sprites that are
* displayed in a round-robin manner. Each sprite also has a time
* associated that indicates how many ticks the corresponding sprite
- * is to be displayed. Currently all this information is recorded in a single
- * array. @todo This should be converted into an array of structs on the long run
- * All these arrays end up in an array of pointers called _animcursors.
+ * is to be displayed.
*/
/** Creates two array entries that define one