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author | rubidium <rubidium@openttd.org> | 2009-03-16 23:23:33 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-03-16 23:23:33 +0000 |
commit | 1323e946076deadad10465ed536a3a6e03e3a8db (patch) | |
tree | a45275c9d8eca486dae898a689c3671517218de0 | |
parent | 72a9d62638ec8081b3c87b3d0ac7d7b48988dae3 (diff) | |
download | openttd-1323e946076deadad10465ed536a3a6e03e3a8db.tar.xz |
(svn r15748) -Fix (r1722): the assumption that the number of tiles on the X side equals the number of tiles on the Y side does not hold anymore. As a result of this submarines could be created far outside of the map. Later in r15733 we would test whether that tile would be a water tile and we'd find out the tile isn't within the map.
-rw-r--r-- | src/disaster_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 98cfe8692..87002eb24 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -885,7 +885,7 @@ static void Disaster_Submarine_Init(DisasterSubType subtype) int x = TileX(r) * TILE_SIZE + TILE_SIZE / 2; if (HasBit(r, 31)) { - y = MapMaxX() * TILE_SIZE - TILE_SIZE / 2 - 1; + y = MapMaxY() * TILE_SIZE - TILE_SIZE / 2 - 1; dir = DIR_NW; } else { y = TILE_SIZE / 2; |