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author | peter1138 <peter1138@openttd.org> | 2007-04-26 07:24:19 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2007-04-26 07:24:19 +0000 |
commit | 0eb9621096bc93793d6cc9404696a11699358aec (patch) | |
tree | c1f2e9ede4e91d7c5f268ea367d0d27f955e6eeb | |
parent | 60dbc59bf8bacbd4999e6b6da6cb6933b9acde9e (diff) | |
download | openttd-0eb9621096bc93793d6cc9404696a11699358aec.tar.xz |
(svn r9718) -Fix: Don't allow building of rail vehicles whose railtype isn't available yet. This also affects the rail purchase window.
-rw-r--r-- | src/engine.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index 41a7bbeaa..04f30689a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -401,6 +401,12 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player) /* check if it's available */ if (!HASBIT(e->player_avail, player)) return false; + if (type == VEH_TRAIN) { + /* Check if the rail type is available to this player */ + const Player *p = GetPlayer(player); + if (!HASBIT(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; + } + return true; } |