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author | tron <tron@openttd.org> | 2005-07-29 18:22:04 +0000 |
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committer | tron <tron@openttd.org> | 2005-07-29 18:22:04 +0000 |
commit | 0dcbecd357838d69cd7516fda469f755f640e023 (patch) | |
tree | 03e37dce3df63e2a3630730f5b09a09f410459a4 | |
parent | 0d912f381112e67ba6c6287ca61dd3991d75353d (diff) | |
download | openttd-0dcbecd357838d69cd7516fda469f755f640e023.tar.xz |
(svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often
-rw-r--r-- | tree_cmd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tree_cmd.c b/tree_cmd.c index 3690b80ab..d9cf5e2ad 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -424,7 +424,7 @@ static void TileLoopTreesAlps(TileIndex tile) /* distance from snow line, in steps of 8 */ k = GetTileZ(tile) - _opt.snow_line; - tmp = _m[tile].m5 & 0xF0; + tmp = _m[tile].m2 & 0xF0; if (k < -8) { /* snow_m2_down */ @@ -444,7 +444,7 @@ static void TileLoopTreesAlps(TileIndex tile) if (tmp == m2) return; } else { /* snow_p2_up */ - if (tmp == 0xC0) { + if (tmp == 0xE0) { uint32 r = Random(); if (CHANCE16I(1,200,r)) { SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |