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authorpeter1138 <peter1138@openttd.org>2006-06-28 17:33:04 +0000
committerpeter1138 <peter1138@openttd.org>2006-06-28 17:33:04 +0000
commit08c50b7441d6d5377ea815330f9c3c9554ee85e9 (patch)
treef16b8582d85003e68837e4dd5053ae193f2188d3
parent16e073e2219995b7d5301f03cb75bb22be6bbce4 (diff)
downloadopenttd-08c50b7441d6d5377ea815330f9c3c9554ee85e9.tar.xz
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
-rw-r--r--dock_gui.c2
-rw-r--r--lang/english.txt2
-rw-r--r--terraform_gui.c2
-rw-r--r--tunnelbridge_cmd.c10
-rw-r--r--water_cmd.c30
5 files changed, 32 insertions, 14 deletions
diff --git a/dock_gui.c b/dock_gui.c
index 123d60923..4b7d3896d 100644
--- a/dock_gui.c
+++ b/dock_gui.c
@@ -151,7 +151,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
if ((e->place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
GUIPlaceProcDragXY(e);
} else if (e->place.userdata == VPM_X_OR_Y) {
- DoCommandP(e->place.tile, e->place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
+ DoCommandP(e->place.tile, e->place.starttile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
}
}
break;
diff --git a/lang/english.txt b/lang/english.txt
index 9e7995e8d..55ee294aa 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -1159,7 +1159,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
-STR_BUILD_CANALS_TIP :{BLACK}Build canals
+STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
diff --git a/terraform_gui.c b/terraform_gui.c
index 8c4fa62ce..42e24f16d 100644
--- a/terraform_gui.c
+++ b/terraform_gui.c
@@ -110,7 +110,7 @@ bool GUIPlaceProcDragXY(const WindowEvent *we)
GenerateDesertArea(end_tile, start_tile);
break;
case GUI_PlaceProc_WaterArea >> 4:
- DoCommandP(end_tile, start_tile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
+ DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
break;
default: return false;
}
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 079617e4c..5b5ee00b9 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -637,7 +637,7 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
MarkTileDirtyByTile(tile);
}
return cost;
- } else if (IsWaterUnderBridge(tile) && TilePixelHeight(tile) != 0) {
+ } else if (IsWaterUnderBridge(tile) && !IsTileOwner(tile, OWNER_WATER)) {
/* delete canal under bridge */
// check for vehicles under bridge
@@ -710,7 +710,11 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
DoClearSquare(c);
} else {
if (GetTileSlope(c, NULL) == SLOPE_FLAT) {
- MakeWater(c);
+ if (IsTileOwner(c, OWNER_WATER)) {
+ MakeWater(c);
+ } else {
+ MakeCanal(c, GetTileOwner(c));
+ }
} else {
MakeShore(c);
}
@@ -1030,7 +1034,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
} else {
if (ti->tileh == SLOPE_FLAT) {
DrawGroundSprite(SPR_FLAT_WATER_TILE);
- if (ti->z != 0) DrawCanalWater(ti->tile);
+ if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
} else {
DrawGroundSprite(_water_shore_sprites[ti->tileh]);
}
diff --git a/water_cmd.c b/water_cmd.c
index cd219299d..69adf9b7e 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -200,7 +200,7 @@ int32 CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/** Build a piece of canal.
* @param tile end tile of stretch-dragging
* @param p1 start tile of stretch-dragging
- * @param p2 unused
+ * @param p2 ctrl pressed - toggles ocean / canals at sealevel
*/
int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
@@ -234,7 +234,7 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
// can't make water of water!
- if (IsTileType(tile, MP_WATER)) continue;
+ if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue;
/* is middle piece of a bridge? */
if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) {
@@ -242,10 +242,10 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
}
- if (IsWaterUnderBridge(tile)) return_cmd_error(STR_1007_ALREADY_BUILT);
+ if (IsWaterUnderBridge(tile) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) return_cmd_error(STR_1007_ALREADY_BUILT);
if (flags & DC_EXEC) {
- if (TileHeight(tile) == 0) {
+ if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
SetWaterUnderBridge(tile);
} else {
SetCanalUnderBridge(tile, _current_player);
@@ -259,7 +259,7 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
cost += ret;
if (flags & DC_EXEC) {
- if (TileHeight(tile) == 0) {
+ if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
MakeWater(tile);
} else {
MakeCanal(tile, _current_player);
@@ -352,7 +352,18 @@ static bool IsWateredTile(TileIndex tile)
{
switch (GetTileType(tile)) {
case MP_WATER:
- return !IsCoast(tile);
+ if (!IsCoast(tile)) return true;
+
+ switch (GetTileSlope(tile, NULL)) {
+ case SLOPE_W:
+ case SLOPE_S:
+ case SLOPE_E:
+ case SLOPE_N:
+ return true;
+
+ default:
+ return false;
+ }
case MP_STATION:
return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile);
@@ -436,7 +447,7 @@ static void DrawTile_Water(TileInfo *ti)
switch (GetWaterTileType(ti->tile)) {
case WATER_CLEAR:
DrawGroundSprite(SPR_FLAT_WATER_TILE);
- if (ti->z != 0) DrawCanalWater(ti->tile);
+ if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
break;
case WATER_COAST:
@@ -487,7 +498,7 @@ static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
{
switch (GetWaterTileType(tile)) {
case WATER_CLEAR:
- if (TilePixelHeight(tile) == 0) {
+ if (TilePixelHeight(tile) == 0 || IsTileOwner(tile, OWNER_WATER)) {
td->str = STR_3804_WATER;
} else {
td->str = STR_LANDINFO_CANAL;
@@ -642,6 +653,9 @@ void TileLoop_Water(TileIndex tile)
{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
};
+ /* Ensure sea-level canals do not flood */
+ if (!IsTileOwner(tile, OWNER_WATER)) return;
+
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
uint i;