diff options
author | peter1138 <peter1138@openttd.org> | 2008-03-05 18:33:31 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-03-05 18:33:31 +0000 |
commit | 0796a1ccc308951484d06017ee36abf7512df291 (patch) | |
tree | 03474fff4a003269f5d07620ee873be5be85a289 | |
parent | d56f862b0e5165cb5df3a1449ebee1e8e3c52311 (diff) | |
download | openttd-0796a1ccc308951484d06017ee36abf7512df291.tar.xz |
(svn r12343) -Fix (r12293): Slow helicopters never got the 'chance' to finish the landing routine.
-rw-r--r-- | src/aircraft_cmd.cpp | 50 |
1 files changed, 26 insertions, 24 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index 66ab37e15..c15ad0e0f 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -1105,34 +1105,36 @@ static bool AircraftController(Vehicle *v) /* Helicopter landing. */ if (amd->flag & AMED_HELI_LOWER) { - count = UpdateAircraftSpeed(v); - if (count > 0) { - if (st->airport_tile == 0) { - /* FIXME - AircraftController -> if station no longer exists, do not land - * helicopter will circle until sign disappears, then go to next order - * what to do when it is the only order left, right now it just stays in 1 place */ - v->u.air.state = FLYING; - UpdateAircraftCache(v); - AircraftNextAirportPos_and_Order(v); - return false; - } + if (st->airport_tile == 0) { + /* FIXME - AircraftController -> if station no longer exists, do not land + * helicopter will circle until sign disappears, then go to next order + * what to do when it is the only order left, right now it just stays in 1 place */ + v->u.air.state = FLYING; + UpdateAircraftCache(v); + AircraftNextAirportPos_and_Order(v); + return false; + } - /* Vehicle is now at the airport. */ - v->tile = st->airport_tile; + /* Vehicle is now at the airport. */ + v->tile = st->airport_tile; - /* Find altitude of landing position. */ - int z = GetSlopeZ(x, y) + 1 + afc->delta_z; + /* Find altitude of landing position. */ + int z = GetSlopeZ(x, y) + 1 + afc->delta_z; - if (z == v->z_pos) { - Vehicle *u = v->Next()->Next(); + if (z == v->z_pos) { + Vehicle *u = v->Next()->Next(); - /* Increase speed of rotors. When speed is 80, we've landed. */ - if (u->cur_speed >= 80) return true; - u->cur_speed += 4; - } else if (v->z_pos > z) { - SetAircraftPosition(v, v->x_pos, v->y_pos, max(v->z_pos - count, z)); - } else { - SetAircraftPosition(v, v->x_pos, v->y_pos, min(v->z_pos + count, z)); + /* Increase speed of rotors. When speed is 80, we've landed. */ + if (u->cur_speed >= 80) return true; + u->cur_speed += 4; + } else { + count = UpdateAircraftSpeed(v); + if (count > 0) { + if (v->z_pos > z) { + SetAircraftPosition(v, v->x_pos, v->y_pos, max(v->z_pos - count, z)); + } else { + SetAircraftPosition(v, v->x_pos, v->y_pos, min(v->z_pos + count, z)); + } } } return false; |