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author | Darkvater <Darkvater@openttd.org> | 2006-01-31 22:24:02 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-01-31 22:24:02 +0000 |
commit | 009e9bf424a78cbe406bda826027b999e4f7f643 (patch) | |
tree | ca965af812e02ed31cf5f61cdfa8d3979b2f8830 | |
parent | 5502f3bf3d3b16458da1d8bfdd8bb9c960a1f10a (diff) | |
download | openttd-009e9bf424a78cbe406bda826027b999e4f7f643.tar.xz |
(svn r3501) - Load the lobby-window with up-to-date data upon opening
-rw-r--r-- | network_gui.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/network_gui.c b/network_gui.c index 1c468e83c..9e988f063 100644 --- a/network_gui.c +++ b/network_gui.c @@ -989,7 +989,8 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl) Window *w; DeleteWindowById(WC_NETWORK_WINDOW, 0); - NetworkQueryServer(_network_last_host, _network_last_port, false); + NetworkQueryServer(_network_last_host, _network_last_port, false); // company info + NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data w = AllocateWindowDesc(&_network_lobby_window_desc); if (w != NULL) { |