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authorDarkvater <Darkvater@openttd.org>2006-01-31 22:24:02 +0000
committerDarkvater <Darkvater@openttd.org>2006-01-31 22:24:02 +0000
commit009e9bf424a78cbe406bda826027b999e4f7f643 (patch)
treeca965af812e02ed31cf5f61cdfa8d3979b2f8830
parent5502f3bf3d3b16458da1d8bfdd8bb9c960a1f10a (diff)
downloadopenttd-009e9bf424a78cbe406bda826027b999e4f7f643.tar.xz
(svn r3501) - Load the lobby-window with up-to-date data upon opening
-rw-r--r--network_gui.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/network_gui.c b/network_gui.c
index 1c468e83c..9e988f063 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -989,7 +989,8 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
- NetworkQueryServer(_network_last_host, _network_last_port, false);
+ NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
+ NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
w = AllocateWindowDesc(&_network_lobby_window_desc);
if (w != NULL) {