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authorErich Eckner <git@eckner.net>2018-11-23 00:32:47 +0100
committerErich Eckner <git@eckner.net>2021-07-21 19:01:20 +0200
commitf7219ee7a5af8587ed29afdd98729a0398ffea7c (patch)
tree3ce18fda76eca0a671383e986c4277fac51f4f0e
parent7704c449e5099380f6f23977fc2805a483b830d8 (diff)
downloadopenttd-f7219ee7a5af8587ed29afdd98729a0398ffea7c.tar.xz
src/station_cmd.cpp: busses should go "smoth" over sloped bus stops, too
-rw-r--r--src/station_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 018a2b7fd..ac2a46673 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3201,10 +3201,10 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro
static int GetSlopePixelZ_Station(TileIndex tile, uint x, uint y)
{
/* this code makes vehicles and trains follow the slope on sloped stations */
- if (IsRailStation(tile)) {
+ if (IsRailStation(tile) || IsRoadStopTile(tile) && !IsStandardRoadStopTile(tile)) {
int z;
Slope tileh = GetTilePixelSlope(tile, &z);
- Axis axis = GetRailStationAxis(tile);
+ Axis axis = IsRailStation(tile)?GetRailStationAxis(tile):DiagDirToAxis(GetRoadStopDir(tile));
z += 8*ApplyFoundationToSlope(GetRailFoundation(tileh,AxisToTrackBits(axis)), &tileh);
return z + GetPartialPixelZ(x & 0xF, y & 0xF, tileh);