diff options
author | Darkvater <darkvater@openttd.org> | 2005-05-09 16:37:40 +0000 |
---|---|---|
committer | Darkvater <darkvater@openttd.org> | 2005-05-09 16:37:40 +0000 |
commit | edd8c875022fb2e2785ab0773329cf94e8e7bbce (patch) | |
tree | d7a2deeb62fa0f0008093ca29422b247313fe3a9 | |
parent | 2b96754673a964ba73a7ad5e508a8dfb31a0c701 (diff) | |
download | openttd-edd8c875022fb2e2785ab0773329cf94e8e7bbce.tar.xz |
(svn r2286) - CodeChange: paramcheck the next batch of commands.
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels
-rw-r--r-- | clear_cmd.c | 39 | ||||
-rw-r--r-- | command.c | 2 | ||||
-rw-r--r-- | rail_cmd.c | 43 | ||||
-rw-r--r-- | rail_gui.c | 2 | ||||
-rw-r--r-- | station_cmd.c | 44 | ||||
-rw-r--r-- | tunnelbridge_cmd.c | 36 | ||||
-rw-r--r-- | waypoint.c | 32 |
7 files changed, 109 insertions, 89 deletions
diff --git a/clear_cmd.c b/clear_cmd.c index f12f37ff1..a854b3985 100644 --- a/clear_cmd.c +++ b/clear_cmd.c @@ -212,7 +212,7 @@ static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height) /** Terraform land * @param x,y coordinates to terraform - * @param p1 corners to terraform. Human user only north, towns more + * @param p1 corners to terraform. * @param p2 direction; eg up or down */ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2) @@ -224,9 +224,6 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2) TerraformerHeightMod modheight_data[576]; TileIndex tile_table_data[625]; - /* A normal user can only terraform one corner, the northern one; p1 & 8 */ - if (_current_player < MAX_PLAYERS && p1 != 8) return CMD_ERROR; - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); _error_message = INVALID_STRING_ID; @@ -380,31 +377,28 @@ int32 CmdLevelLand(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) return cost; } -/* Purchase a land area - * p1 = unused - * p2 = unused +/** Purchase a land area. Actually you only purchase one tile, so + * the name is a bit confusing ;p + * @param x,y the tile the player is purchasing + * @param p1 unused + * @param p2 unused */ - int32 CmdPurchaseLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - uint tile; + TileIndex tile; int32 cost; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); tile = TILE_FROM_XY(x,y); - if (!EnsureNoVehicle(tile)) - return CMD_ERROR; + if (!EnsureNoVehicle(tile)) return CMD_ERROR; - if (IsTileType(tile, MP_UNMOVABLE) && - _map5[tile] == 3 && - _map_owner[tile] == _current_player) + if (IsTileType(tile, MP_UNMOVABLE) && _map5[tile] == 3 && _map_owner[tile] == _current_player) return_cmd_error(STR_5807_YOU_ALREADY_OWN_IT); cost = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (cost == CMD_ERROR) - return CMD_ERROR; + if (CmdFailed(cost)) return CMD_ERROR; if (flags & DC_EXEC) { ModifyTile(tile, @@ -439,9 +433,15 @@ static int32 ClearTile_Clear(uint tile, byte flags) return *price; } +/** Sell a land area. Actually you only sell one tile, so + * the name is a bit confusing ;p + * @param x,y the tile the player is selling + * @param p1 unused + * @param p2 unused + */ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - uint tile; + TileIndex tile; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); @@ -450,13 +450,12 @@ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR; - if (!EnsureNoVehicle(tile)) - return CMD_ERROR; + if (!EnsureNoVehicle(tile)) return CMD_ERROR; if (flags & DC_EXEC) DoClearSquare(tile); - return - _price.purchase_land*2; + return - _price.purchase_land * 2; } @@ -177,7 +177,6 @@ static CommandProc * const _command_proc_table[] = { CmdBuildSingleSignal, /* 8 */ CmdRemoveSingleSignal, /* 9 */ CmdTerraformLand, /* 10 */ - /***************************************************/ CmdPurchaseLandArea, /* 11 */ CmdSellLandArea, /* 12 */ CmdBuildTunnel, /* 13 */ @@ -190,6 +189,7 @@ static CommandProc * const _command_proc_table[] = { NULL, /* 20 */ CmdBuildRoadStop, /* 21 */ NULL, /* 22 */ + /***************************************************/ CmdBuildLongRoad, /* 23 */ CmdRemoveLongRoad, /* 24 */ CmdBuildRoad, /* 25 */ diff --git a/rail_cmd.c b/rail_cmd.c index 59eac26d6..624a1d9fe 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -971,15 +971,22 @@ extern int32 DoConvertStationRail(uint tile, uint totype, bool exec); extern int32 DoConvertStreetRail(uint tile, uint totype, bool exec); extern int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec); -// p1 = start tile -// p2 = new railtype +/** Convert one rail type to the other. You can convert normal rail to + * monorail/maglev easily or vice-versa. + * @param ex,ey end tile of rail conversion drag + * @param p1 start tile of drag + * @param p2 new railtype to convert to + */ int32 CmdConvertRail(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) { int32 ret, cost, money; - int sx,sy,x,y; + int sx, sy, x, y; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + if (!ValParamRailtype(p2)) return CMD_ERROR; + if (p1 > MapSize()) return CMD_ERROR; + // make sure sx,sy are smaller than ex,ey sx = TileX(p1) * 16; sy = TileY(p1) * 16; @@ -987,31 +994,31 @@ int32 CmdConvertRail(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) if (ey < sy) intswap(ey, sy); money = GetAvailableMoneyForCommand(); - ret = false; cost = 0; - for(x=sx; x<=ex; x+=16) { - for(y=sy; y<=ey; y+=16) { - uint tile = TILE_FROM_XY(x,y); - DoConvertRailProc *p; - - if (IsTileType(tile, MP_RAILWAY)) p = DoConvertRail; - else if (IsTileType(tile, MP_STATION)) p = DoConvertStationRail; - else if (IsTileType(tile, MP_STREET)) p = DoConvertStreetRail; - else if (IsTileType(tile, MP_TUNNELBRIDGE)) p = DoConvertTunnelBridgeRail; + + for (x = sx; x <= ex; x += 16) { + for (y = sy; y <= ey; y += 16) { + TileIndex tile = TILE_FROM_XY(x,y); + DoConvertRailProc *proc; + + if (IsTileType(tile, MP_RAILWAY)) proc = DoConvertRail; + else if (IsTileType(tile, MP_STATION)) proc = DoConvertStationRail; + else if (IsTileType(tile, MP_STREET)) proc = DoConvertStreetRail; + else if (IsTileType(tile, MP_TUNNELBRIDGE)) proc = DoConvertTunnelBridgeRail; else continue; - ret = p(tile, p2, false); - if (ret == CMD_ERROR) continue; + ret = proc(tile, p2, false); + if (CmdFailed(ret)) continue; cost += ret; if (flags & DC_EXEC) { if ( (money -= ret) < 0) { _additional_cash_required = ret; return cost - ret; } - p(tile, p2, true); + proc(tile, p2, true); } } } - if (cost == 0) cost = CMD_ERROR; - return cost; + + return (cost == 0) ? CMD_ERROR : cost; } static int32 RemoveTrainDepot(uint tile, uint32 flags) diff --git a/rail_gui.c b/rail_gui.c index 3a6d5a61e..f4f5e4f15 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -121,7 +121,7 @@ static void PlaceRail_Depot(uint tile) static void PlaceRail_Waypoint(uint tile) { if (!_remove_button_clicked) { - DoCommandP(tile, _waypoint_count > 0 ? (0x100 + _cur_waypoint_type) : 0, 0, CcPlaySound1E, CMD_BUILD_TRAIN_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT)); + DoCommandP(tile, (_waypoint_count > 0) ? (0x100 + _cur_waypoint_type) : 0, 0, CcPlaySound1E, CMD_BUILD_TRAIN_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT)); } else { DoCommandP(tile, 0, 0, CcPlaySound1E, CMD_REMOVE_TRAIN_WAYPOINT | CMD_MSG(STR_CANT_REMOVE_TRAIN_WAYPOINT)); } diff --git a/station_cmd.c b/station_cmd.c index 3b13c0fdb..2784d6568 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -1116,10 +1116,15 @@ restart: st->train_tile = tile; } -// remove a single tile from a railroad station +/** Remove a single tile from a railroad station. + * This allows for custom-built station with holes and weird layouts + * @param x,y tile coordinates to remove + * @param p1 unused + * @param p2 unused + */ int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - uint tile = TILE_FROM_XY(x, y); + TileIndex tile = TILE_FROM_XY(x, y); Station *st; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); @@ -1386,9 +1391,7 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags) int32 DoConvertStationRail(uint tile, uint totype, bool exec) { - Station *st; - - st = GetStation(_map2[tile]); + const Station *st = GetStation(_map2[tile]); if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR; // tile is not a railroad station? @@ -1427,26 +1430,23 @@ void FindRoadStationSpot(bool truck_station, Station *st, RoadStop ***currstop, } } -/* Build a bus station - * direction - direction of the stop exit - * type - 0 for Bus stops, 1 for truck stops +/** Build a bus station + * @param x,y coordinates to build bus station at + * @param p1 direction the busstop exit is pointing towards + * @param p2 0 for Bus stops, 1 for truck stops */ - -int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 direction, uint32 type) +int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2) { + Station *st; RoadStop *road_stop; RoadStop **currstop; RoadStop *prev = NULL; - uint tile; + TileIndex tile; int32 cost; - Station *st; - //Bus stops have a _map5 value of 0x47 + direction - //Truck stops have 0x43 + direction - byte gfxbase = (type) ? 0x43 : 0x47; + bool type = !!p2; - //saveguard the parameters - if (direction > 3 || type > 1) - return CMD_ERROR; + /* Saveguard the parameters */ + if (p1 > 3) return CMD_ERROR; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); @@ -1455,7 +1455,7 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 direction, uint32 type if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR; - cost = CheckFlatLandBelow(tile, 1, 1, flags, 1 << direction, NULL); + cost = CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL); if (cost == CMD_ERROR) return CMD_ERROR; @@ -1526,8 +1526,10 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 direction, uint32 type ModifyTile(tile, MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT | MP_MAP2 | MP_MAP5 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, - st->index, /* map2 parameter */ - gfxbase + direction /* map5 parameter */ + st->index, /* map2 parameter */ + /* XXX - Truck stops have 0x43 _map5[] value + direction + * XXX - Bus stops have a _map5 value of 0x47 + direction */ + ((type) ? 0x43 : 0x47) + p1 /* map5 parameter */ ); UpdateStationVirtCoordDirty(st); diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index d04ad1a70..6cc1f946e 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -433,7 +433,7 @@ static byte _build_tunnel_railtype; static int32 DoBuildTunnel(int x, int y, int x2, int y2, uint32 flags, uint exc_tile) { - uint end_tile; + TileIndex end_tile; int direction; int32 cost, ret; TileInfo ti; @@ -472,8 +472,7 @@ static int32 DoBuildTunnel(int x, int y, int x2, int y2, uint32 flags, uint exc_ if ( (direction ? 9U : 12U) != ti.tileh) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); ret = DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (ret == CMD_ERROR) - return CMD_ERROR; + if (CmdFailed(ret)) return CMD_ERROR; cost += ret; } cost += _price.build_tunnel; @@ -507,8 +506,7 @@ static int32 DoBuildTunnel(int x, int y, int x2, int y2, uint32 flags, uint exc_ return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); ret = DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (ret == CMD_ERROR) - return CMD_ERROR; + if (CmdFailed(ret)) return CMD_ERROR; cost += ret; } @@ -533,10 +531,10 @@ static int32 DoBuildTunnel(int x, int y, int x2, int y2, uint32 flags, uint exc_ return cost + _price.build_tunnel; } -/* Build Tunnel - * x,y - start tile coord - * p1 - railtype - * p2 - ptr to uint that recieves end tile +/** Build Tunnel. + * @param x,y start tile coord of tunnel + * @param p1 railtype + * @param p2 unused (XXX - ptr to uint that recieves end tile; wtf?????) */ int32 CmdBuildTunnel(int x, int y, uint32 flags, uint32 p1, uint32 p2) { @@ -545,10 +543,12 @@ int32 CmdBuildTunnel(int x, int y, uint32 flags, uint32 p1, uint32 p2) uint z; static const int8 _build_tunnel_coord_mod[4+1] = { -16, 0, 16, 0, -16 }; static const byte _build_tunnel_tileh[4] = {3, 9, 12, 6}; - uint excavated_tile; + TileIndex excavated_tile; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + if (!ValParamRailtype(p1)) return CMD_ERROR; + _build_tunnel_railtype = (byte)(p1 & 0xFF); _build_tunnel_bh = (byte)(p1 >> 8); @@ -579,19 +579,14 @@ int32 CmdBuildTunnel(int x, int y, uint32 flags, uint32 p1, uint32 p2) return CMD_ERROR; if (ti.tileh != _build_tunnel_tileh[direction]) { - if (DoCommandByTile(ti.tile, ti.tileh & ~_build_tunnel_tileh[direction], 0, flags, CMD_TERRAFORM_LAND) == CMD_ERROR) + if (CmdFailed(DoCommandByTile(ti.tile, ti.tileh & ~_build_tunnel_tileh[direction], 0, flags, CMD_TERRAFORM_LAND))) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND); excavated_tile = 1; } - if (flags & DC_EXEC && DoBuildTunnel(x,y,tiorg.x,tiorg.y,flags&~DC_EXEC,excavated_tile) == CMD_ERROR) - return CMD_ERROR; - - return DoBuildTunnel(x,y,tiorg.x, tiorg.y,flags,excavated_tile); + return DoBuildTunnel(x, y, tiorg.x, tiorg.y, flags, excavated_tile); } -static const byte _updsignals_tunnel_dir[4] = { 5, 7, 1, 3}; - TileIndex CheckTunnelBusy(TileIndex tile, uint *length) { uint z = GetTileZ(tile); @@ -625,8 +620,9 @@ TileIndex CheckTunnelBusy(TileIndex tile, uint *length) static int32 DoClearTunnel(uint tile, uint32 flags) { Town *t; - uint endtile; + TileIndex endtile; uint length; + static const byte _updsignals_tunnel_dir[4] = { 5, 7, 1, 3}; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); @@ -835,7 +831,7 @@ static int32 ClearTile_TunnelBridge(uint tile, byte flags) { int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec) { - uint endtile; + TileIndex endtile; uint length; Vehicle *v; @@ -870,7 +866,7 @@ int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec) } return _price.build_rail >> 1; } else if ((_map5[tile]&0xC6) == 0x80) { - uint starttile; + TileIndex starttile; int32 cost; uint z = TilePixelHeight(tile); diff --git a/waypoint.c b/waypoint.c index 47170df65..4d5225b61 100644 --- a/waypoint.c +++ b/waypoint.c @@ -147,16 +147,24 @@ static Waypoint *FindDeletedWaypointCloseTo(uint tile) return best; } -/* Convert existing rail to waypoint */ +/** Convert existing rail to waypoint. Eg build a waypoint station over + * piece of rail + * @param x,y coordinates where waypoint will be built + * @param p1 graphics for waypoint type, bit 8 signifies custom waypoint gfx (& 0x100) + * @param p2 unused + */ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - TileIndex tile = TILE_FROM_XY(x,y); + TileIndex tile = TILE_FROM_XY(x, y); Waypoint *wp; uint tileh; uint dir; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + /* if custom gfx are used, make sure it is within bounds */ + if ((int)p1 > 0x100 + GetCustomStationsCount(STAT_CLASS_WAYP)) return CMD_ERROR; + if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _map5[tile] != 1) && (dir = 1, _map5[tile] != 2))) return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); @@ -175,8 +183,7 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) wp = FindDeletedWaypointCloseTo(tile); if (wp == NULL) { wp = AllocateWaypoint(); - if (wp == NULL) - return CMD_ERROR; + if (wp == NULL) return CMD_ERROR; wp->town_index = 0; wp->string = STR_NULL; @@ -271,21 +278,30 @@ int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove) return _price.remove_train_depot; } -/* Command call to remove a waypoint */ +/** Delete a waypoint + * @param x,y coordinates where waypoint is to be deleted + * @param p1 unused + * @param p2 unused + */ int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) { - uint tile = TILE_FROM_XY(x,y); + TileIndex tile = TILE_FROM_XY(x,y); SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); return RemoveTrainWaypoint(tile, flags, true); } -/* Rename a waypoint - * p1 = id of waypoint */ +/** Rename a waypoint. + * @param x,y unused + * @param p1 id of waypoint + * @param p2 unused + */ int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) { Waypoint *wp; StringID str; + if (!IsWaypointIndex(p1)) return CMD_ERROR; + if (_decode_parameters[0] != 0) { str = AllocateNameUnique((const char*)_decode_parameters, 0); if (str == 0) |