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author | rubidium <rubidium@openttd.org> | 2007-08-14 12:13:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-14 12:13:12 +0000 |
commit | e474b58d2fae23918ca8d7fe61d14c1aba9c3943 (patch) | |
tree | b587a9cab674377a4bd383a538e11222805ecdc1 | |
parent | 1b25d447f16840f5c74f09406d3d2423d24c8241 (diff) | |
download | openttd-e474b58d2fae23918ca8d7fe61d14c1aba9c3943.tar.xz |
(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
-rw-r--r-- | src/network/network_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 853de908d..ef22ba1ad 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -35,9 +35,9 @@ struct network_d { PlayerID company; // select company in network lobby byte field; // select text-field in start-server and game-listing + byte widget_id; ///< The widget that has the pop-up input menu NetworkGameList *server; // selected server in lobby and game-listing FiosItem *map; // selected map in start-server - byte widget_id; ///< The widget that has the pop-up input menu }; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d)); |