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author | smatz <smatz@openttd.org> | 2009-03-16 12:49:55 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-03-16 12:49:55 +0000 |
commit | cabf57b2213ae58897dc52121e564c8725c47671 (patch) | |
tree | d62ed061f3357b0eb5ac13b89ee3a9b0811be842 | |
parent | 38056dabdfe8e67bd09a5860854a64d6afc68c96 (diff) | |
download | openttd-cabf57b2213ae58897dc52121e564c8725c47671.tar.xz |
(svn r15741) -Fix (r15740): czech town name generator needs very long buffer, use different min size for each generator
-rw-r--r-- | src/namegen.cpp | 82 |
1 files changed, 45 insertions, 37 deletions
diff --git a/src/namegen.cpp b/src/namegen.cpp index 24a5d071e..caac1096a 100644 --- a/src/namegen.cpp +++ b/src/namegen.cpp @@ -5,6 +5,7 @@ #include "stdafx.h" #include "namegen_func.h" #include "string_func.h" +#include "core/alloc_func.hpp" #include "table/namegen.h" @@ -157,7 +158,6 @@ static char *MakeEnglishAdditionalTownName(char *buf, const char *last, uint32 s i = SeedChanceBias(15, lengthof(_name_additional_english_3), seed, 60); if (i >= 0) buf = strecpy(buf, _name_additional_english_3[i], last); - assert(buf - orig >= 4); ReplaceEnglishWords(orig, false); @@ -462,30 +462,30 @@ static char *MakePolishTownName(char *buf, const char *last, uint32 seed) */ static char *MakeCzechTownName(char *buf, const char *last, uint32 seed) { + /* 1:3 chance to use a real name. */ + if (SeedModChance(0, 4, seed) == 0) { + return strecpy(buf, _name_czech_real[SeedModChance(4, lengthof(_name_czech_real), seed)], last); + } + const char *orig = buf; /* Probability of prefixes/suffixes * 0..11 prefix, 12..13 prefix+suffix, 14..17 suffix, 18..31 nothing */ - int prob_tails; - bool do_prefix, do_suffix, dynamic_subst; + int prob_tails = SeedModChance(2, 32, seed); + bool do_prefix = prob_tails < 12; + bool do_suffix = prob_tails > 11 && prob_tails < 17; + bool dynamic_subst; + /* IDs of the respective parts */ int prefix = 0, ending = 0, suffix = 0; uint postfix = 0; uint stem; + /* The select criteria. */ CzechGender gender; CzechChoose choose; CzechAllow allow; - /* 1:3 chance to use a real name. */ - if (SeedModChance(0, 4, seed) == 0) { - return strecpy(buf, _name_czech_real[SeedModChance(4, lengthof(_name_czech_real), seed)], last); - } - - prob_tails = SeedModChance(2, 32, seed); - do_prefix = prob_tails < 12; - do_suffix = prob_tails > 11 && prob_tails < 17; - if (do_prefix) prefix = SeedModChance(5, lengthof(_name_czech_adj) * 12, seed) / 12; if (do_suffix) suffix = SeedModChance(7, lengthof(_name_czech_suffix), seed); /* 3:1 chance 3:1 to use dynamic substantive */ @@ -869,29 +869,35 @@ static char *MakeCatalanTownName(char *buf, const char *last, uint32 seed) typedef char *TownNameGenerator(char *buf, const char *last, uint32 seed); +/** Contains pointer to generator and minimum buffer size (not incl. terminating '\0') */ +struct TownNameGeneratorParams { + byte min; ///< minimum number of characters that need to be printed for generator to work correctly + TownNameGenerator *proc; ///< generator itself +}; + /** Town name generators */ -static TownNameGenerator * const _town_name_generators[] = { - MakeEnglishOriginalTownName, - MakeFrenchTownName, - MakeGermanTownName, - MakeEnglishAdditionalTownName, - MakeSpanishTownName, - MakeSillyTownName, - MakeSwedishTownName, - MakeDutchTownName, - MakeFinnishTownName, - MakePolishTownName, - MakeSlovakTownName, - MakeNorwegianTownName, - MakeHungarianTownName, - MakeAustrianTownName, - MakeRomanianTownName, - MakeCzechTownName, - MakeSwissTownName, - MakeDanishTownName, - MakeTurkishTownName, - MakeItalianTownName, - MakeCatalanTownName, +static const TownNameGeneratorParams _town_name_generators[] = { + { 4, MakeEnglishOriginalTownName}, // replaces first 4 characters of name + { 0, MakeFrenchTownName}, + { 0, MakeGermanTownName}, + { 4, MakeEnglishAdditionalTownName}, // replaces first 4 characters of name + { 0, MakeSpanishTownName}, + { 0, MakeSillyTownName}, + { 0, MakeSwedishTownName}, + { 0, MakeDutchTownName}, + { 8, MakeFinnishTownName}, // _name_finnish_1 + { 0, MakePolishTownName}, + { 0, MakeSlovakTownName}, + { 0, MakeNorwegianTownName}, + { 0, MakeHungarianTownName}, + { 0, MakeAustrianTownName}, + { 0, MakeRomanianTownName}, + { 28, MakeCzechTownName}, // _name_czech_adj + _name_czech_patmod + 1 + _name_czech_subst_stem + _name_czech_subst_postfix + { 0, MakeSwissTownName}, + { 0, MakeDanishTownName}, + { 0, MakeTurkishTownName}, + { 0, MakeItalianTownName}, + { 0, MakeCatalanTownName}, }; @@ -910,12 +916,14 @@ char *GenerateTownNameString(char *buf, const char *last, size_t lang, uint32 se /* Some generators need at least 9 bytes in buffer. English generators need 5 for * string replacing, others use constructions like strlen(buf)-3 and so on. * Finnish generator needs to fit all strings from _name_finnish_1. + * Czech generator needs to fit almost whole town name... * These would break. Using another temporary buffer results in ~40% slower code, * so use it only when really needed. */ - if (last - buf >= 9) return _town_name_generators[lang](buf, last, seed); + const TownNameGeneratorParams *par = &_town_name_generators[lang]; + if (last >= buf + par->min) return par->proc(buf, last, seed); - char buffer[10]; // only at most 9 bytes will be needed anyway - _town_name_generators[lang](buffer, lastof(buffer), seed); + char *buffer = AllocaM(char, par->min + 1); + par->proc(buffer, buffer + par->min, seed); return strecpy(buf, buffer, last); } |