diff options
author | celestar <celestar@openttd.org> | 2005-03-29 11:19:10 +0000 |
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committer | celestar <celestar@openttd.org> | 2005-03-29 11:19:10 +0000 |
commit | c68cfdeecaccbd3979e920ec424f98375e0f9e3d (patch) | |
tree | c9bca484f8c447d1e5c5e7e8827b416361992ea3 | |
parent | 3a8665f796876a7dd346887cae7d7df4808ee4d4 (diff) | |
download | openttd-c68cfdeecaccbd3979e920ec424f98375e0f9e3d.tar.xz |
(svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains
-rw-r--r-- | train_cmd.c | 11 | ||||
-rw-r--r-- | vehicle.c | 16 | ||||
-rw-r--r-- | vehicle.h | 1 |
3 files changed, 27 insertions, 1 deletions
diff --git a/train_cmd.c b/train_cmd.c index 512930b28..0a49aea89 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -736,6 +736,14 @@ int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) dst_head = NULL; if (dst != NULL) dst_head = GetFirstVehicleInChain(dst); + /* clear the ->first cache */ + { + Vehicle *u; + + for (u = src_head; u != NULL; u = u->next) u->first = NULL; + for (u = dst_head; u != NULL; u = u->next) u->first = NULL; + } + /* check if all vehicles in the source train are stopped */ if (CheckTrainStoppedInDepot(src_head) < 0) return CMD_ERROR; @@ -939,6 +947,9 @@ int32 CmdSellRailWagon(int x, int y, uint32 flags, uint32 p1, uint32 p2) // when selling an attached locomotive. we need to delete its window. if (v->subtype == TS_Front_Engine) { + Vehicle *u; + + for (u = v; u != NULL; u = u->next) u->first = NULL; DeleteWindowById(WC_VEHICLE_VIEW, v->index); // rearrange all vehicles that follow to separate lines. @@ -14,6 +14,7 @@ #include "player.h" #include "engine.h" #include "sound.h" +#include "debug.h" #define INVALID_COORD (-0x8000) #define GEN_HASH(x,y) (((x & 0x1F80)>>7) + ((y & 0xFC0))) @@ -165,6 +166,7 @@ void AfterLoadVehicles(void) Vehicle *v; FOR_ALL_VEHICLES(v) { + v->first = NULL; if (v->type != 0) { v->left_coord = INVALID_COORD; VehiclePositionChanged(v); @@ -186,6 +188,7 @@ static Vehicle *InitializeVehicle(Vehicle *v) assert(v->orders == NULL); v->left_coord = INVALID_COORD; + v->first = NULL; v->next = NULL; v->next_hash = 0xffff; v->string_id = 0; @@ -352,10 +355,21 @@ Vehicle *GetPrevVehicleInChain(const Vehicle *v) Vehicle *GetFirstVehicleInChain(const Vehicle *v) { - const Vehicle* u; + Vehicle* u; + + if (v->first != NULL) { + if (v->first->subtype == TS_Front_Engine) { + return v->first; + } else { + DEBUG(misc, 0) ("v->first cache faulty. We shouldn't be here"); + } + } while ((u = GetPrevVehicleInChain(v)) != NULL) v = u; + if (v->subtype == TS_Front_Engine) + for (u = (Vehicle *)v; u != NULL; u = u->next) u->first = (Vehicle *)v; + return (Vehicle*)v; } @@ -97,6 +97,7 @@ struct Vehicle { uint16 index; // NOSAVE: Index in vehicle array Vehicle *next; // next + Vehicle *first; // NOSAVE: pointer to the first vehicle in the chain StringID string_id; // Displayed string |