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author | bjarni <bjarni@openttd.org> | 2007-01-30 17:19:58 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2007-01-30 17:19:58 +0000 |
commit | be19961f1ebbc7e97aee8dcfa757d828a90c470c (patch) | |
tree | 65ec6aca3f47ae1a4bfaea6bfc58edc76b1d4197 | |
parent | 291b7925ee2fd9b7e16a521a08a5dc6689668984 (diff) | |
download | openttd-be19961f1ebbc7e97aee8dcfa757d828a90c470c.tar.xz |
(svn r8460) -Fix (r8455): the build train window put locomotives and wagons in appeantly random order
-rw-r--r-- | src/build_vehicle_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 3cee1a0ef..5c077a6ad 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -228,8 +228,8 @@ static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b) { EngineID va = *(const EngineID*)a; EngineID vb = *(const EngineID*)b; - int val_a = (RailVehInfo(va)->railveh_type != RAILVEH_WAGON ? 1 : 0); - int val_b = (RailVehInfo(vb)->railveh_type != RAILVEH_WAGON ? 1 : 0); + int val_a = (RailVehInfo(va)->railveh_type == RAILVEH_WAGON ? 1 : 0); + int val_b = (RailVehInfo(vb)->railveh_type == RAILVEH_WAGON ? 1 : 0); int r = val_a - val_b; /* Use EngineID to sort instead since we want consistent sorting */ |