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author | bjarni <bjarni@openttd.org> | 2006-01-30 19:31:02 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-01-30 19:31:02 +0000 |
commit | a092ee463fd93c5ab5ca9d40fe878f327ef69f14 (patch) | |
tree | f6fba01970b4b118577f5a26ed65342bac7356dc | |
parent | e2df07ec05072210e5c33993f9683e468e58552a (diff) | |
download | openttd-a092ee463fd93c5ab5ca9d40fe878f327ef69f14.tar.xz |
(svn r3493) -docs: [OSX] forgot to add Cocoa drivers and universal binaries as supported (thanks to Tobin for noticing)
-rw-r--r-- | readme.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/readme.txt b/readme.txt index 01a16831b..d494e21cd 100644 --- a/readme.txt +++ b/readme.txt @@ -71,13 +71,13 @@ OpenTTD has been ported to several platforms and operating systems. It shouldn't be very difficult to port it to a new platform. The currently working platforms are: - BeOS - SDL - FreeBSD - SDL - Linux - SDL - Mac OS X - SDL - MorphOS - SDL - OS/2 - SDL - Windows - Win32 GDI (faster) or SDL + BeOS - SDL + FreeBSD - SDL + Linux - SDL + MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary) + MorphOS - SDL + OS/2 - SDL + Windows - Win32 GDI (faster) or SDL 4.0) Running OpenTTD: @@ -152,8 +152,8 @@ Unix: Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD. (see also docs/Readme_Mandrake_Linux.txt) -MacOSX: - Use "make". +MacOS X: + Use "make" or Xcode (which will then call make for you) This will give you a binary for your CPU type (PPC/Intel) To make an universal binary type "make FAT_BINARY:=1" |