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authorbjarni <bjarni@openttd.org>2006-01-30 19:31:02 +0000
committerbjarni <bjarni@openttd.org>2006-01-30 19:31:02 +0000
commita092ee463fd93c5ab5ca9d40fe878f327ef69f14 (patch)
treef6fba01970b4b118577f5a26ed65342bac7356dc
parente2df07ec05072210e5c33993f9683e468e58552a (diff)
downloadopenttd-a092ee463fd93c5ab5ca9d40fe878f327ef69f14.tar.xz
(svn r3493) -docs: [OSX] forgot to add Cocoa drivers and universal binaries as supported (thanks to Tobin for noticing)
-rw-r--r--readme.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/readme.txt b/readme.txt
index 01a16831b..d494e21cd 100644
--- a/readme.txt
+++ b/readme.txt
@@ -71,13 +71,13 @@ OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:
- BeOS - SDL
- FreeBSD - SDL
- Linux - SDL
- Mac OS X - SDL
- MorphOS - SDL
- OS/2 - SDL
- Windows - Win32 GDI (faster) or SDL
+ BeOS - SDL
+ FreeBSD - SDL
+ Linux - SDL
+ MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
+ MorphOS - SDL
+ OS/2 - SDL
+ Windows - Win32 GDI (faster) or SDL
4.0) Running OpenTTD:
@@ -152,8 +152,8 @@ Unix:
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
(see also docs/Readme_Mandrake_Linux.txt)
-MacOSX:
- Use "make".
+MacOS X:
+ Use "make" or Xcode (which will then call make for you)
This will give you a binary for your CPU type (PPC/Intel)
To make an universal binary type "make FAT_BINARY:=1"