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author | frosch <frosch@openttd.org> | 2013-09-02 18:37:44 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-09-02 18:37:44 +0000 |
commit | 938ae194a5ad952d10c14c7de354f6f051fef6f9 (patch) | |
tree | d5b68495892c83d27118bce56315a719d2fdec59 | |
parent | e695080caf17e93997eb695970afde316edd5e91 (diff) | |
download | openttd-938ae194a5ad952d10c14c7de354f6f051fef6f9.tar.xz |
(svn r25753) -Fix [FS#5725] (r25557): If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless.
-rw-r--r-- | src/object_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index 9ba2ba83c..431e9fe05 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -391,7 +391,7 @@ static void DrawTile_Object(TileInfo *ti) DrawNewObjectTile(ti, spec); } - if (spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) DrawBridgeMiddle(ti); + DrawBridgeMiddle(ti); } static int GetSlopePixelZ_Object(TileIndex tile, uint x, uint y) |