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author | Peter Nelson <peter1138@openttd.org> | 2021-05-02 00:00:40 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2021-05-02 09:41:01 +0100 |
commit | 913d8a7f28cade14577fc147e3bb42fa7d75cad7 (patch) | |
tree | 92cdfc018ca008e6ffd10aca4d74c20e8b024174 | |
parent | 1aeaf399541c229973b576f2f2423fa8c4b49f65 (diff) | |
download | openttd-913d8a7f28cade14577fc147e3bb42fa7d75cad7.tar.xz |
Cleanup: Use std::vector in RandomSpriteGroup.
-rw-r--r-- | src/newgrf.cpp | 7 | ||||
-rw-r--r-- | src/newgrf_spritegroup.cpp | 9 | ||||
-rw-r--r-- | src/newgrf_spritegroup.h | 4 |
3 files changed, 6 insertions, 14 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index ba5c098a2..0377c0bc5 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -5128,11 +5128,10 @@ static void NewSpriteGroup(ByteReader *buf) group->triggers = GB(triggers, 0, 7); group->cmp_mode = HasBit(triggers, 7) ? RSG_CMP_ALL : RSG_CMP_ANY; group->lowest_randbit = buf->ReadByte(); - group->num_groups = buf->ReadByte(); - group->groups = CallocT<const SpriteGroup*>(group->num_groups); - for (uint i = 0; i < group->num_groups; i++) { - group->groups[i] = GetGroupFromGroupID(setid, type, buf->ReadWord()); + byte num_groups = buf->ReadByte(); + for (uint i = 0; i < num_groups; i++) { + group->groups.push_back(GetGroupFromGroupID(setid, type, buf->ReadWord())); } break; diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index 058baf334..eef531fb2 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -53,11 +53,6 @@ TemporaryStorageArray<int32, 0x110> _temp_store; } } -RandomizedSpriteGroup::~RandomizedSpriteGroup() -{ - free(this->groups); -} - static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *scope, byte variable, uint32 parameter, bool *available) { uint32 value; @@ -272,11 +267,11 @@ const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const if (res) { object.used_triggers |= match; - object.reseed[this->var_scope] |= (this->num_groups - 1) << this->lowest_randbit; + object.reseed[this->var_scope] |= (this->groups.size() - 1) << this->lowest_randbit; } } - uint32 mask = (this->num_groups - 1) << this->lowest_randbit; + uint32 mask = ((uint)this->groups.size() - 1) << this->lowest_randbit; byte index = (scope->GetRandomBits() & mask) >> this->lowest_randbit; return SpriteGroup::Resolve(this->groups[index], object, false); diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index e91987dbb..b17266761 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -189,7 +189,6 @@ enum RandomizedSpriteGroupCompareMode { struct RandomizedSpriteGroup : SpriteGroup { RandomizedSpriteGroup() : SpriteGroup(SGT_RANDOMIZED) {} - ~RandomizedSpriteGroup(); VarSpriteGroupScope var_scope; ///< Take this object: @@ -198,9 +197,8 @@ struct RandomizedSpriteGroup : SpriteGroup { byte count; byte lowest_randbit; ///< Look for this in the per-object randomized bitmask: - byte num_groups; ///< must be power of 2 - const SpriteGroup **groups; ///< Take the group with appropriate index: + std::vector<const SpriteGroup *> groups; ///< Take the group with appropriate index: protected: const SpriteGroup *Resolve(ResolverObject &object) const; |