diff options
author | dominik <dominik@openttd.org> | 2004-09-17 20:56:28 +0000 |
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committer | dominik <dominik@openttd.org> | 2004-09-17 20:56:28 +0000 |
commit | 894bb262adf7cc96880a472d4e6c82d68d88cea2 (patch) | |
tree | cbd07fc376dc68a36d5e50342b66326f8d617414 | |
parent | ebc18e3957ceaf2c3fdd208a3ad6590875caf8de (diff) | |
download | openttd-894bb262adf7cc96880a472d4e6c82d68d88cea2.tar.xz |
(svn r289) Fix: Checkpoints on snow have correct ground now
-rw-r--r-- | rail_cmd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/rail_cmd.c b/rail_cmd.c index 2546651c8..3965322f9 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -1526,8 +1526,8 @@ static void DrawTile_Track(TileInfo *ti) if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs; // adjust ground tile for desert - // (don't adjust for arctic, because snow in depots looks weird) - if ((_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT && _opt.landscape == LT_DESERT) + // (don't adjust for arctic depots, because snow in depots looks weird) + if ((_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT && (_opt.landscape == LT_DESERT || type>=4)) { if(image!=3981) image += 26; // tile with tracks |