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authorrubidium <rubidium@openttd.org>2009-05-17 11:18:34 +0000
committerrubidium <rubidium@openttd.org>2009-05-17 11:18:34 +0000
commit88201ccd5cd1cc6a5def1ecc9e42291399cd3c37 (patch)
tree70959c2ccb22d7bee88ffc1f117dfb2877f58fbe
parente7dedf4e1b2569a3f595f045a61d3d4bc144f3de (diff)
downloadopenttd-88201ccd5cd1cc6a5def1ecc9e42291399cd3c37.tar.xz
(svn r16333) -Cleanup: remove a bunch of unused wrapper functions.
-rw-r--r--src/industry.h10
-rw-r--r--src/order_base.h15
-rw-r--r--src/signs_base.h10
-rw-r--r--src/station_base.h15
-rw-r--r--src/town.h10
-rw-r--r--src/vehicle_base.h15
6 files changed, 0 insertions, 75 deletions
diff --git a/src/industry.h b/src/industry.h
index c0f632cf1..988d6e0bb 100644
--- a/src/industry.h
+++ b/src/industry.h
@@ -265,16 +265,6 @@ void BuildIndustriesLegend();
/* industry_cmd.cpp */
void SetIndustryDailyChanges();
-static inline IndustryID GetMaxIndustryIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Industry::GetPoolSize() - 1;
-}
-
extern int _total_industries; // general counter
extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
diff --git a/src/order_base.h b/src/order_base.h
index 67edbb2c2..0490db068 100644
--- a/src/order_base.h
+++ b/src/order_base.h
@@ -243,21 +243,6 @@ public:
void ConvertFromOldSavegame();
};
-static inline VehicleOrderID GetMaxOrderIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Order::GetPoolSize() - 1;
-}
-
-static inline VehicleOrderID GetNumOrders()
-{
- return Order::GetPoolSize();
-}
-
/** Shared order list linking together the linked list of orders and the list
* of vehicles sharing this order list.
*/
diff --git a/src/signs_base.h b/src/signs_base.h
index 0170b0a9a..dd8d13bf0 100644
--- a/src/signs_base.h
+++ b/src/signs_base.h
@@ -31,16 +31,6 @@ struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
inline bool IsValid() const { return this->owner != INVALID_OWNER; }
};
-static inline SignID GetMaxSignIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Sign::GetPoolSize() - 1;
-}
-
#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = Sign::Get(start); ss != NULL; ss = (ss->index + 1U < Sign::GetPoolSize()) ? Sign::Get(ss->index + 1U) : NULL) if (ss->IsValid())
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
diff --git a/src/station_base.h b/src/station_base.h
index 876d0d345..2fa332a70 100644
--- a/src/station_base.h
+++ b/src/station_base.h
@@ -204,21 +204,6 @@ public:
uint GetCatchmentRadius() const;
};
-static inline StationID GetMaxStationIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Station::GetPoolSize() - 1;
-}
-
-static inline uint GetNumStations()
-{
- return Station::GetPoolSize();
-}
-
#define FOR_ALL_STATIONS_FROM(st, start) for (st = Station::Get(start); st != NULL; st = (st->index + 1U < Station::GetPoolSize()) ? Station::Get(st->index + 1U) : NULL) if (st->IsValid())
#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0)
diff --git a/src/town.h b/src/town.h
index 059040f2f..d653fa59e 100644
--- a/src/town.h
+++ b/src/town.h
@@ -295,16 +295,6 @@ static inline HouseSpec *GetHouseSpecs(HouseID house_id)
TileIndexDiff GetHouseNorthPart(HouseID &house);
-static inline TownID GetMaxTownIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Town::GetPoolSize() - 1;
-}
-
static inline uint GetNumTowns()
{
extern uint _total_towns;
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 47e87d0a4..423da71af 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -642,21 +642,6 @@ struct InvalidVehicle : public Vehicle {
void Tick() {}
};
-static inline VehicleID GetMaxVehicleIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Vehicle::GetPoolSize() - 1;
-}
-
-static inline uint GetNumVehicles()
-{
- return Vehicle::GetPoolSize();
-}
-
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = Vehicle::Get(start); v != NULL; v = (v->index + 1U < Vehicle::GetPoolSize()) ? Vehicle::Get(v->index + 1) : NULL) if (v->IsValid())
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)