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author | peter1138 <peter1138@openttd.org> | 2019-04-04 22:37:18 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-04-04 23:29:43 +0100 |
commit | 8114bad0334f856e2d55be9fb5eb05c46c039960 (patch) | |
tree | 744b26905b654d5b4cdb5f698ec9551ec8806077 | |
parent | c99f731f89533071669769f3d89950667f3be8f4 (diff) | |
download | openttd-8114bad0334f856e2d55be9fb5eb05c46c039960.tar.xz |
Fix #7469: Desync when using build and refit feature.
-rw-r--r-- | src/vehicle_cmd.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp index 059f60837..eb7fc9654 100644 --- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -31,6 +31,7 @@ #include "ship.h" #include "newgrf.h" #include "company_base.h" +#include "core/random_func.hpp" #include "table/strings.h" @@ -131,6 +132,11 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint DoCommandFlag subflags = flags; if (refitting) subflags |= DC_EXEC; + /* Vehicle construction needs random bits, so we have to save the random + * seeds to prevent desyncs. */ + SavedRandomSeeds saved_seeds; + if (flags != subflags) SaveRandomSeeds(&saved_seeds); + Vehicle *v = NULL; switch (type) { case VEH_TRAIN: value.AddCost(CmdBuildRailVehicle(tile, subflags, e, GB(p1, 24, 8), &v)); break; @@ -179,6 +185,8 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint } } + if (flags != subflags) RestoreRandomSeeds(saved_seeds); + return value; } |