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authorPeterN <peter@fuzzle.org>2019-03-04 19:00:11 +0000
committerGitHub <noreply@github.com>2019-03-04 19:00:11 +0000
commit7f00a420cbd2e4311a34937bc33966981b0ef5e5 (patch)
tree8363e69a4beb50ebb72d19dffecc5e2b7017b2df
parent585957b2269fac01292756a4f9f6c70426bd7b93 (diff)
downloadopenttd-7f00a420cbd2e4311a34937bc33966981b0ef5e5.tar.xz
Fix: Runway too short for large aircraft message should not depend on plane crashes setting. (#7325)
-rw-r--r--src/order_cmd.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index c2805bef3..007cfa5ec 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -1798,7 +1798,6 @@ void CheckOrders(const Vehicle *v)
} else if (v->type == VEH_AIRCRAFT &&
(AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
(st->airport.GetFTA()->flags & AirportFTAClass::SHORT_STRIP) &&
- _settings_game.vehicle.plane_crashes != 0 &&
!_cheats.no_jetcrash.value &&
message == INVALID_STRING_ID) {
message = STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY;