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author | rubidium <rubidium@openttd.org> | 2011-01-22 23:08:18 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-01-22 23:08:18 +0000 |
commit | 7eadf07e44d5f6afe097fc77beee4170c270b93c (patch) | |
tree | 5bce11b69f3d80371d1de04e6a79408cd6763819 | |
parent | 0537672324cbd37db2a12bb317f9c5519f737705 (diff) | |
download | openttd-7eadf07e44d5f6afe097fc77beee4170c270b93c.tar.xz |
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
-rw-r--r-- | src/openttd.cpp | 9 | ||||
-rw-r--r-- | src/openttd.h | 1 |
2 files changed, 0 insertions, 10 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index dcdb835da..e2d4e39f4 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1010,15 +1010,6 @@ void SwitchToMode(SwitchMode new_mode) MakeNewGame(false, new_mode == SM_NEWGAME); break; - case SM_START_SCENARIO: // New Game --> Choose one of the preset scenarios -#ifdef ENABLE_NETWORK - if (_network_server) { - snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded scenario)", _file_to_saveload.title); - } -#endif /* ENABLE_NETWORK */ - StartScenario(); - break; - case SM_LOAD: { // Load game, Play Scenario ResetGRFConfig(true); ResetWindowSystem(); diff --git a/src/openttd.h b/src/openttd.h index 131a8bd60..3a3180036 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -30,7 +30,6 @@ enum SwitchMode { SM_SAVE, SM_GENRANDLAND, SM_LOAD_SCENARIO, - SM_START_SCENARIO, SM_START_HEIGHTMAP, SM_LOAD_HEIGHTMAP, }; |