diff options
author | truelight <truelight@openttd.org> | 2007-05-15 16:08:46 +0000 |
---|---|---|
committer | truelight <truelight@openttd.org> | 2007-05-15 16:08:46 +0000 |
commit | 765c466b8d5f9a534f785a14b4c41e36e07ae014 (patch) | |
tree | 839525ed601a24ac844e1fb9f64be11f2890b982 | |
parent | d4963476cb0226490143e9843df897f792feacb2 (diff) | |
download | openttd-765c466b8d5f9a534f785a14b4c41e36e07ae014.tar.xz |
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
-rw-r--r-- | src/gfx.cpp | 22 | ||||
-rw-r--r-- | src/main_gui.cpp | 6 | ||||
-rw-r--r-- | src/misc_gui.cpp | 8 | ||||
-rw-r--r-- | src/openttd.cpp | 8 | ||||
-rw-r--r-- | src/road_cmd.cpp | 2 | ||||
-rw-r--r-- | src/screenshot.cpp | 8 | ||||
-rw-r--r-- | src/smallmap_gui.cpp | 4 | ||||
-rw-r--r-- | src/sound.cpp | 2 | ||||
-rw-r--r-- | src/texteff.cpp | 4 | ||||
-rw-r--r-- | src/vehicle.cpp | 4 | ||||
-rw-r--r-- | src/viewport.cpp | 42 | ||||
-rw-r--r-- | src/window.cpp | 12 | ||||
-rw-r--r-- | src/zoom.hpp | 17 |
13 files changed, 79 insertions, 60 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index 02974d155..84cfe2830 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1426,7 +1426,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) const DrawPixelInfo *dpi = _cur_dpi; int start_x, start_y; BlitterParams bp; - int zoom_mask = ~((1 << dpi->zoom) - 1); + int zoom_mask = ~(ScaleByZoom(1, dpi->zoom) - 1); /* decode sprite header */ x += sprite->x_offs; @@ -1458,7 +1458,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) start_y -= y; y = 0; } else { - bp.dst += bp.pitch * (y >> dpi->zoom); + bp.dst += bp.pitch * UnScaleByZoom(y, dpi->zoom); } bp.start_y = start_y; @@ -1476,7 +1476,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) x = 0; } bp.start_x = start_x; - bp.dst += x >> dpi->zoom; + bp.dst += UnScaleByZoom(x, dpi->zoom); if ( (x = x + bp.width - dpi->width) > 0) { bp.width -= x; @@ -1485,9 +1485,9 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) switch (dpi->zoom) { default: NOT_REACHED(); - case 0: GfxBlitTileZoomIn(&bp); break; - case 1: GfxBlitTileZoomMedium(&bp); break; - case 2: GfxBlitTileZoomOut(&bp); break; + case ZOOM_LVL_NORMAL: GfxBlitTileZoomIn(&bp); break; + case ZOOM_LVL_OUT_2X: GfxBlitTileZoomMedium(&bp); break; + case ZOOM_LVL_OUT_4X: GfxBlitTileZoomOut(&bp); break; } } else { bp.sprite += bp.width * (bp.height & ~zoom_mask); @@ -1502,7 +1502,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) bp.sprite -= bp.width * y; y = 0; } else { - bp.dst += bp.pitch * (y >> dpi->zoom); + bp.dst += bp.pitch * UnScaleByZoom(y, dpi->zoom); } if (bp.height > dpi->height - y) { @@ -1518,7 +1518,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) bp.sprite -= x; x = 0; } - bp.dst += x >> dpi->zoom; + bp.dst += UnScaleByZoom(x, dpi->zoom); if (bp.width > dpi->width - x) { bp.width = dpi->width - x; @@ -1527,9 +1527,9 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode) switch (dpi->zoom) { default: NOT_REACHED(); - case 0: GfxBlitZoomInUncomp(&bp); break; - case 1: GfxBlitZoomMediumUncomp(&bp); break; - case 2: GfxBlitZoomOutUncomp(&bp); break; + case ZOOM_LVL_NORMAL: GfxBlitZoomInUncomp(&bp); break; + case ZOOM_LVL_OUT_2X: GfxBlitZoomMediumUncomp(&bp); break; + case ZOOM_LVL_OUT_4X: GfxBlitZoomOutUncomp(&bp); break; } } } diff --git a/src/main_gui.cpp b/src/main_gui.cpp index b090e69df..5fc4b3f97 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -880,7 +880,7 @@ bool DoZoomInOutWindow(int how, Window *w) switch (how) { case ZOOM_IN: - if (vp->zoom == ZOOM_LVL_NORMAL) return false; + if (vp->zoom == ZOOM_LVL_MIN) return false; vp->zoom = (ZoomLevel)((byte)vp->zoom - 1); vp->virtual_width >>= 1; vp->virtual_height >>= 1; @@ -889,7 +889,7 @@ bool DoZoomInOutWindow(int how, Window *w) WP(w,vp_d).scrollpos_y += vp->virtual_height >> 1; break; case ZOOM_OUT: - if (vp->zoom == ZOOM_LVL_OUT_4X) return false; + if (vp->zoom == ZOOM_LVL_MAX) return false; vp->zoom = (ZoomLevel)((byte)vp->zoom + 1); WP(w,vp_d).scrollpos_x -= vp->virtual_width >> 1; @@ -1049,7 +1049,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w) vp = w->viewport; if (_game_mode != GM_MENU) { - if ((in && vp->zoom == ZOOM_LVL_NORMAL) || (!in && vp->zoom == ZOOM_LVL_OUT_4X)) + if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) return; pt = GetTileZoomCenterWindow(in,w); diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index c63e3d6bd..2336d5332 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -579,11 +579,11 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; /* move x pos to opposite corner */ - pt.x = ((pt.x - vp->virtual_left) >> vp->zoom) + vp->left; + pt.x = UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left; pt.x = (pt.x < (_screen.width >> 1)) ? _screen.width - 260 : 20; /* move y pos to opposite corner */ - pt.y = ((pt.y - vp->virtual_top) >> vp->zoom) + vp->top; + pt.y = UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top; pt.y = (pt.y < (_screen.height >> 1)) ? _screen.height - 80 : 100; } else { @@ -595,8 +595,8 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) if ( (x|y) != 0) { pt = RemapCoords2(x, y); vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; - pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); - pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); + pt.x = clamp(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); + pt.y = clamp(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); } else { pt.x = (_screen.width - 334) >> 1; pt.y = (_screen.height - 137) >> 1; diff --git a/src/openttd.cpp b/src/openttd.cpp index 0cd1d5b49..088d9fce5 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -986,8 +986,8 @@ static void ScrollMainViewport(int x, int y) Window *w = FindWindowById(WC_MAIN_WINDOW, 0); assert(w); - WP(w,vp_d).scrollpos_x += x << w->viewport->zoom; - WP(w,vp_d).scrollpos_y += y << w->viewport->zoom; + WP(w,vp_d).scrollpos_x += ScaleByZoom(x, w->viewport->zoom); + WP(w,vp_d).scrollpos_y += ScaleByZoom(y, w->viewport->zoom); } } @@ -1282,8 +1282,8 @@ bool AfterLoadGame() vp = w->viewport; vp->zoom = _saved_scrollpos_zoom; - vp->virtual_width = vp->width << vp->zoom; - vp->virtual_height = vp->height << vp->zoom; + vp->virtual_width = ScaleByZoom(vp->width, vp->zoom); + vp->virtual_height = ScaleByZoom(vp->height, vp->zoom); /* in version 4.1 of the savegame, is_active was introduced to determine * if a player does exist, rather then checking name_1 */ diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 2b6881887..1ad5ce9e7 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -725,7 +725,7 @@ static void DrawRoadBits(TileInfo* ti) } /* Return if full detail is disabled, or we are zoomed fully out. */ - if (!HASBIT(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom == ZOOM_LVL_OUT_4X) return; + if (!HASBIT(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return; /* Draw extra details. */ for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) { diff --git a/src/screenshot.cpp b/src/screenshot.cpp index a6d3153c0..5948f29d3 100644 --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -479,10 +479,10 @@ static void LargeWorldCallback(void *userdata, Pixel *buf, uint y, uint pitch, u left += wx; ViewportDoDraw(vp, - ((left - wx - vp->left) << vp->zoom) + vp->virtual_left, - ((y - vp->top) << vp->zoom) + vp->virtual_top, - ((left - vp->left) << vp->zoom) + vp->virtual_left, - (((y + n) - vp->top) << vp->zoom) + vp->virtual_top + ScaleByZoom(left - wx - vp->left, vp->zoom) + vp->virtual_left, + ScaleByZoom(y - vp->top, vp->zoom) + vp->virtual_top, + ScaleByZoom(left - vp->left, vp->zoom) + vp->virtual_left, + ScaleByZoom((y + n) - vp->top, vp->zoom) + vp->virtual_top ); } diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 2b1868288..2035a8a96 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -1016,8 +1016,8 @@ static void ExtraViewPortWndProc(Window *w, WindowEvent *e) _scrolling_viewport = false; } - WP(w, vp_d).scrollpos_x += e->we.scroll.delta.x << vp->zoom; - WP(w, vp_d).scrollpos_y += e->we.scroll.delta.y << vp->zoom; + WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom); + WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom); } break; case WE_MOUSEWHEEL: diff --git a/src/sound.cpp b/src/sound.cpp index 5700125d0..2245e8c0e 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -152,7 +152,7 @@ static void StartSound(uint sound, int panning, uint volume) } -static const byte _vol_factor_by_zoom[] = {255, 190, 134}; +static const byte _vol_factor_by_zoom[ZOOM_LVL_END] = {255, 190, 134}; static const byte _sound_base_vol[] = { 128, 90, 128, 128, 128, 128, 128, 128, diff --git a/src/texteff.cpp b/src/texteff.cpp index 692641be5..bb187ac15 100644 --- a/src/texteff.cpp +++ b/src/texteff.cpp @@ -351,8 +351,10 @@ void DrawTextEffects(DrawPixelInfo *dpi) } break; - default: + case ZOOM_LVL_OUT_4X: break; + + default: NOT_REACHED(); } } diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 724cd3428..1b5b720b9 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1425,8 +1425,8 @@ Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y) (uint)(y -= vp->top) >= (uint)vp->height) return NULL; - x = (x << vp->zoom) + vp->virtual_left; - y = (y << vp->zoom) + vp->virtual_top; + x = ScaleByZoom(x, vp->zoom) + vp->virtual_left; + y = ScaleByZoom(y, vp->zoom) + vp->virtual_top; FOR_ALL_VEHICLES(v) { if ((v->vehstatus & (VS_HIDDEN|VS_UNCLICKABLE)) == 0 && diff --git a/src/viewport.cpp b/src/viewport.cpp index e5f6279cf..3320519bb 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -269,10 +269,10 @@ static void SetViewportPosition(Window *w, int x, int y) vp->virtual_left = x; vp->virtual_top = y; - old_left >>= vp->zoom; - old_top >>= vp->zoom; - x >>= vp->zoom; - y >>= vp->zoom; + old_left = UnScaleByZoom(old_left, vp->zoom); + old_top = UnScaleByZoom(old_top, vp->zoom); + x = UnScaleByZoom(x, vp->zoom); + y = UnScaleByZoom(y, vp->zoom); old_left -= x; old_top -= y; @@ -333,8 +333,8 @@ static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y) return pt; } - x = ((x << vp->zoom) + vp->virtual_left) >> 2; - y = ((y << vp->zoom) + vp->virtual_top) >> 1; + x = (ScaleByZoom(x, vp->zoom) + vp->virtual_left) >> 2; + y = (ScaleByZoom(y, vp->zoom) + vp->virtual_top) >> 1; a = y-x; b = y+x; @@ -406,10 +406,10 @@ Point GetTileZoomCenterWindow(bool in, Window * w) * @param widget_zoom_out widget index for window with zoom-out button */ void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out) { - SetWindowWidgetDisabledState(w, widget_zoom_in, vp->zoom == ZOOM_LVL_NORMAL); + SetWindowWidgetDisabledState(w, widget_zoom_in, vp->zoom == ZOOM_LVL_MIN); InvalidateWidget(w, widget_zoom_in); - SetWindowWidgetDisabledState(w, widget_zoom_out, vp->zoom == ZOOM_LVL_OUT_4X); + SetWindowWidgetDisabledState(w, widget_zoom_out, vp->zoom == ZOOM_LVL_MAX); InvalidateWidget(w, widget_zoom_out); } @@ -671,7 +671,7 @@ static void DrawTileSelection(const TileInfo *ti) z += TILE_HEIGHT; if (ti->tileh == SLOPE_STEEP_N) z += TILE_HEIGHT; } - DrawGroundSpriteAt(_cur_dpi->zoom != ZOOM_LVL_OUT_4X ? SPR_DOT : SPR_DOT_SMALL, PAL_NONE, ti->x, ti->y, z); + DrawGroundSpriteAt(_cur_dpi->zoom <= ZOOM_LVL_DETAIL ? SPR_DOT : SPR_DOT_SMALL, PAL_NONE, ti->x, ti->y, z); } else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) { /* autorail highlight piece under cursor */ uint type = _thd.drawstyle & 0xF; @@ -1241,7 +1241,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom _cur_dpi = &vd.dpi; vd.dpi.zoom = vp->zoom; - mask = (-1) << vp->zoom; + mask = ScaleByZoom(-1, vp->zoom); vd.combine_sprites = 0; @@ -1251,8 +1251,8 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom vd.dpi.top = top & mask; vd.dpi.pitch = old_dpi->pitch; - x = ((vd.dpi.left - (vp->virtual_left&mask)) >> vp->zoom) + vp->left; - y = ((vd.dpi.top - (vp->virtual_top&mask)) >> vp->zoom) + vp->top; + x = UnScaleByZoom(vd.dpi.left - (vp->virtual_left & mask), vp->zoom) + vp->left; + y = UnScaleByZoom(vd.dpi.top - (vp->virtual_top & mask), vp->zoom) + vp->top; vd.dpi.dst_ptr = old_dpi->dst_ptr + x - old_dpi->left + (y - old_dpi->top) * old_dpi->pitch; @@ -1295,7 +1295,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom * If we do, the sprite memory will overflow. */ static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom) { - if (((bottom - top) * (right - left) << (2 * vp->zoom)) > 180000) { + if (ScaleByZoom(bottom - top, vp->zoom) * ScaleByZoom(right - left, vp->zoom) > 180000) { if ((bottom - top) > (right - left)) { int t = (top + bottom) >> 1; ViewportDrawChk(vp, left, top, right, t); @@ -1307,10 +1307,10 @@ static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, in } } else { ViewportDoDraw(vp, - ((left - vp->left) << vp->zoom) + vp->virtual_left, - ((top - vp->top) << vp->zoom) + vp->virtual_top, - ((right - vp->left) << vp->zoom) + vp->virtual_left, - ((bottom - vp->top) << vp->zoom) + vp->virtual_top + ScaleByZoom(left - vp->left, vp->zoom) + vp->virtual_left, + ScaleByZoom(top - vp->top, vp->zoom) + vp->virtual_top, + ScaleByZoom(right - vp->left, vp->zoom) + vp->virtual_left, + ScaleByZoom(bottom - vp->top, vp->zoom) + vp->virtual_top ); } } @@ -1398,10 +1398,10 @@ static void MarkViewportDirty(const ViewPort *vp, int left, int top, int right, if (top >= vp->virtual_height) return; SetDirtyBlocks( - (left >> vp->zoom) + vp->left, - (top >> vp->zoom) + vp->top, - (right >> vp->zoom) + vp->left, - (bottom >> vp->zoom) + vp->top + UnScaleByZoom(left, vp->zoom) + vp->left, + UnScaleByZoom(top, vp->zoom) + vp->top, + UnScaleByZoom(right, vp->zoom) + vp->left, + UnScaleByZoom(bottom, vp->zoom) + vp->top ); } diff --git a/src/window.cpp b/src/window.cpp index 34ccb70aa..f4309971a 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -1618,14 +1618,14 @@ static void HandleAutoscroll() /* here allows scrolling in both x and y axis */ #define scrollspeed 3 if (x - 15 < 0) { - WP(w, vp_d).scrollpos_x += (x - 15) * scrollspeed << vp->zoom; + WP(w, vp_d).scrollpos_x += ScaleByZoom((x - 15) * scrollspeed, vp->zoom); } else if (15 - (vp->width - x) > 0) { - WP(w, vp_d).scrollpos_x += (15 - (vp->width - x)) * scrollspeed << vp->zoom; + WP(w, vp_d).scrollpos_x += ScaleByZoom((15 - (vp->width - x)) * scrollspeed, vp->zoom); } if (y - 15 < 0) { - WP(w, vp_d).scrollpos_y += (y - 15) * scrollspeed << vp->zoom; + WP(w, vp_d).scrollpos_y += ScaleByZoom((y - 15) * scrollspeed, vp->zoom); } else if (15 - (vp->height - y) > 0) { - WP(w,vp_d).scrollpos_y += (15 - (vp->height - y)) * scrollspeed << vp->zoom; + WP(w,vp_d).scrollpos_y += ScaleByZoom((15 - (vp->height - y)) * scrollspeed, vp->zoom); } #undef scrollspeed } @@ -1970,8 +1970,8 @@ void RelocateAllWindows(int neww, int newh) ViewPort *vp = w->viewport; vp->width = w->width = neww; vp->height = w->height = newh; - vp->virtual_width = neww << vp->zoom; - vp->virtual_height = newh << vp->zoom; + vp->virtual_width = ScaleByZoom(neww, vp->zoom); + vp->virtual_height = ScaleByZoom(newh, vp->zoom); continue; // don't modify top,left } diff --git a/src/zoom.hpp b/src/zoom.hpp index 64a2a1397..fc57b0139 100644 --- a/src/zoom.hpp +++ b/src/zoom.hpp @@ -22,8 +22,25 @@ enum ZoomLevel { ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL, ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL, ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL, + + ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X, //! All zoomlevels below or equal to this, will result in details on the screen, like road-work, ... + + ZOOM_LVL_MIN = ZOOM_LVL_NORMAL, + ZOOM_LVL_MAX = ZOOM_LVL_OUT_4X, }; extern ZoomLevel _saved_scrollpos_zoom; +static inline int ScaleByZoom(int value, ZoomLevel zoom) +{ + int izoom = (int)zoom - (int)ZOOM_LVL_NORMAL; + return (zoom > ZOOM_LVL_NORMAL) ? value >> izoom : value << izoom; +} + +static inline int UnScaleByZoom(int value, ZoomLevel zoom) +{ + int izoom = (int)zoom - (int)ZOOM_LVL_NORMAL; + return (zoom > ZOOM_LVL_NORMAL) ? value << izoom : value >> izoom; +} + #endif /* ZOOM_HPP */ |