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author | frosch <frosch@openttd.org> | 2012-04-24 17:26:08 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-04-24 17:26:08 +0000 |
commit | 6baef585cfb031b04aaf6d253a8a229cd63f7a12 (patch) | |
tree | 831ebfbef47b12adfdde728c5d70305fa96ee8db | |
parent | aa0ce945c43812e20ed56f8ffed2281635c3d0a2 (diff) | |
download | openttd-6baef585cfb031b04aaf6d253a8a229cd63f7a12.tar.xz |
(svn r24175) -Fix (r24171): Make sure to select a object class with visible objects when opening the object GUI.
-rw-r--r-- | src/object_gui.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 4b8f70447..3acb3d125 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -47,6 +47,7 @@ public: this->FinishInitNested(desc, 0); this->SelectFirstAvailableObject(true); + assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4); NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX); @@ -354,7 +355,16 @@ public: } } } - /* If all objects are unavailable, select nothing. */ + /* If all objects are unavailable, select nothing... */ + if (ObjectClass::Get(_selected_object_class)->GetUISpecCount() == 0) { + /* ... but make sure that the class is not empty. */ + for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) { + if (ObjectClass::Get(j)->GetUISpecCount() > 0) { + _selected_object_class = j; + break; + } + } + } this->SelectOtherObject(-1); } }; |