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author | frosch <frosch@openttd.org> | 2012-01-05 19:32:51 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-01-05 19:32:51 +0000 |
commit | 69e197c87fc23e5492f4b59f8e1ba8757d65c41e (patch) | |
tree | 667e2d8a3efff34d87d9fcea1fb946279fb38afd | |
parent | 2fb393fcd0a45c9c34e080714f4bdf7d77ca4fbd (diff) | |
download | openttd-69e197c87fc23e5492f4b59f8e1ba8757d65c41e.tar.xz |
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
-rw-r--r-- | src/ai/ai_gui.cpp | 2 | ||||
-rw-r--r-- | src/cheat_gui.cpp | 2 | ||||
-rw-r--r-- | src/gui.h | 1 | ||||
-rw-r--r-- | src/newgrf_gui.cpp | 2 | ||||
-rw-r--r-- | src/settings_gui.cpp | 16 |
5 files changed, 18 insertions, 5 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index 3620dfc75..603c0569b 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -384,7 +384,7 @@ struct AISettingsWindow : public Window { } if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) { - DrawFrameRect(buttons_left, y + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE); + DrawBoolButton(buttons_left, y + 2, current_value != 0, editable); SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON); } else { DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value); diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp index aad1d8fe5..be4f57399 100644 --- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -197,7 +197,7 @@ struct CheatWindow : Window { case SLE_BOOL: { bool on = (*(bool*)ce->variable); - DrawFrameRect(button_left, y + 1, button_left + 20 - 1, y + FONT_HEIGHT_NORMAL - 1, on ? COLOUR_GREEN : COLOUR_RED, on ? FR_LOWERED : FR_NONE); + DrawBoolButton(button_left, y, on, true); SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); break; } @@ -29,6 +29,7 @@ void ShowGameOptions(); void ShowGameDifficulty(); void ShowGameSettings(); void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right); +void DrawBoolButton(int x, int y, bool state, bool clickable); /* train_gui.cpp */ void ShowOrdersWindow(const Vehicle *v); diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index f53f49db6..f404737ad 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -247,7 +247,7 @@ struct NewGRFParametersWindow : public Window { bool selected = (i == this->clicked_row); if (par_info->type == PTYPE_BOOL) { - DrawFrameRect(buttons_left, y + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE); + DrawBoolButton(buttons_left, y + 2, current_value != 0, true); SetDParam(2, par_info->GetValue(this->grf_config) == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON); } else if (par_info->type == PTYPE_UINT_ENUM) { DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, current_value > par_info->min_value, current_value < par_info->max_value); diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 3d2fe9024..53217bb04 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1197,11 +1197,10 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false; if (sdb->cmd == SDT_BOOLX) { - static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}}; /* Draw checkbox for boolean-value either on/off */ bool on = ReadValue(var, sd->save.conv) != 0; - DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE); + DrawBoolButton(buttons_left, button_y, on, editable); SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); } else { int32 value; @@ -1822,6 +1821,19 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic } } +/** + * Draw a toggle button. + * @param x the x position to draw + * @param y the y position to draw + * @param state true = lowered + * @param clickable is the button clickable? + */ +void DrawBoolButton(int x, int y, bool state, bool clickable) +{ + static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}}; + DrawFrameRect(x, y + 1, x + 19, y + 9, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE); +} + struct CustomCurrencyWindow : Window { int query_widget; |