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authorsmatz <smatz@openttd.org>2007-11-24 18:09:02 +0000
committersmatz <smatz@openttd.org>2007-11-24 18:09:02 +0000
commit5dfead8b5c2a1ec8a79bb6feb965ed616e440c1b (patch)
tree65d5d0f09953bb7e74a7606f790bf1f6b4b9faae
parentbd8bf991398765620c2beea281369262c8d14a8b (diff)
downloadopenttd-5dfead8b5c2a1ec8a79bb6feb965ed616e440c1b.tar.xz
(svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cpp
-rw-r--r--src/network/network_gui.cpp209
1 files changed, 128 insertions, 81 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 5b76331c5..c72276fe6 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -602,14 +602,44 @@ enum {
NSSWND_ROWSIZE = 12
};
-/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
+/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
+enum NetworkStartServerWidgets {
+ NSSW_CLOSE = 0, ///< Close 'X' button
+ NSSW_GAMENAME = 4, ///< Background for editbox to set game name
+ NSSW_SETPWD = 5, ///< 'Set password' button
+ NSSW_SELMAP = 7, ///< 'Select map' list
+ NSSW_CONNTYPE_TXT = 10, ///< 'Connection type' droplist
+ NSSW_CONNTYPE_BTN = 11, ///< 'Connection type' droplist button
+ NSSW_CLIENTS_BTND = 13, ///< 'Max clients' downarrow
+ NSSW_CLIENTS_TXT = 14, ///< 'Max clients' text
+ NSSW_CLIENTS_BTNU = 15, ///< 'Max clients' uparrow
+ NSSW_COMPANIES_BTND = 17, ///< 'Max companies' downarrow
+ NSSW_COMPANIES_TXT = 18, ///< 'Max companies' text
+ NSSW_COMPANIES_BTNU = 19, ///< 'Max companies' uparrow
+ NSSW_SPECTATORS_BTND = 21, ///< 'Max spectators' downarrow
+ NSSW_SPECTATORS_TXT = 22, ///< 'Max spectators' text
+ NSSW_SPECTATORS_BTNU = 23, ///< 'Max spectators' uparrow
+ NSSW_LANGUAGE_TXT = 25, ///< 'Language spoken' droplist
+ NSSW_LANGUAGE_BTN = 26, ///< 'Language spoken' droplist button
+ NSSW_START = 27, ///< 'Start' button
+ NSSW_LOAD = 28, ///< 'Load' button
+ NSSW_CANCEL = 29, ///< 'Cancel' button
+};
+
+/** Handler of actions done in the NetworkStartServer window
+ @param w pointer to the Window structure
+ @param e pointer to window event
+ @note Uses network_ql_d (network_d, querystr_d and list_d) WP macro
+ @see struct _network_start_server_window_widgets
+ @see enum NetworkStartServerWidgets
+*/
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
network_d *nd = &WP(w, network_ql_d).n;
switch (e->event) {
- case WE_CREATE: /* focus input box */
- nd->field = 3;
+ case WE_CREATE: // focus input box
+ nd->field = NSSW_GAMENAME;
_network_game_info.use_password = (_network_server_password[0] != '\0');
break;
@@ -617,6 +647,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
int y = NSSWND_START, pos;
const FiosItem *item;
+ /* draw basic widgets */
SetDParam(1, _connection_types_dropdown[_network_advertise]);
SetDParam(2, _network_game_info.clients_max);
SetDParam(3, _network_game_info.companies_max);
@@ -624,22 +655,15 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
SetDParam(5, STR_NETWORK_LANG_ANY + _network_game_info.server_lang);
DrawWindowWidgets(w);
- GfxFillRect(11, 63, 258, 215, 0xD7);
- DrawEditBox(w, &WP(w, network_ql_d).q, 3);
-
- DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, TC_GOLD);
-
- DrawString(10, 43, STR_NETWORK_SELECT_MAP, TC_GOLD);
-
- DrawString(280, 63, STR_NETWORK_CONNECTION, TC_GOLD);
- DrawString(280, 95, STR_NETWORK_NUMBER_OF_CLIENTS, TC_GOLD);
- DrawString(280, 127, STR_NETWORK_NUMBER_OF_COMPANIES, TC_GOLD);
- DrawString(280, 159, STR_NETWORK_NUMBER_OF_SPECTATORS, TC_GOLD);
- DrawString(280, 191, STR_NETWORK_LANGUAGE_SPOKEN, TC_GOLD);
+ /* editbox to set game name */
+ DrawEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
+ /* if password is set, draw red '*' next to 'Set password' button */
if (_network_game_info.use_password) DoDrawString("*", 408, 23, TC_RED);
- // draw list of maps
+ /* draw list of maps */
+ GfxFillRect(11, 63, 258, 215, 0xD7); // black background of maps list
+
pos = w->vscroll.pos;
while (pos < _fios_num + 1) {
item = _fios_list + pos - 1;
@@ -661,17 +685,17 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
nd->field = e->we.click.widget;
switch (e->we.click.widget) {
- case 0: /* Close 'X' */
- case 22: /* Cancel button */
+ case NSSW_CLOSE: // Close 'X'
+ case NSSW_CANCEL: // Cancel button
ShowNetworkGameWindow();
break;
- case 4: /* Set password button */
- nd->widget_id = 4;
+ case NSSW_SETPWD: // Set password button
+ nd->widget_id = NSSW_SETPWD;
ShowQueryString(BindCString(_network_server_password), STR_NETWORK_SET_PASSWORD, 20, 250, w, CS_ALPHANUMERAL);
break;
- case 5: { /* Select map */
+ case NSSW_SELMAP: { // Select map
int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
y += w->vscroll.pos;
@@ -680,41 +704,47 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
nd->map = (y == 0) ? NULL : _fios_list + y - 1;
SetWindowDirty(w);
} break;
- case 7: case 8: /* Connection type */
- ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0, 0); // do it for widget 8
+ case NSSW_CONNTYPE_TXT: case NSSW_CONNTYPE_BTN: // Connection type
+ ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
break;
- case 9: case 11: // Click on up/down button for number of players
- case 12: case 14: // Click on up/down button for number of companies
- case 15: case 17: // Click on up/down button for number of spectators
+ case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
+ case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
+ case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
/* Don't allow too fast scrolling */
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
HandleButtonClick(w, e->we.click.widget);
SetWindowDirty(w);
switch (e->we.click.widget) {
default: NOT_REACHED();
- case 9: case 11: _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break;
- case 12: case 14: _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break;
- case 15: case 17: _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break;
+ case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
+ _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS);
+ break;
+ case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
+ _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - NSSW_COMPANIES_TXT, 1, MAX_PLAYERS);
+ break;
+ case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
+ _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
+ break;
}
}
_left_button_clicked = false;
break;
- case 10: // Click on number of players
- nd->widget_id = 10;
+ case NSSW_CLIENTS_TXT: // Click on number of players
+ nd->widget_id = NSSW_CLIENTS_TXT;
SetDParam(0, _network_game_info.clients_max);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
break;
- case 13: // Click on number of companies
- nd->widget_id = 13;
+ case NSSW_COMPANIES_TXT: // Click on number of companies
+ nd->widget_id = NSSW_COMPANIES_TXT;
SetDParam(0, _network_game_info.companies_max);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
break;
- case 16: // Click on number of companies
- nd->widget_id = 16;
+ case NSSW_SPECTATORS_TXT: // Click on number of spectators
+ nd->widget_id = NSSW_SPECTATORS_TXT;
SetDParam(0, _network_game_info.spectators_max);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_SPECTATORS, 3, 50, w, CS_NUMERAL);
break;
- case 18: case 19: { /* Language */
+ case NSSW_LANGUAGE_TXT: case NSSW_LANGUAGE_BTN: { // Language
uint sel = 0;
for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _network_game_info.server_lang) {
@@ -722,10 +752,10 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
break;
}
}
- ShowDropDownMenu(w, _language_dropdown, sel, 19, 0, 0);
+ ShowDropDownMenu(w, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
break;
}
- case 20: /* Start game */
+ case NSSW_START: // Start game
_is_network_server = true;
if (nd->map == NULL) { // start random new game
@@ -742,37 +772,38 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
}
}
break;
- case 21: /* Load game */
+ case NSSW_LOAD: // Load game
_is_network_server = true;
- /* XXX - WC_NETWORK_WINDOW should stay, but if it stays, it gets
+ /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
* copied all the elements of 'load game' and upon closing that, it segfaults */
- DeleteWindowById(WC_NETWORK_WINDOW, 0);
+ DeleteWindow(w);
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
}
break;
- case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
+ case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
switch (e->we.dropdown.button) {
- case 8: _network_advertise = (e->we.dropdown.index != 0); break;
- case 10: _network_game_info.clients_max = e->we.dropdown.index; break;
- case 12: _network_game_info.companies_max = e->we.dropdown.index; break;
- case 14: _network_game_info.spectators_max = e->we.dropdown.index; break;
- case 16:
+ case NSSW_CONNTYPE_BTN:
+ _network_advertise = (e->we.dropdown.index != 0);
+ break;
+ case NSSW_LANGUAGE_BTN:
_network_game_info.server_lang = _language_dropdown[e->we.dropdown.index] - STR_NETWORK_LANG_ANY;
break;
+ default:
+ NOT_REACHED();
}
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
- if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
+ if (nd->field == NSSW_GAMENAME) HandleEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
break;
case WE_KEYPRESS:
- if (nd->field == 3) {
- if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
+ if (nd->field == NSSW_GAMENAME) {
+ if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, e) == 1) break; // enter pressed
ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
}
@@ -781,7 +812,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT:
if (e->we.edittext.str == NULL) break;
- if (nd->widget_id == 4) {
+ if (nd->widget_id == NSSW_SETPWD) {
ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
_network_game_info.use_password = (_network_server_password[0] != '\0');
} else {
@@ -789,9 +820,9 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
InvalidateWidget(w, nd->widget_id);
switch (nd->widget_id) {
default: NOT_REACHED();
- case 10: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
- case 13: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
- case 16: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
+ case NSSW_CLIENTS_TXT: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
+ case NSSW_COMPANIES_TXT: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
+ case NSSW_SPECTATORS_TXT: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
}
}
@@ -801,34 +832,50 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
}
static const Widget _network_start_server_window_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
-{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
+/* Window decoration and background panel */
+{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NSSW_CLOSE
+{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, STR_NULL, STR_NULL},
+
+/* Set game name and password widgets */
+{ WWT_TEXT, RESIZE_NONE, BGC, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, STR_NULL, STR_NETWORK_NEW_GAME_NAME_TIP}, // NSSW_GAMENAME
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD
-{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP},
+/* List of playable scenarios */
+{ WWT_TEXT, RESIZE_NONE, BGC, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL},
+{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP
+{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, 0x0, STR_NETWORK_SELECT_MAP_TIP},
-{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
-{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
-
-{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP},
-
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL},
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 63, 75, STR_NETWORK_CONNECTION, STR_NULL},
+{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_TXT
+{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN
+
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU
+
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU
+
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU
+
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL},
+{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_TXT
+{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN
+
+/* Buttons Start / Load / Cancel */
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL}, // NSSW_CANCEL
+
{ WIDGETS_END},
};