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author | matthijs <matthijs@openttd.org> | 2005-02-07 19:01:56 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2005-02-07 19:01:56 +0000 |
commit | 5df36d4ead6c86683fbf89aae56a784abcfb6147 (patch) | |
tree | 5e8c31850285a1f74e7eea2e616e6a666006a9f0 | |
parent | be840ccd005795a5c80fee946fa1bd8621a8e479 (diff) | |
download | openttd-5df36d4ead6c86683fbf89aae56a784abcfb6147.tar.xz |
(svn r1843) - Codechange: [NPF] Removed some unused code.
-rw-r--r-- | npf.c | 12 |
1 files changed, 0 insertions, 12 deletions
@@ -596,7 +596,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran * for ships, since the heuristic will not be to far off then. I hope. */ Queue depots; - TileType tiletype = 0; int r; NPFFoundTargetData best_result; NPFFoundTargetData result; @@ -605,17 +604,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran Depot* current; Depot *depot; - - /* This is a little ugly, but it works :-S */ - if (type == TRANSPORT_ROAD) - tiletype = MP_STREET; - else if (type == TRANSPORT_RAIL) - tiletype = MP_RAILWAY; - else if (type == TRANSPORT_WATER) - tiletype = MP_WATER; - else - assert(0); - init_InsSort(&depots); /* Okay, let's find all depots that we can use first */ FOR_ALL_DEPOTS(depot) { |