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author | darkvater <darkvater@openttd.org> | 2005-01-23 23:59:49 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-23 23:59:49 +0000 |
commit | 590bbd7e21aa10669c22464a25a65599ce865dc3 (patch) | |
tree | b06722ffc6a4dcf88b19219271b016c23b398b04 | |
parent | 29e0ded97786a26acf3ce950d3c497e940d8c671 (diff) | |
download | openttd-590bbd7e21aa10669c22464a25a65599ce865dc3.tar.xz |
(svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
-rw-r--r-- | misc_gui.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/misc_gui.c b/misc_gui.c index 3ba3d869e..43e3908c7 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1145,6 +1145,8 @@ static void GenerateFileName(void) GetString(_edit_str_buf, STR_4004); } +extern void StartupEngines(void); + static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) { switch(e->event) { @@ -1251,6 +1253,9 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) } else if (HASBIT(w->click_state, 11)) { /* Save button clicked */ _switch_mode = SM_SAVE; FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).buf); + + /* In the editor set up the vehicle engines correctly (date might have changed) */ + if (_game_mode == GM_EDITOR) StartupEngines(); } break; case WE_DESTROY: |