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author | smatz <smatz@openttd.org> | 2009-01-20 23:48:31 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-01-20 23:48:31 +0000 |
commit | 3511218e37cd46e34da557feb409c5f5d30c463b (patch) | |
tree | f0e9d73f0d3031fd7dff2799fe23865e42709679 | |
parent | 90381d5d636ed376c8ca8d2ec1124ec25e63553c (diff) | |
download | openttd-3511218e37cd46e34da557feb409c5f5d30c463b.tar.xz |
(svn r15181) -Fix (r15180): of course it is enough to update aircraft once...
-rw-r--r-- | src/saveload/afterload.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index bc7c173bb..4e9e919f7 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -453,9 +453,6 @@ bool AfterLoadGame() /* Update all waypoints */ if (CheckSavegameVersion(12)) FixOldWaypoints(); - /* in version 2.2 of the savegame, we have new airports */ - if (CheckSavegameVersionOldStyle(2, 2)) UpdateOldAircraft(); - AfterLoadTown(); /* make sure there is a town in the game */ |