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author | smatz <smatz@openttd.org> | 2008-01-18 14:48:57 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-01-18 14:48:57 +0000 |
commit | 22a7b95c100bc87cf2503314668ed658e1adc673 (patch) | |
tree | 8599e5af03b27f75b1675cf70fbf29706d7ebe3f | |
parent | 1d59439166df456e7c886b599eaf3328aef4ad33 (diff) | |
download | openttd-22a7b95c100bc87cf2503314668ed658e1adc673.tar.xz |
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
-rw-r--r-- | src/ai/default/default.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index d48f30211..6eb14a024 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -2918,7 +2918,7 @@ static inline void AiCheckBuildRoadBridgeHere(AiRoadFinder *arf, TileIndex tile, tile_new = TILE_MASK(tile_new + TileOffsByDiagDir(dir2)); type = GetTileType(tile_new); - if (type == MP_CLEAR || type == MP_TREES || GetTileSlope(tile, NULL) != SLOPE_FLAT) { + if (type == MP_CLEAR || type == MP_TREES || GetTileSlope(tile_new, NULL) != SLOPE_FLAT) { // Allow a bridge if either we have a tile that's water, rail or street, // or if we found an up tile. if (!flag) return; |