diff options
author | glx22 <glx@openttd.org> | 2021-04-28 21:24:24 +0200 |
---|---|---|
committer | Loïc Guilloux <glx22@users.noreply.github.com> | 2021-04-29 21:08:24 +0200 |
commit | 14e92bd8e241998ced263ee542965a71bbdd77a5 (patch) | |
tree | 08490feac7c2c15c97daee67dc3c1329fc703a95 | |
parent | a61696d6c565ff92c6604b12eefe36198d094056 (diff) | |
download | openttd-14e92bd8e241998ced263ee542965a71bbdd77a5.tar.xz |
Codechange: Replace window related FOR_ALL with range-based for loops
-rw-r--r-- | src/misc_gui.cpp | 3 | ||||
-rw-r--r-- | src/sound.cpp | 3 | ||||
-rw-r--r-- | src/viewport.cpp | 11 | ||||
-rw-r--r-- | src/widgets/dropdown.cpp | 3 | ||||
-rw-r--r-- | src/window.cpp | 131 | ||||
-rw-r--r-- | src/window_gui.h | 68 |
6 files changed, 113 insertions, 106 deletions
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 9be207ac6..b2de45140 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -1284,8 +1284,7 @@ void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallback { if (parent == nullptr) parent = FindWindowById(WC_MAIN_WINDOW, 0); - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class != WC_CONFIRM_POPUP_QUERY) continue; const QueryWindow *qw = (const QueryWindow *)w; diff --git a/src/sound.cpp b/src/sound.cpp index 7d70fa760..d91476729 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -238,8 +238,7 @@ static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, in { if (_settings_client.music.effect_vol == 0) return; - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { const Viewport *vp = w->viewport; if (vp != nullptr && diff --git a/src/viewport.cpp b/src/viewport.cpp index aae659d53..303e02760 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -268,7 +268,7 @@ static Point _vp_move_offs; static void DoSetViewportPosition(const Window *w, int left, int top, int width, int height) { - FOR_ALL_WINDOWS_FROM_BACK_FROM(w, w) { + for (const Window *w : Window::IterateFromBack(w)) { if (left + width > w->left && w->left + w->width > left && top + height > w->top && @@ -1475,8 +1475,7 @@ void ViewportSign::MarkDirty(ZoomLevel maxzoom) const zoomlevels[zoom].bottom = this->top + ScaleByZoom(VPSM_TOP + FONT_HEIGHT_NORMAL + VPSM_BOTTOM + 1, zoom); } - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { Viewport *vp = w->viewport; if (vp != nullptr && vp->zoom <= maxzoom) { assert(vp->width != 0); @@ -1949,8 +1948,7 @@ bool MarkAllViewportsDirty(int left, int top, int right, int bottom) { bool dirty = false; - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { Viewport *vp = w->viewport; if (vp != nullptr) { assert(vp->width != 0); @@ -1963,8 +1961,7 @@ bool MarkAllViewportsDirty(int left, int top, int right, int bottom) void ConstrainAllViewportsZoom() { - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if (w->viewport == nullptr) continue; ZoomLevel zoom = static_cast<ZoomLevel>(Clamp(w->viewport->zoom, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max)); diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index 6b1debb9d..f5536f52f 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -505,8 +505,7 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt */ int HideDropDownMenu(Window *pw) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class != WC_DROPDOWN_MENU) continue; DropdownWindow *dw = dynamic_cast<DropdownWindow*>(w); diff --git a/src/window.cpp b/src/window.cpp index 2216fb241..a82afc7cd 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -898,8 +898,7 @@ static bool MayBeShown(const Window *w) */ static void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom) { - const Window *v; - FOR_ALL_WINDOWS_FROM_BACK_FROM(v, w->z_front) { + for (const Window *v : Window::IterateFromBack(w->z_front)) { if (MayBeShown(v) && right > v->left && bottom > v->top && @@ -958,13 +957,11 @@ static void DrawOverlappedWindow(Window *w, int left, int top, int right, int bo */ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom) { - Window *w; - DrawPixelInfo *old_dpi = _cur_dpi; DrawPixelInfo bk; _cur_dpi = &bk; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (MayBeShown(w) && right > w->left && bottom > w->top && @@ -1057,8 +1054,7 @@ void Window::SetShaded(bool make_shaded) */ static Window *FindChildWindow(const Window *w, WindowClass wc) { - Window *v; - FOR_ALL_WINDOWS_FROM_BACK(v) { + for (Window *v : Window::IterateFromBack()) { if ((wc == WC_INVALID || wc == v->window_class) && v->parent == w) return v; } @@ -1132,8 +1128,7 @@ Window::~Window() */ Window *FindWindowById(WindowClass cls, WindowNumber number) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class == cls && w->window_number == number) return w; } @@ -1148,8 +1143,7 @@ Window *FindWindowById(WindowClass cls, WindowNumber number) */ Window *FindWindowByClass(WindowClass cls) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class == cls) return w; } @@ -1176,13 +1170,11 @@ void DeleteWindowById(WindowClass cls, WindowNumber number, bool force) */ void DeleteWindowByClass(WindowClass cls) { - Window *w; - restart_search: /* When we find the window to delete, we need to restart the search * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class == cls) { delete w; goto restart_search; @@ -1198,13 +1190,11 @@ restart_search: */ void DeleteCompanyWindows(CompanyID id) { - Window *w; - restart_search: /* When we find the window to delete, we need to restart the search * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->owner == id) { delete w; goto restart_search; @@ -1224,8 +1214,7 @@ restart_search: */ void ChangeWindowOwner(Owner old_owner, Owner new_owner) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->owner != old_owner) continue; switch (w->window_class) { @@ -1594,8 +1583,7 @@ static bool IsGoodAutoPlace1(int left, int top, int width, int height, int toolb if (left < 0 || top < toolbar_y || right > _screen.width || bottom > _screen.height) return false; /* Make sure it is not obscured by any window. */ - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == WC_MAIN_WINDOW) continue; if (right > w->left && @@ -1640,8 +1628,7 @@ static bool IsGoodAutoPlace2(int left, int top, int width, int height, int toolb if (top < toolbar_y || top > _screen.height - (height >> 2)) return false; /* Make sure it is not obscured by any window. */ - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == WC_MAIN_WINDOW) continue; if (left + width > w->left && @@ -1678,8 +1665,7 @@ static Point GetAutoPlacePosition(int width, int height) * The new window must be entirely on-screen, and not overlap with an existing window. * Eight starting points are tried, two at each corner. */ - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == WC_MAIN_WINDOW) continue; if (IsGoodAutoPlace1(w->left + w->width, w->top, width, height, toolbar_y, pt)) return pt; @@ -1696,7 +1682,7 @@ static Point GetAutoPlacePosition(int width, int height) * The new window may be partly off-screen, and must not overlap with an existing window. * Only four starting points are tried. */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == WC_MAIN_WINDOW) continue; if (IsGoodAutoPlace2(w->left + w->width, w->top, width, height, toolbar_y, pt)) return pt; @@ -1713,7 +1699,7 @@ static Point GetAutoPlacePosition(int width, int height) int offset_y = std::max<int>(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM); restart: - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->left == left && w->top == top) { left += offset_x; top += offset_y; @@ -1880,8 +1866,7 @@ Window::Window(WindowDesc *desc) : window_desc(desc), mouse_capture_widget(-1) */ Window *FindWindowFromPt(int x, int y) { - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if (MayBeShown(w) && IsInsideBS(x, w->left, w->width) && IsInsideBS(y, w->top, w->height)) { return w; } @@ -1918,10 +1903,9 @@ void UnInitWindowSystem() { UnshowCriticalError(); - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) delete w; + for (Window *w : Window::IterateFromFront()) delete w; - for (w = _z_front_window; w != nullptr; /* nothing */) { + for (Window *w = _z_front_window; w != nullptr; /* nothing */) { Window *to_del = w; w = w->z_back; free(to_del); @@ -1948,8 +1932,7 @@ static void DecreaseWindowCounters() if (_scroller_click_timeout != 0) _scroller_click_timeout--; if (hundredth_tick_timeout != 0) hundredth_tick_timeout--; - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if (!_network_dedicated && hundredth_tick_timeout == 0) w->OnHundredthTick(); if (_scroller_click_timeout == 0) { @@ -1975,7 +1958,7 @@ static void DecreaseWindowCounters() w->OnMouseLoop(); } - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if ((w->flags & WF_TIMEOUT) && --w->timeout_timer == 0) { CLRBITS(w->flags, WF_TIMEOUT); @@ -2217,8 +2200,7 @@ static EventState HandleWindowDragging() if (_left_button_down && _cursor.delta.x == 0 && _cursor.delta.y == 0) return ES_HANDLED; /* Otherwise find the window... */ - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->flags & WF_DRAGGING) { /* Stop the dragging if the left mouse button was released */ if (!_left_button_down) { @@ -2234,13 +2216,11 @@ static EventState HandleWindowDragging() int ny = y; if (_settings_client.gui.window_snap_radius != 0) { - const Window *v; - int hsnap = _settings_client.gui.window_snap_radius; int vsnap = _settings_client.gui.window_snap_radius; int delta; - FOR_ALL_WINDOWS_FROM_BACK(v) { + for (const Window *v : Window::IterateFromBack()) { if (v == w) continue; // Don't snap at yourself if (y + w->height > v->top && y < v->top + v->height) { @@ -2454,8 +2434,7 @@ static void HandleScrollbarScrolling(Window *w) */ static EventState HandleActiveWidget() { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->mouse_capture_widget >= 0) { /* Abort if no button is clicked any more. */ if (!_left_button_down) { @@ -2565,8 +2544,7 @@ static bool MaybeBringWindowToFront(Window *w) w_height = w->unshaded_size.height; } - Window *u; - FOR_ALL_WINDOWS_FROM_BACK_FROM(u, w->z_front) { + for (Window *u : Window::IterateFromBack(w->z_front)) { /* A modal child will prevent the activation of the parent window */ if (u->parent == w && (u->window_desc->flags & WDF_MODAL)) { u->SetWhiteBorder(); @@ -2708,8 +2686,7 @@ void HandleKeypress(uint keycode, WChar key) } /* Call the event, start with the uppermost window, but ignore the toolbar. */ - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if (w->window_class == WC_MAIN_TOOLBAR) continue; if (w->window_desc->hotkeys != nullptr) { int hotkey = w->window_desc->hotkeys->CheckMatch(keycode); @@ -2718,7 +2695,7 @@ void HandleKeypress(uint keycode, WChar key) if (w->OnKeyPress(key, keycode) == ES_HANDLED) return; } - w = FindWindowById(WC_MAIN_TOOLBAR, 0); + Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0); /* When there is no toolbar w is null, check for that */ if (w != nullptr) { if (w->window_desc->hotkeys != nullptr) { @@ -2737,8 +2714,7 @@ void HandleKeypress(uint keycode, WChar key) void HandleCtrlChanged() { /* Call the event, start with the uppermost window. */ - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if (w->OnCTRLStateChange() == ES_HANDLED) return; } } @@ -3073,8 +3049,8 @@ static void CheckSoftLimit() for (;;) { uint deletable_count = 0; - Window *w, *last_deletable = nullptr; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + Window *last_deletable = nullptr; + for (Window *w : Window::IterateFromFront()) { if (w->window_class == WC_MAIN_WINDOW || IsVitalWindow(w) || (w->flags & WF_STICKY)) continue; last_deletable = w; @@ -3127,8 +3103,7 @@ void InputLoop() */ void CallWindowRealtimeTickEvent(uint delta_ms) { - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { w->OnRealtimeTick(delta_ms); } } @@ -3156,10 +3131,8 @@ void UpdateWindows() NetworkChatMessageLoop(); } - Window *w; - /* Process invalidations before anything else. */ - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { w->ProcessScheduledInvalidations(); w->ProcessHighlightedInvalidations(); } @@ -3192,7 +3165,7 @@ void UpdateWindows() if (window_timer.HasElapsed()) { window_timer.SetInterval(MILLISECONDS_PER_TICK); - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { if ((w->flags & WF_WHITE_BORDER) && --w->white_border_timer == 0) { CLRBITS(w->flags, WF_WHITE_BORDER); w->SetDirty(); @@ -3202,7 +3175,7 @@ void UpdateWindows() DrawDirtyBlocks(); - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { /* Update viewport only if window is not shaded. */ if (w->viewport != nullptr && !w->IsShaded()) UpdateViewportPosition(w); } @@ -3218,8 +3191,7 @@ void UpdateWindows() */ void SetWindowDirty(WindowClass cls, WindowNumber number) { - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == cls && w->window_number == number) w->SetDirty(); } } @@ -3232,8 +3204,7 @@ void SetWindowDirty(WindowClass cls, WindowNumber number) */ void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index) { - const Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == cls && w->window_number == number) { w->SetWidgetDirty(widget_index); } @@ -3246,8 +3217,7 @@ void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_inde */ void SetWindowClassesDirty(WindowClass cls) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class == cls) w->SetDirty(); } } @@ -3319,8 +3289,7 @@ void Window::ProcessHighlightedInvalidations() */ void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class == cls && w->window_number == number) { w->InvalidateData(data, gui_scope); } @@ -3337,9 +3306,7 @@ void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool g */ void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope) { - Window *w; - - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { if (w->window_class == cls) { w->InvalidateData(data, gui_scope); } @@ -3351,8 +3318,7 @@ void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope) */ void CallWindowGameTickEvent() { - Window *w; - FOR_ALL_WINDOWS_FROM_FRONT(w) { + for (Window *w : Window::IterateFromFront()) { w->OnGameTick(); } } @@ -3365,13 +3331,11 @@ void CallWindowGameTickEvent() */ void DeleteNonVitalWindows() { - Window *w; - restart_search: /* When we find the window to delete, we need to restart the search * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_class != WC_MAIN_WINDOW && w->window_class != WC_SELECT_GAME && w->window_class != WC_MAIN_TOOLBAR && @@ -3394,8 +3358,6 @@ restart_search: */ void DeleteAllNonVitalWindows() { - Window *w; - /* Delete every window except for stickied ones, then sticky ones as well */ DeleteNonVitalWindows(); @@ -3403,7 +3365,7 @@ restart_search: /* When we find the window to delete, we need to restart the search * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->flags & WF_STICKY) { delete w; goto restart_search; @@ -3428,20 +3390,18 @@ void DeleteAllMessages() */ void DeleteConstructionWindows() { - Window *w; - restart_search: /* When we find the window to delete, we need to restart the search * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->window_desc->flags & WDF_CONSTRUCTION) { delete w; goto restart_search; } } - FOR_ALL_WINDOWS_FROM_BACK(w) w->SetDirty(); + for (const Window *w : Window::IterateFromBack()) w->SetDirty(); } /** Delete all always on-top windows to get an empty screen */ @@ -3460,8 +3420,7 @@ void ReInitAllWindows() extern void InitDepotWindowBlockSizes(); InitDepotWindowBlockSizes(); - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { w->ReInit(); } @@ -3550,8 +3509,7 @@ int PositionNetworkChatWindow(Window *w) */ void ChangeVehicleViewports(VehicleID from_index, VehicleID to_index) { - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (const Window *w : Window::IterateFromBack()) { if (w->viewport != nullptr && w->viewport->follow_vehicle == from_index) { w->viewport->follow_vehicle = to_index; w->SetDirty(); @@ -3569,8 +3527,7 @@ void RelocateAllWindows(int neww, int newh) { DeleteWindowById(WC_DROPDOWN_MENU, 0); - Window *w; - FOR_ALL_WINDOWS_FROM_BACK(w) { + for (Window *w : Window::IterateFromBack()) { int left, top; /* XXX - this probably needs something more sane. For example specifying * in a 'backup'-desc that the window should always be centered. */ diff --git a/src/window_gui.h b/src/window_gui.h index 67a799c3d..66c867a54 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -810,6 +810,68 @@ public: * @pre this->IsNewGRFInspectable() */ virtual void ShowNewGRFInspectWindow() const { NOT_REACHED(); } + + /** + * Iterator to iterate all valid Windows + * @tparam T Type of the class/struct that is going to be iterated + * @tparam Tfront Wether we iterate from front + */ + template <class T, bool Tfront> + struct WindowIterator { + typedef T value_type; + typedef T *pointer; + typedef T &reference; + typedef size_t difference_type; + typedef std::forward_iterator_tag iterator_category; + + explicit WindowIterator(T *start) : w(start) + { + this->Validate(); + } + + bool operator==(const WindowIterator &other) const { return this->w == other.w; } + bool operator!=(const WindowIterator &other) const { return !(*this == other); } + T * operator*() const { return this->w; } + WindowIterator & operator++() { this->Next(); this->Validate(); return *this; } + + private: + T *w; + void Validate() { while (this->w != nullptr && this->w->window_class == WC_INVALID) this->Next(); } + void Next() { if (this->w != nullptr) this->w = Tfront ? this->w->z_back : this->w->z_front; } + }; + + /** + * Iterable ensemble of all valid Windows + * @tparam T Type of the class/struct that is going to be iterated + * @tparam Tfront Wether we iterate from front + */ + template <class T, bool Tfront> + struct Iterate { + Iterate(T *from) : from(from) {} + WindowIterator<T, Tfront> begin() { return WindowIterator<T, Tfront>(this->from); } + WindowIterator<T, Tfront> end() { return WindowIterator<T, Tfront>(nullptr); } + bool empty() { return this->begin() == this->end(); } + private: + T *from; + }; + + /** + * Returns an iterable ensemble of all valid Window from back to front + * @tparam T Type of the class/struct that is going to be iterated + * @param from index of the first Window to consider + * @return an iterable ensemble of all valid Window + */ + template <class T = Window> + static Iterate<T, false> IterateFromBack(T *from = _z_back_window) { return Iterate<T, false>(from); } + + /** + * Returns an iterable ensemble of all valid Window from front to back + * @tparam T Type of the class/struct that is going to be iterated + * @param from index of the first Window to consider + * @return an iterable ensemble of all valid Window + */ + template <class T = Window> + static Iterate<T, true> IterateFromFront(T *from = _z_front_window) { return Iterate<T, true>(from); } }; /** @@ -888,12 +950,6 @@ void GuiShowTooltips(Window *parent, StringID str, uint paramcount = 0, const ui /* widget.cpp */ int GetWidgetFromPos(const Window *w, int x, int y); -/** Iterate over all windows */ -#define FOR_ALL_WINDOWS_FROM_BACK_FROM(w, start) for (w = start; w != nullptr; w = w->z_front) if (w->window_class != WC_INVALID) -#define FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, start) for (w = start; w != nullptr; w = w->z_back) if (w->window_class != WC_INVALID) -#define FOR_ALL_WINDOWS_FROM_BACK(w) FOR_ALL_WINDOWS_FROM_BACK_FROM(w, _z_back_window) -#define FOR_ALL_WINDOWS_FROM_FRONT(w) FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, _z_front_window) - extern Point _cursorpos_drag_start; extern int _scrollbar_start_pos; |