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authoralberth <alberth@openttd.org>2009-11-21 10:10:53 +0000
committeralberth <alberth@openttd.org>2009-11-21 10:10:53 +0000
commit0512761214f42241f830f9f94bf497c47e490cdd (patch)
tree2c0ac0b134815fdee65686d606efeacae0546dcc
parent2750c719ccf27c9808babf9ba51d8153ddb66886 (diff)
downloadopenttd-0512761214f42241f830f9f94bf497c47e490cdd.tar.xz
(svn r18203) -Codechange (r18092): Remove DisplayFlags enum of old widgets.
-rw-r--r--src/widget_type.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/widget_type.h b/src/widget_type.h
index ca428e76a..042206887 100644
--- a/src/widget_type.h
+++ b/src/widget_type.h
@@ -16,58 +16,6 @@
#include "strings_type.h"
#include "gfx_type.h"
-/* How the resize system works:
- First, you need to add a WWT_RESIZEBOX to the widgets, and you need
- to add the flag WDF_RESIZABLE to the window. Now the window is ready
- to resize itself.
- As you may have noticed, all widgets have a RESIZE_XXX in their line.
- This lines controls how the widgets behave on resize. RESIZE_NONE means
- it doesn't do anything. Any other option let's one of the borders
- move with the changed width/height. So if a widget has
- RESIZE_RIGHT, and the window is made 5 pixels wider by the user,
- the right of the window will also be made 5 pixels wider.
- Now, what if you want to clamp a widget to the bottom? Give it the flag
- RESIZE_TB. This is RESIZE_TOP + RESIZE_BOTTOM. Now if the window gets
- 5 pixels bigger, both the top and bottom gets 5 bigger, so the whole
- widgets moves downwards without resizing, and appears to be clamped
- to the bottom. Nice aint it?
- You should know one more thing about this system. Most windows can't
- handle an increase of 1 pixel. So there is a step function, which
- let the windowsize only be changed by X pixels. You configure this
- after making the window, like this:
- w->resize.step_height = 10;
- Now the window will only change in height in steps of 10.
- You can also give a minimum width and height. The default value is
- the default height/width of the window itself. You can change this
- AFTER window - creation, with:
- w->resize.width or w->resize.height.
- That was all.. good luck, and enjoy :) -- TrueLight */
-
-enum DisplayFlags {
- RESIZE_NONE = 0, ///< no resize required
-
- RESIZE_LEFT = 1, ///< left resize flag
- RESIZE_RIGHT = 2, ///< rigth resize flag
- RESIZE_TOP = 4, ///< top resize flag
- RESIZE_BOTTOM = 8, ///< bottom resize flag
-
- RESIZE_LR = RESIZE_LEFT | RESIZE_RIGHT, ///< combination of left and right resize flags
- RESIZE_RB = RESIZE_RIGHT | RESIZE_BOTTOM, ///< combination of right and bottom resize flags
- RESIZE_TB = RESIZE_TOP | RESIZE_BOTTOM, ///< combination of top and bottom resize flags
- RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM, ///< combination of left, right and bottom resize flags
- RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, ///< combination of all resize flags
- RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM, ///< combination of right, top and bottom resize flag
-
- /* The following flags are used by the system to specify what is disabled, hidden, or clicked
- * They are used in the same place as the above RESIZE_x flags, Widget visual_flags.
- * These states are used in exceptions. If nothing is specified, they will indicate
- * Enabled, visible or unclicked widgets*/
- WIDG_DISABLED = 4, ///< widget is greyed out, not available
- WIDG_HIDDEN = 5, ///< widget is made invisible
- WIDG_LOWERED = 6, ///< widget is paint lowered, a pressed button in fact
-};
-DECLARE_ENUM_AS_BIT_SET(DisplayFlags);
-
enum {
WIDGET_LIST_END = -1, ///< indicate the end of widgets' list for vararg functions
};