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author | frosch <frosch@openttd.org> | 2009-05-24 11:39:35 +0000 |
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committer | frosch <frosch@openttd.org> | 2009-05-24 11:39:35 +0000 |
commit | 033748528492fe64b3a5743cebbdcea663188134 (patch) | |
tree | 39572eca276c28cd657d17bc98188e3b0e8a34ef | |
parent | 299f34b32bfb2dbaba2dd0cb8865a16afefa2e85 (diff) | |
download | openttd-033748528492fe64b3a5743cebbdcea663188134.tar.xz |
(svn r16411) -Fix (r16390): Building articulated roadvehicles caused infinite loop due to v->Next() pointing to v itself.
-rw-r--r-- | src/articulated_vehicles.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index 1407ad9d3..d01118acf 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -333,7 +333,7 @@ void AddArticulatedParts(Vehicle *first, VehicleType type) RoadVehicle *front = (RoadVehicle *)v; RoadVehicle *rv = new RoadVehicle(); rv->subtype = 0; - previous->SetNext(u); + previous->SetNext(rv); rv->rcache.first_engine = front->engine_type; rv->rcache.cached_veh_length = 8; // Callback is called when the consist is finished rv->state = RVSB_IN_DEPOT; |