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author | darkvater <darkvater@openttd.org> | 2005-05-11 18:09:12 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-05-11 18:09:12 +0000 |
commit | f3b217db9dd377d2e8e5d28434cc01ffe5c23b3b (patch) | |
tree | 0bdf9703d0122b09634ada7e63132f874e7b3dc5 | |
parent | a72c06d84506c0288f4c53c0ab09d4291c00c25b (diff) | |
download | openttd-f3b217db9dd377d2e8e5d28434cc01ffe5c23b3b.tar.xz |
(svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p
-rw-r--r-- | unmovable_cmd.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/unmovable_cmd.c b/unmovable_cmd.c index 3d4d33129..b492febd6 100644 --- a/unmovable_cmd.c +++ b/unmovable_cmd.c @@ -373,8 +373,9 @@ int32 CmdDestroyCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2) /* Find player that has HQ flooded, and reset their location_of_house */ if (_current_player == OWNER_WATER) { - tile = TILE_FROM_XY(x,y); bool dodelete = false; + tile = TILE_FROM_XY(x,y); + FOR_ALL_PLAYERS(p) { if (p->location_of_house == tile) { dodelete = true; |