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author | SamuXarick <43006711+SamuXarick@users.noreply.github.com> | 2019-03-29 19:00:43 +0000 |
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committer | PeterN <peter@fuzzle.org> | 2019-03-29 19:00:43 +0000 |
commit | ed51fba7eddaa24bbfb099321581a7d04cf2855b (patch) | |
tree | 505b96d808ddb540fede83d12062ef2b3922bfdf | |
parent | 1d14e31be3f9762d179a3a0d9b2a3aad29fdbec4 (diff) | |
download | openttd-ed51fba7eddaa24bbfb099321581a7d04cf2855b.tar.xz |
Change: Dark Blue company and water were indistinguishable in small map. (#7436)
-rw-r--r-- | src/smallmap_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 41848cdf0..df2430105 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -47,7 +47,7 @@ static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land. static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields. static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees. -static const uint8 PC_WATER = 0xCA; ///< Dark blue palette colour for water. +static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water. /** Macro for ordinary entry of LegendAndColour */ #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false} |