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author | frosch <frosch@openttd.org> | 2012-12-19 19:31:18 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-12-19 19:31:18 +0000 |
commit | e428952110f0a7c64bdd9616f8d7a5f61345d441 (patch) | |
tree | f8af923a957f38892efc851c3e3de1ee45d8d085 | |
parent | 5e7f979375427ea310353386a19b849672547dcd (diff) | |
download | openttd-e428952110f0a7c64bdd9616f8d7a5f61345d441.tar.xz |
(svn r24828) -Change: For dedicated servers without blitter ignore the spritecache size setting and always use the minimum.
-rw-r--r-- | src/spritecache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp index 202f2f028..cf09853d1 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -845,7 +845,7 @@ static void GfxInitSpriteCache() { /* initialize sprite cache heap */ int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); - uint target_size = _sprite_cache_size * 1024 * 1024 * max(1, bpp / 8); + uint target_size = (bpp > 0 ? _sprite_cache_size * bpp / 8 : 1) * 1024 * 1024; if (_spritecache_ptr == NULL || _allocated_sprite_cache_size != target_size) { free(_spritecache_ptr); |