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authorplanetmaker <planetmaker@openttd.org>2015-01-26 10:27:51 +0000
committerplanetmaker <planetmaker@openttd.org>2015-01-26 10:27:51 +0000
commite3b53fb67dfd8a64ef9576504fea1145608b73f6 (patch)
treeda095625acaab43996b936387a09a11e1ed42bdd
parent468a54febc974a35f2a9206d48aef7ddb23211ed (diff)
downloadopenttd-e3b53fb67dfd8a64ef9576504fea1145608b73f6.tar.xz
(svn r27126) -Fix [FS#6218] (r26873): Reduce memory footprint of map array by shuffling its variables
-rw-r--r--src/map_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map_type.h b/src/map_type.h
index 9ac1c2b09..4677fcb8c 100644
--- a/src/map_type.h
+++ b/src/map_type.h
@@ -19,8 +19,8 @@
struct Tile {
byte type; ///< The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
byte height; ///< The height of the northern corner.
- byte m1; ///< Primarily used for ownership information
uint16 m2; ///< Primarily used for indices to towns, industries and stations
+ byte m1; ///< Primarily used for ownership information
byte m3; ///< General purpose
byte m4; ///< General purpose
byte m5; ///< General purpose