diff options
author | miham <miham@openttd.org> | 2006-08-19 18:19:41 +0000 |
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committer | miham <miham@openttd.org> | 2006-08-19 18:19:41 +0000 |
commit | d483243379ce7b2d3025edcd2b80522f5b2b47c8 (patch) | |
tree | 97efd6e871b0b2248ce69e72d0b1dbd118d68875 | |
parent | c5cad41e54bfa284e35d07034d0b379302171999 (diff) | |
download | openttd-d483243379ce7b2d3025edcd2b80522f5b2b47c8.tar.xz |
(svn r5954) WebTranslator2 update to 2006-08-19 20:17:26
dutch - 54 fixed by webfreakz (54)
french - 74 fixed by glx (74)
hungarian - 79 fixed by miham (79)
norwegian - 2 fixed by oletk (2)
polish - 1 changed by meush (1)
portuguese - 15 fixed by izhirahider (15)
-rw-r--r-- | lang/dutch.txt | 64 | ||||
-rw-r--r-- | lang/french.txt | 84 | ||||
-rw-r--r-- | lang/hungarian.txt | 89 | ||||
-rw-r--r-- | lang/norwegian.txt | 12 | ||||
-rw-r--r-- | lang/polish.txt | 12 | ||||
-rw-r--r-- | lang/portuguese.txt | 25 |
6 files changed, 285 insertions, 1 deletions
diff --git a/lang/dutch.txt b/lang/dutch.txt index 3c450db96..09846f6e5 100644 --- a/lang/dutch.txt +++ b/lang/dutch.txt @@ -604,6 +604,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklein STR_022A_GENERATE_RANDOM_LAND :{BLACK}Genereer willekeurig land STR_022B_RESET_LANDSCAPE :{BLACK}Verwijder landschap STR_022C_RESET_LANDSCAPE :{WHITE}Verwijder landschap +STR_LOAD_GAME_HEIGHTMAP :{WHITE}Gebruik hoogtekaart +STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Gebruik hoogtekaart STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Weet je zeker dat je het land wilt verwijderen? STR_022E_LANDSCAPE_GENERATION :{BLACK}Landschapproductie STR_022F_TOWN_GENERATION :{BLACK}Stadproductie @@ -716,6 +718,7 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sla scen STR_0298_LOAD_SCENARIO :{WHITE}Scenario openen STR_0299_SAVE_SCENARIO :{WHITE}Scenario opslaan STR_029A_PLAY_SCENARIO :{BLACK}Scenario spelen +STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start een nieuw spel, gebruik een hoogtekaart als landschap STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Weet je zeker dat je dit scenario wilt sluiten? STR_029C_QUIT_EDITOR :{WHITE}Sluit editor STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan alleen in steden met bevolking van meer dan 1200 gebouwd worden @@ -1039,7 +1042,21 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Minimum STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duur van foutmeldingen: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Geef het inwoneraantal bij een stad weer: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Onzichtbare bomen (met transparante gebouwen): {ORANGE}{STRING} + +STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land generator: {ORANGE}{STRING} +STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Origineel STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Sneeuwhoogte: {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Erg vlak +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :vlak +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Ruig +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Erg ruig +STR_CONFIG_PATCHES_TREE_PLACER_NONE :Geen +STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Origineel +STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Verbeterd +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Heightmap draaiing: {ORANGE}{STRING} +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Tegen de klok +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Met de klok mee + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maximale stationsomvang: {ORANGE}{STRING} {RED}Pas op: Hoge waarde vertraagt spel STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Helikopters automatisch repareren op helipads: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Verbind de landschaptoolbar met de trein/weg/water/vliegveld toolbars: {ORANGE}{STRING} @@ -1434,6 +1451,16 @@ STR_NETWORK_SEND :{BLACK}Verstuur STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-grootte van de kaart: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-grootte van de kaart: {ORANGE}{STRING} + +##### PNG-MAP-Loader + +STR_PNGMAP_ERROR :{WHITE}Kan landschap uit PNG niet laden... +STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...bestand niet gevonden. +STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kon plaatje niet omzetten. 8 óf 24-bit PNG benodigd. +STR_PNGMAP_ERR_MISC :{WHITE}...er ging iets fout. Sorry. (waarschijnlijk corrupt bestand) + +STR_BMPMAP_ERROR :{WHITE}Kan het landschap uit de BMP niet laden... + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Kosten: {CURRENCY} STR_0801_COST :{RED}Kosten: {CURRENCY} @@ -1757,6 +1784,7 @@ STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Sla het STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Selecteer nieuw speltype STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Selecteer scenario (groen), vooraf ingesteld spel (blauw), or willekeurig nieuw spel STR_4010_GENERATE_RANDOM_NEW_GAME :Genereer willekeurig nieuw spel +STR_4011_LOAD_HEIGHTMAP :{WHITE}Laad Heightmap ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}{STRING} in de weg @@ -2863,6 +2891,42 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Kosten: STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capaciteit: {GOLD}{COMMA} passagiers, {COMMA} zakken post STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Aangedreven wagons: {GOLD}+{POWER}{BLACK} Gewicht: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + +STR_GENERATE :{WHITE}Creeër +STR_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal voor terrein creatie +STR_RANDOM_SEED :{BLACK}Willekeurig getal +STR_RANDOM_SEED_HELP :{BLACK}Klik voor een willekeurig getal +STR_LAND_GENERATOR :{BLACK}Land generator: +STR_TREE_PLACER :{BLACK}Bos algoritme: +STR_TERRAIN_TYPE :{BLACK}Terrein type: +STR_SMOOTHNESS :{BLACK}Vlakte: +STR_SNOW_LINE_HEIGHT :{BLACK}Sneeuwlijn hoogte: +STR_DATE :{BLACK}Datum: +STR_NUMBER_OF_TOWNS :{BLACK}Aantal steden: +STR_NUMBER_OF_INDUSTRIES :{BLACK}Aantal Industrieën: +STR_GENERATE_DATE :{BLACK}{DATE_LONG} +STR_SNOW_LINE_UP :{BLACK}Verschuif de sneeuwlijn één omhoog +STR_SNOW_LINE_DOWN :{BLACK}Verschuif de sneeuwlijn één naar beneden +STR_SNOW_LINE_QUERY_CAPT :{WHITE}Verander sneeuwlijn hoogte +STR_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar +STR_SNOW_LINE_HEIGHT_NUM :{NUM} +STR_HEIGHTMAP_SIZE :{BLACK}Grootte: {ORANGE}{NUM} x {NUM} +STR_GENERATION_WORLD :{WHITE}Wereld creeren +STR_GENERATION_ABORT :{BLACK}Stop +STR_GENERATION_ABORT_CAPTION :{WHITE}Stop Wereld Generatie +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Weet je zeker dat je de actie wilt stoppen? +STR_PROGRESS :{WHITE}{NUM}% compleet +STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} +STR_TREE_GENERATION :{BLACK}Bos plaatsing +STR_CLEARING_TILES :{BLACK}Ruig en +STR_PREPARING_GAME :{BLACK}Voorbereiden spel +STR_SE_FLAT_WORLD :{WHITE}Vlak land +STR_SE_RANDOM_LAND :{WHITE}Willekeurig land +STR_SE_NEW_WORLD :{BLACK}Creeër nieuw scenario +STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander hoogte van vlak land +STR_FLAT_WORLD_HEIGHT_NUM :{NUM} + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Klein STR_CITY_AIRPORT :{BLACK}Stad diff --git a/lang/french.txt b/lang/french.txt index b4d6730ae..14b823eed 100644 --- a/lang/french.txt +++ b/lang/french.txt @@ -605,6 +605,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer STR_022A_GENERATE_RANDOM_LAND :{BLACK}Générer une terre aléatoire STR_022B_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain STR_022C_RESET_LANDSCAPE :{WHITE}Réinitialiser le terrain +STR_LOAD_GAME_HEIGHTMAP :{WHITE}Utiliser une carte d'altitude +STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utiliser une carte d'altitude STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Voulez-vous vraiment réinitialiser le terrain? STR_022E_LANDSCAPE_GENERATION :{BLACK}Créer le terrain STR_022F_TOWN_GENERATION :{BLACK}Créer les villes @@ -717,6 +719,8 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sauvegar STR_0298_LOAD_SCENARIO :{WHITE}Charger Scénario STR_0299_SAVE_SCENARIO :{WHITE}Sauvegarder Scénario STR_029A_PLAY_SCENARIO :{BLACK}Jouer Scénario +STR_PLAY_HEIGHTMAP :{BLACK}Jouer une carte d'altitude +STR_PLAY_HEIGHTMAP_HINT :{BLACK}Démarrer une nouvelle partie, utilisant une carte d'altitude comme paysage STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Voulez-vous vraiment quitter ce scénario ? STR_029C_QUIT_EDITOR :{WHITE}Quitter Éditeur STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...peut seulement ętre construit dans des villes ayant une population d'au moins 1200 habitants @@ -1040,7 +1044,27 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Argent STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Temps d'affichage des messages d'erreur: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Afficher la population d'une ville dans son label : {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Arbres invisibles (quand les bâtiments sont transparents) : {ORANGE}{STRING} + +STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Générateur de terrain : {ORANGE}{STRING} +STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Original +STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis +STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Distances max depuis les bords pour les Raffineries {ORANGE}{STRING} STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Altitude d'enneigement: {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Rugosité du terrain (TerraGenesis seulement) : {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Trčs lisse +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Lisse +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Rugueux +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Trčs rugueux +STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Algorithme de placement des arbres: {ORANGE}{STRING} +STR_CONFIG_PATCHES_TREE_PLACER_NONE :Aucun +STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Original +STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Amélioré +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Rotation de la carte d'altitude: {ORANGE}{STRING} +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Anti-horaire +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Horaire +STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL :{LTBLUE}Intervalle de mise ŕ jour de la progression : {ORANGE}{STRING} ms +STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Le terrain d'un scénario plat a pour altitude : {ORANGE}{STRING} + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Etendue max. des stations: {ORANGE}{STRING} {RED}Attention: Valeur élevée = jeu lent STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Entretenir automatiquement les hélicoptčres ŕ l'heliport: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Relier la barre d'outils Paysage avec celle des rails/routes/eau et aéroport: {ORANGE}{STRING} @@ -1435,6 +1459,17 @@ STR_NETWORK_SEND :{BLACK}Envoyer STR_CONFIG_PATCHES_MAP_X :{LTBLUE}Taille X de la carte : {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Taille Y de la carte : {ORANGE}{STRING} + +##### PNG-MAP-Loader + +STR_PNGMAP_ERROR :{WHITE}Chargement du paysage depuis PNG impossible... +STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fichier non trouvé. +STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ne peut pas convertir le type d'image. Image PNG 8 ou 24-bit nécessaire. +STR_PNGMAP_ERR_MISC :{WHITE}...quelque chose s'est mal passé. Désolé. (le fichier est probablement corrompu) + +STR_BMPMAP_ERROR :{WHITE}Chargement du paysage depuis BMP impossible... +STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ne peut pas convertir le type d'image. + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Coűt: {CURRENCY} STR_0801_COST :{RED}Coűt: {CURRENCY} @@ -1758,6 +1793,7 @@ STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Sauvegar STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Choix du type de partie STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Choisir un scénario (vert), une partie préparée (bleu), ou une partie aléatoire STR_4010_GENERATE_RANDOM_NEW_GAME :Générer une partie aléatoirement +STR_4011_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}{STRING} présente @@ -2864,6 +2900,54 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Prix: {G STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacité: {GOLD}{COMMA} passagers, {COMMA} sacs de courrier STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Wagons Motorisés: {GOLD}+{POWER}{BLACK} Poids: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + +STR_GENERATE :{WHITE}Générer +STR_WORLD_GENERATION_CAPTION :{WHITE}Génération du terrain +STR_LAND_GENERATOR :{BLACK}Générateur de terrain : +STR_TREE_PLACER :{BLACK}Algorithme de placement des arbres : +STR_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude : +STR_TERRAIN_TYPE :{BLACK}Type de terrain : +STR_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer : +STR_SMOOTHNESS :{BLACK}Douceur : +STR_SNOW_LINE_HEIGHT :{BLACK}Altitude d'enneigement : +STR_DATE :{BLACK}Date: +STR_NUMBER_OF_TOWNS :{BLACK}No. de villes : +STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'industries : +STR_GENERATE_DATE :{BLACK}{DATE_LONG} +STR_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement +STR_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement +STR_SNOW_LINE_QUERY_CAPT :{WHITE}Modifier l'altitude d'enneigement +STR_START_DATE_QUERY_CAPT :{WHITE}Modifier l'année de départ +STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Avertissement de redimensionnement +STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Trop redimensionner la carte source n'est pas recommandé. Continuer la génération ? +STR_SNOW_LINE_HEIGHT_NUM :{NUM} +STR_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude : +STR_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM} +STR_GENERATION_WORLD :{WHITE}Génération du terrain... +STR_GENERATION_ABORT :{BLACK}Annuler +STR_GENERATION_ABORT_CAPTION :{WHITE}Annuler la génération du terrain +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez-vous vraiment annuler la génération ? +STR_PROGRESS :{WHITE}{NUM}% terminé +STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} +STR_WORLD_GENERATION :{BLACK}Génération du terrain +STR_TREE_GENERATION :{BLACK}Génération des arbres +STR_UNMOVABLE_GENERATION :{BLACK}Génération des non-déplacables +STR_CLEARING_TILES :{BLACK}Génération des zones rugueuses et pierreuses +STR_SETTINGUP_GAME :{BLACK}Configuration du jeu +STR_PREPARING_GAME :{BLACK}Préparation du jeu +STR_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé +STR_SE_FLAT_WORLD :{WHITE}Terrain plat +STR_SE_FLAT_WORLD_TIP :{BLACK}Génére un terrain plat +STR_SE_RANDOM_LAND :{WHITE}Terrain aléatoire +STR_SE_NEW_WORLD :{BLACK}Créer un nouveau scénario +STR_SE_CAPTION :{WHITE}Type de scénario +STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Diminuer l'altitude du terrain plat +STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Augmenter l'altitude du terrain plat +STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Modifier l'altitude du terrain plat +STR_FLAT_WORLD_HEIGHT :{BLACK}Altitude du terrain plat : +STR_FLAT_WORLD_HEIGHT_NUM :{NUM} + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Petit STR_CITY_AIRPORT :{BLACK}Urbain diff --git a/lang/hungarian.txt b/lang/hungarian.txt index 6122100ba..f0f5d2cfd 100644 --- a/lang/hungarian.txt +++ b/lang/hungarian.txt @@ -669,6 +669,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Az emele STR_022A_GENERATE_RANDOM_LAND :{BLACK}Véletlenszerű táj készítése STR_022B_RESET_LANDSCAPE :{BLACK}A táj törlése STR_022C_RESET_LANDSCAPE :{WHITE}Táj törlése +STR_LOAD_GAME_HEIGHTMAP :{WHITE}Magasságtérkép használata +STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Magasságtérkép használata STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Biztosan le akarod törölni az egész tájat? STR_022E_LANDSCAPE_GENERATION :{BLACK}Táj szerkesztése STR_022F_TOWN_GENERATION :{BLACK}Városkészítés @@ -781,6 +783,8 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Pálya be STR_0298_LOAD_SCENARIO :{WHITE}Pálya betöltése STR_0299_SAVE_SCENARIO :{WHITE}Pálya mentése STR_029A_PLAY_SCENARIO :{BLACK}Játék saját pályán +STR_PLAY_HEIGHTMAP :{BLACK}Magasságtérképen játszás +STR_PLAY_HEIGHTMAP_HINT :{BLACK}Új játékot kezd egy magasságtérkép alapján STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Biztosan abba akarod hagyni a pálya szerkesztését ? STR_029C_QUIT_EDITOR :{WHITE}Kilépés a szerkesztőből STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...csak 1200-nál nagyobb lakosságú városokba építhető @@ -1104,7 +1108,27 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Automat STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Hibaüzenetek megjelenítési ideje: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Mutassa a lakosságot a feliratban: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Láthatatlan fák (átlátszó épületekkel): {ORANGE}{STRING} + +STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Térkép generálás: {ORANGE}{STRING} +STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Eredeti +STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis +STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Olajfinomítók max távolsága a szélektől {ORANGE}{STRING} STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Hóhatár magassága: {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}A terep durvasága (csak TerraGenesisnél) : {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Nagyon sima +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Sima +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Durva +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Nagyon durva +STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Fa-elhelyező módszer: {ORANGE}{STRING} +STR_CONFIG_PATCHES_TREE_PLACER_NONE :Nincs +STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Eredeti +STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Javított +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Magasságtérkép forgatása: {ORANGE}{STRING} +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Órairánnyal szemben +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Órairányban +STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL :{LTBLUE}Folyamatjelző frissítése: {ORANGE}{STRING} ms +STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}A sima térképhez hozzáadandó magasság: {ORANGE}{STRING} + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Állomások legnagyobb kiterjedése: {ORANGE}{STRING} {RED}Figyelem: magas érték lelassítja a játékot STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Helikopterek automatikus javítása a helikopter-leszállókon: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Tájrendező eszköztár megnyitása a közúti/vasúti/vízi/légi eszköztárakkal: {ORANGE}{STRING} @@ -1499,6 +1523,17 @@ STR_NETWORK_SEND :{BLACK}Elküld STR_CONFIG_PATCHES_MAP_X :{LTBLUE}ÉK-DNY térképszélesség: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}ÉNY-DK térképszélesség: {ORANGE}{STRING} + +##### PNG-MAP-Loader + +STR_PNGMAP_ERROR :{WHITE}NEm tudom a térképet betölteni a PNG-ből... +STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fájl nem található. +STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nem tudtam konverálni a kép típusát. 8 vagy 24-bites PNG kép kell. +STR_PNGMAP_ERR_MISC :{WHITE}...valami nem igazán sikerült. Bocs. (talán sérült a fájl) + +STR_BMPMAP_ERROR :{WHITE}Nem sikerült a térkép betöltése a BMP-ből... +STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nem sikerült a képtípust konvertálni. + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}{CURRENCY} kiadás STR_0801_COST :{RED}{CURRENCY} kiadás @@ -1822,6 +1857,7 @@ STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}A játék STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Az új játék típusa STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Válassz egy pályát (zöld), előre beállított játékot (kék) vagy véletlenszerű új játékot STR_4010_GENERATE_RANDOM_NEW_GAME :Véletlenszerű új játék +STR_4011_LOAD_HEIGHTMAP :{WHITE}Magasságtérkép betöltése ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}...{STRING} van az útban @@ -2965,6 +3001,59 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Ár: {GOL STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacitás: {GOLD}{COMMA} utas, {COMMA} csomag levél STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Meghajtott vagonok: {GOLD}+{POWER}{BLACK} Súly: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + +STR_GENERATE :{WHITE}Generál +STR_RANDOM :{BLACK}Véletlenszerűen +STR_RANDOM_HELP :{BLACK}Megváltoztatja a térképgenerálásnál használt véletlen alapszámot +STR_WORLD_GENERATION_CAPTION :{WHITE}Térkép létrehozása +STR_RANDOM_SEED :{BLACK}Véletlen alapszám: +STR_RANDOM_SEED_HELP :{BLACK}Kattints ide a véletlen alapszám beírásához +STR_LAND_GENERATOR :{BLACK}Térkép generátor: +STR_TREE_PLACER :{BLACK}Fa algoritmus: +STR_HEIGHTMAP_ROTATION :{BLACK}Magasságtérkép elforgatása: +STR_TERRAIN_TYPE :{BLACK}Tereptípus: +STR_QUANTITY_OF_SEA_LAKES :{BLACK}Tengerszint: +STR_SMOOTHNESS :{BLACK}Simaság: +STR_SNOW_LINE_HEIGHT :{BLACK}Hóhatár: +STR_DATE :{BLACK}Dátum: +STR_NUMBER_OF_TOWNS :{BLACK}Várossűrűség: +STR_NUMBER_OF_INDUSTRIES :{BLACK}Iparsűrűség: +STR_GENERATE_DATE :{BLACK}{DATE_LONG} +STR_SNOW_LINE_UP :{BLACK}A hóhatár eggyel megnövelése +STR_SNOW_LINE_DOWN :{BLACK}A hóhatár eggyel csökkentése +STR_SNOW_LINE_QUERY_CAPT :{WHITE}Hóhatár megváltoztatása +STR_START_DATE_QUERY_CAPT :{WHITE}Kezdő év megváltoztatása +STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Átméretezési figyelmeztetés +STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}A forrás térkép túlságosan nagy mértékű átméretezése nem javasolt. Folytatod mégis? +STR_SNOW_LINE_HEIGHT_NUM :{NUM} +STR_HEIGHTMAP_NAME :{BLACK}Magasságtérkép neve: +STR_HEIGHTMAP_SIZE :{BLACK}Méret: {ORANGE}{NUM} x {NUM} +STR_GENERATION_WORLD :{WHITE}Térkép létrehozása... +STR_GENERATION_ABORT :{BLACK}Félbeszakít +STR_GENERATION_ABORT_CAPTION :{WHITE}Megszakítja a térkép létrehozását +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Tényleg meg akarod szakítani a térkép generálását? +STR_PROGRESS :{WHITE}{NUM}% kész +STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} +STR_WORLD_GENERATION :{BLACK}Térkép létrehozása +STR_TREE_GENERATION :{BLACK}Fák generálás +STR_UNMOVABLE_GENERATION :{BLACK}Világítótornyok létrehozása +STR_CLEARING_TILES :{BLACK}Durva és köves területek generálása +STR_SETTINGUP_GAME :{BLACK}Játék beállítása +STR_PREPARING_TILELOOP :{BLACK}Mezők véglegesítése +STR_PREPARING_GAME :{BLACK}Játék előkészítése +STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ez a módosítás megváltoztatta a nehézségi szintet egyedire. +STR_SE_FLAT_WORLD :{WHITE}Lapos térkép +STR_SE_FLAT_WORLD_TIP :{BLACK}Lapos térképet generál +STR_SE_RANDOM_LAND :{WHITE}Véletlen térkép +STR_SE_NEW_WORLD :{BLACK}Új küldetés létrehozása +STR_SE_CAPTION :{WHITE}Küldetés típusa +STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Csökkenti eggyel a sima terep magasságát +STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Növeli eggyel a sima terep magasságát +STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Sima terem magasságát változtatja +STR_FLAT_WORLD_HEIGHT :{BLACK}Sima terep magassága: +STR_FLAT_WORLD_HEIGHT_NUM :{NUM} + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Kicsi STR_CITY_AIRPORT :{BLACK}Városi diff --git a/lang/norwegian.txt b/lang/norwegian.txt index e53759d2a..01a12b2ba 100644 --- a/lang/norwegian.txt +++ b/lang/norwegian.txt @@ -1039,7 +1039,9 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autofor STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Varighet til feilmelding: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Vis byers befolkning i tittel: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Usynlige trćr (med gjennomsiktige bygninger): {ORANGE}{STRING} + STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snřhřyde: {ORANGE}{STRING} + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maks stasjonspedning: {ORANGE}{STRING} {RED}Advarsel: Hřy instilling gir treger spill STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Utfřr service pĺ helikopter automatisk pĺ helikopterlandingsteder: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Koble landskap verktřylinjen til tog/vei/vann/flyplass verktřylinjene: {ORANGE}{STRING} @@ -1434,6 +1436,11 @@ STR_NETWORK_SEND :{BLACK}Send STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-střrrelse pĺ kart: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-střrrelse pĺ kart: {ORANGE}{STRING} + +##### PNG-MAP-Loader + + + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Kostnad: {CURRENCY} STR_0801_COST :{RED}Kostnad: {CURRENCY} @@ -2529,6 +2536,8 @@ STR_886F_TRANSFER :{BLACK}Overfřr STR_TRAIN_STOPPING :{RED}Stopper STR_TRAIN_STOPPING_VEL :{RED}Stopper, {VELOCITY} STR_INCOMPATIBLE_RAIL_TYPES :Inkompatible jernbanetyper +STR_TRAIN_NO_POWER :{RED}Ingen strřm +STR_TRAIN_START_NO_CATENARY :Dette sporet mangler et kjede, sĺ toget kan ikke starte ##id 0x9000 STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Kjřretřy i veien @@ -2861,6 +2870,9 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Kostnad: STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapasitet: {GOLD}{COMMA} passasjerer, {COMMA} sekker post STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Lokomotivvogner: {GOLD}+{POWER}{BLACK} Vekt: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Liten STR_CITY_AIRPORT :{BLACK}By diff --git a/lang/polish.txt b/lang/polish.txt index 4575c5461..7bbcd8999 100644 --- a/lang/polish.txt +++ b/lang/polish.txt @@ -1126,7 +1126,9 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Min. il STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Czas trwania komunikatu o bledzie: {ORANGE}{STRING} sekund{P a y ""} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Pokaz populacje miasta w jego nazwie: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Niewidoczne drzewa (i przezroczyste budynki): {ORANGE}{STRING} + STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Wysokosc granicy wiecznych sniegow: {ORANGE}{STRING} + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maks. wielkosc stacji: {ORANGE}{STRING} {RED}Uwaga: Duze wartosci spowalniaja gre STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na ladowiskach: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przylacz pasek narzedzi edycji krajobrazu do paska narzedzi srodkow transportu: {ORANGE}{STRING} @@ -1521,6 +1523,11 @@ STR_NETWORK_SEND :{BLACK}Wyslij STR_CONFIG_PATCHES_MAP_X :{LTBLUE}Rozmiar mapy X: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Rozmiar mapy Y: {ORANGE}{STRING} + +##### PNG-MAP-Loader + + + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Koszt: {CURRENCY} STR_0801_COST :{RED}Koszt: {CURRENCY} @@ -2873,7 +2880,7 @@ STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Eksplozja rafineri blisko {TOWN}! STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Fabryka zniszczona w podejrzanych okolicznosciach w poblizu {TOWN}! STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' wyladowalo blisko {TOWN}! -STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Obsuniecie sie ziemii nad kopalnia pozostawilo pas zniszczenia blisko {TOWN}! +STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Tapniecie przy kopalni pozostawilo pas zniszczenia blisko {TOWN}! STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Powodz!{}Przynajmniej {COMMA} zaginelo lub utonelo w czasie powodzi! STR_BRIBE_FAILED :{WHITE}Twoja lapowka zostala @@ -2992,6 +2999,9 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Koszt: { STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Ladownosc: {GOLD}{COMMA} pasazerow, {COMMA} paczek poczty STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Moc: {GOLD}+{POWER}{BLACK} Waga: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Male STR_CITY_AIRPORT :{BLACK}Miejskie diff --git a/lang/portuguese.txt b/lang/portuguese.txt index ba325b34a..0c641664c 100644 --- a/lang/portuguese.txt +++ b/lang/portuguese.txt @@ -1039,7 +1039,12 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Dinheir STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duraçăo das mensagens de erro: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Mostra populaçăo da cidade na janela da cidade: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Árvores invisíveis (com edifícios transparentes): {ORANGE}{STRING} + +STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Original STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Altura da linha de neve: {ORANGE}{STRING} +STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Original +STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Melhorado + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Tamanho máx. de estaçőes: {ORANGE}{STRING} {RED}Valores altos tornam o jogo lento! STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Manutençăo automática de helicópteros em heliportos: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligar barra de ferramentas de paisagem ŕs barras de ferramentas de carris/estradas/vias aquáticas/aeroportos: {ORANGE}{STRING} @@ -1434,6 +1439,12 @@ STR_NETWORK_SEND :{BLACK}Enviar STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-tamanho do mapa: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-tamanho do mapa: {ORANGE}{STRING} + +##### PNG-MAP-Loader + +STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...ficheiro năo encontrado. + + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Custo: {CURRENCY} STR_0801_COST :{RED}Custo: {CURRENCY} @@ -2863,6 +2874,20 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Custo: { STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacidade: {GOLD}{COMMA} passageiros, {COMMA} sacos de correio STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagőes Motorizados: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + +STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar: +STR_DATE :{BLACK}Data: +STR_NUMBER_OF_TOWNS :{BLACK}Num. de cidades: +STR_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias: +STR_GENERATE_DATE :{BLACK}{DATE_LONG} +STR_SNOW_LINE_HEIGHT_NUM :{NUM} +STR_PROGRESS :{WHITE}{NUM}% completo +STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} +STR_PREPARING_GAME :{BLACK}A preparar jogo +STR_SE_CAPTION :{WHITE}Tipo de cenário +STR_FLAT_WORLD_HEIGHT_NUM :{NUM} + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Pequeno STR_CITY_AIRPORT :{BLACK}Cidade |