diff options
author | Patric Stout <truebrain@openttd.org> | 2020-12-05 21:57:47 +0100 |
---|---|---|
committer | Patric Stout <github@truebrain.nl> | 2020-12-15 15:46:39 +0100 |
commit | d15dc9f40f5a20bff452547a2dcb15231f9f969d (patch) | |
tree | 7b8d88635c048d906cbb6358007fb26055e24410 | |
parent | 2da07f76154d841bcfe9aaff4833144550186deb (diff) | |
download | openttd-d15dc9f40f5a20bff452547a2dcb15231f9f969d.tar.xz |
Add: support for emscripten (play-OpenTTD-in-the-browser)
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
-rw-r--r-- | .github/workflows/ci-build.yml | 49 | ||||
-rw-r--r-- | CMakeLists.txt | 37 | ||||
-rw-r--r-- | cmake/Options.cmake | 8 | ||||
-rw-r--r-- | os/emscripten/Dockerfile | 4 | ||||
-rw-r--r-- | os/emscripten/README.md | 40 | ||||
-rw-r--r-- | os/emscripten/cmake/FindLibLZMA.cmake | 20 | ||||
-rw-r--r-- | os/emscripten/cmake/FindPNG.cmake | 7 | ||||
-rw-r--r-- | os/emscripten/cmake/FindSDL2.cmake | 7 | ||||
-rw-r--r-- | os/emscripten/cmake/FindZLIB.cmake | 7 | ||||
-rw-r--r-- | os/emscripten/emsdk-liblzma.patch | 213 | ||||
-rwxr-xr-x | os/emscripten/loading.png | bin | 0 -> 4824 bytes | |||
-rw-r--r-- | os/emscripten/pre.js | 93 | ||||
-rw-r--r-- | os/emscripten/shell.html | 205 | ||||
-rw-r--r-- | src/fontcache.cpp | 3 | ||||
-rw-r--r-- | src/gfx_type.h | 8 | ||||
-rw-r--r-- | src/ini.cpp | 7 | ||||
-rw-r--r-- | src/network/core/address.cpp | 10 | ||||
-rw-r--r-- | src/network/core/os_abstraction.h | 24 | ||||
-rw-r--r-- | src/network/network.cpp | 11 | ||||
-rw-r--r-- | src/network/network_content.cpp | 15 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 17 | ||||
-rw-r--r-- | src/openttd.cpp | 14 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 7 | ||||
-rw-r--r-- | src/video/sdl2_v.cpp | 45 | ||||
-rw-r--r-- | src/video/sdl2_v.h | 5 |
25 files changed, 844 insertions, 12 deletions
diff --git a/.github/workflows/ci-build.yml b/.github/workflows/ci-build.yml index 31d0b511d..8794b79da 100644 --- a/.github/workflows/ci-build.yml +++ b/.github/workflows/ci-build.yml @@ -10,6 +10,55 @@ env: CTEST_OUTPUT_ON_FAILURE: 1 jobs: + emscripten: + name: Emscripten + + runs-on: ubuntu-20.04 + container: + # If you change this version, change the number in the cache step too. + image: emscripten/emsdk:2.0.10 + + steps: + - name: Checkout + uses: actions/checkout@v2 + + - name: Setup cache + uses: actions/cache@v2 + with: + path: /emsdk/upstream/emscripten/cache + key: 2.0.10-${{ runner.os }} + + - name: Build (host tools) + run: | + mkdir build-host + cd build-host + + echo "::group::CMake" + cmake .. -DOPTION_TOOLS_ONLY=ON + echo "::endgroup::" + + echo "::group::Build" + echo "Running on $(nproc) cores" + make -j$(nproc) tools + echo "::endgroup::" + + - name: Install GCC problem matcher + uses: ammaraskar/gcc-problem-matcher@master + + - name: Build + run: | + mkdir build + cd build + + echo "::group::CMake" + emcmake cmake .. -DHOST_BINARY_DIR=../build-host + echo "::endgroup::" + + echo "::group::Build" + echo "Running on $(nproc) cores" + emmake make -j$(nproc) + echo "::endgroup::" + linux: name: Linux diff --git a/CMakeLists.txt b/CMakeLists.txt index 15c6e03c0..ca2284ffc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,6 +15,10 @@ if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Debug) endif() +if (EMSCRIPTEN) + set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/os/emscripten/cmake") +endif() + set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake") set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9) @@ -232,6 +236,39 @@ if(APPLE) ) endif() +if(EMSCRIPTEN) + add_library(WASM::WASM INTERFACE IMPORTED) + + # Allow heap-growth, and start with a bigger memory size. + target_link_libraries(WASM::WASM INTERFACE "-s ALLOW_MEMORY_GROWTH=1") + target_link_libraries(WASM::WASM INTERFACE "-s INITIAL_MEMORY=33554432") + + # Export functions to Javascript. + target_link_libraries(WASM::WASM INTERFACE "-s EXPORTED_FUNCTIONS='[\"_main\", \"_em_openttd_add_server\"]' -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]'") + + # Preload all the files we generate during build. + # As we do not compile with FreeType / FontConfig, we also have no way to + # render several languages (like Chinese, ..), so where do you draw the + # line what languages to include and which not? In the end, especially as + # the more languages you add the slower downloading becomes, we decided to + # only ship the English language. + target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/baseset@/baseset") + target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/lang/english.lng@/lang/english.lng") + target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai") + target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game") + + # We use IDBFS for persistent storage. + target_link_libraries(WASM::WASM INTERFACE "-lidbfs.js") + + # Use custom pre-js and shell.html. + target_link_libraries(WASM::WASM INTERFACE "--pre-js ${CMAKE_SOURCE_DIR}/os/emscripten/pre.js") + target_link_libraries(WASM::WASM INTERFACE "--shell-file ${CMAKE_SOURCE_DIR}/os/emscripten/shell.html") + + # Build the .html (which builds the .js, .wasm, and .data too). + set_target_properties(openttd PROPERTIES SUFFIX ".html") + target_link_libraries(openttd WASM::WASM) +endif() + if(NOT PERSONAL_DIR STREQUAL "(not set)") add_definitions( -DWITH_PERSONAL_DIR diff --git a/cmake/Options.cmake b/cmake/Options.cmake index 977d54f06..c94a193b3 100644 --- a/cmake/Options.cmake +++ b/cmake/Options.cmake @@ -55,7 +55,13 @@ function(set_options) option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF) option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS}) option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON) - option(OPTION_USE_THREADS "Use threads" ON) + if(EMSCRIPTEN) + # Although pthreads is supported, it is not in a way yet that is + # useful for us. + option(OPTION_USE_THREADS "Use threads" OFF) + else() + option(OPTION_USE_THREADS "Use threads" ON) + endif() option(OPTION_USE_NSIS "Use NSIS to create windows installer; enable only for stable releases" OFF) option(OPTION_TOOLS_ONLY "Build only tools target" OFF) option(OPTION_DOCS_ONLY "Build only docs target" OFF) diff --git a/os/emscripten/Dockerfile b/os/emscripten/Dockerfile new file mode 100644 index 000000000..1278a088f --- /dev/null +++ b/os/emscripten/Dockerfile @@ -0,0 +1,4 @@ +FROM emscripten/emsdk + +COPY emsdk-liblzma.patch / +RUN cd /emsdk/upstream/emscripten && patch -p1 < /emsdk-liblzma.patch diff --git a/os/emscripten/README.md b/os/emscripten/README.md new file mode 100644 index 000000000..4c5d7508c --- /dev/null +++ b/os/emscripten/README.md @@ -0,0 +1,40 @@ +## How to build with Emscripten + +Building with Emscripten works with emsdk 2.0.10 and above. + +Currently there is no LibLZMA support upstream; for this we suggest to apply +the provided patch in this folder to your emsdk installation. + +For convenience, a Dockerfile is supplied that does this patches for you +against upstream emsdk docker. Best way to use it: + +Build the docker image: +``` + docker build -t emsdk-lzma . +``` + +Build the host tools first: +``` + mkdir build-host + docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build-host emsdk-lzma cmake .. -DOPTION_TOOLS_ONLY=ON + docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build-host emsdk-lzma make -j5 tools +``` + +Next, build the game with emscripten: + +``` + mkdir build + docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build emsdk-lzma emcmake cmake .. -DHOST_BINARY_DIR=$(pwd)/build-host -DCMAKE_BUILD_TYPE=RelWithDebInfo -DOPTION_USE_ASSERTS=OFF + docker run -it --rm -v $(pwd):$(pwd) -u $(id -u):$(id -g) --workdir $(pwd)/build emsdk-lzma emmake make -j5 +``` + +And now you have in your build folder files like "openttd.html". + +To run it locally, you would have to start a local webserver, like: + +``` + cd build + python3 -m http.server +```` + +Now you can play the game via http://127.0.0.1:8000/openttd.html . diff --git a/os/emscripten/cmake/FindLibLZMA.cmake b/os/emscripten/cmake/FindLibLZMA.cmake new file mode 100644 index 000000000..99d1ca640 --- /dev/null +++ b/os/emscripten/cmake/FindLibLZMA.cmake @@ -0,0 +1,20 @@ +# LibLZMA is a recent addition to the emscripten SDK, so it is possible +# someone hasn't updated his SDK yet. Test out if the SDK supports LibLZMA. +include(CheckCXXSourceCompiles) +set(CMAKE_REQUIRED_FLAGS "-sUSE_LIBLZMA=1") + +check_cxx_source_compiles(" + #include <lzma.h> + int main() { return 0; }" + LIBLZMA_FOUND +) + +if (LIBLZMA_FOUND) + add_library(LibLZMA::LibLZMA INTERFACE IMPORTED) + set_target_properties(LibLZMA::LibLZMA PROPERTIES + INTERFACE_COMPILE_OPTIONS "-sUSE_LIBLZMA=1" + INTERFACE_LINK_LIBRARIES "-sUSE_LIBLZMA=1" + ) +else() + message(WARNING "You are using an emscripten SDK without LibLZMA support. Many savegames won't be able to load in OpenTTD. Please apply 'emsdk-liblzma.patch' to your local emsdk installation.") +endif() diff --git a/os/emscripten/cmake/FindPNG.cmake b/os/emscripten/cmake/FindPNG.cmake new file mode 100644 index 000000000..2616af33d --- /dev/null +++ b/os/emscripten/cmake/FindPNG.cmake @@ -0,0 +1,7 @@ +add_library(PNG::PNG INTERFACE IMPORTED) +set_target_properties(PNG::PNG PROPERTIES + INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1" + INTERFACE_LINK_LIBRARIES "-sUSE_LIBPNG=1" +) + +set(PNG_FOUND on) diff --git a/os/emscripten/cmake/FindSDL2.cmake b/os/emscripten/cmake/FindSDL2.cmake new file mode 100644 index 000000000..54553958b --- /dev/null +++ b/os/emscripten/cmake/FindSDL2.cmake @@ -0,0 +1,7 @@ +add_library(SDL2::SDL2 INTERFACE IMPORTED) +set_target_properties(SDL2::SDL2 PROPERTIES + INTERFACE_COMPILE_OPTIONS "-sUSE_SDL=2" + INTERFACE_LINK_LIBRARIES "-sUSE_SDL=2" +) + +set(SDL2_FOUND on) diff --git a/os/emscripten/cmake/FindZLIB.cmake b/os/emscripten/cmake/FindZLIB.cmake new file mode 100644 index 000000000..2ade2ba1b --- /dev/null +++ b/os/emscripten/cmake/FindZLIB.cmake @@ -0,0 +1,7 @@ +add_library(ZLIB::ZLIB INTERFACE IMPORTED) +set_target_properties(ZLIB::ZLIB PROPERTIES + INTERFACE_COMPILE_OPTIONS "-sUSE_ZLIB=1" + INTERFACE_LINK_LIBRARIES "-sUSE_ZLIB=1" +) + +set(ZLIB_FOUND on) diff --git a/os/emscripten/emsdk-liblzma.patch b/os/emscripten/emsdk-liblzma.patch new file mode 100644 index 000000000..103adae0c --- /dev/null +++ b/os/emscripten/emsdk-liblzma.patch @@ -0,0 +1,213 @@ +From 90dd4d4c6b1cedec338ff5b375fffca93700f7bc Mon Sep 17 00:00:00 2001 +From: milek7 <me@milek7.pl> +Date: Tue, 8 Dec 2020 01:03:31 +0100 +Subject: [PATCH] Add liblzma port + +--- +Source: https://github.com/emscripten-core/emscripten/pull/12990 + +Modifed by OpenTTD to have the bare minimum needed to work. Otherwise there +are constantly conflicts when trying to apply this patch to different versions +of emsdk. + +diff --git a/embuilder.py b/embuilder.py +index 818262190ed..ab7d5adb7b2 100755 +--- a/embuilder.py ++++ b/embuilder.py +@@ -60,6 +60,7 @@ + 'harfbuzz', + 'icu', + 'libjpeg', ++ 'liblzma', + 'libpng', + 'ogg', + 'regal', +@@ -197,6 +198,8 @@ def main(): + build_port('ogg', libname('libogg')) + elif what == 'libjpeg': + build_port('libjpeg', libname('libjpeg')) ++ elif what == 'liblzma': ++ build_port('liblzma', libname('liblzma')) + elif what == 'libpng': + build_port('libpng', libname('libpng')) + elif what == 'sdl2': +diff --git a/src/settings.js b/src/settings.js +index 61cd98939ba..be6fcb678c6 100644 +--- a/src/settings.js ++++ b/src/settings.js +@@ -1197,6 +1197,9 @@ var USE_BZIP2 = 0; + // 1 = use libjpeg from emscripten-ports + var USE_LIBJPEG = 0; + ++// 1 = use liblzma from emscripten-ports ++var USE_LIBLZMA = 0; ++ + // 1 = use libpng from emscripten-ports + var USE_LIBPNG = 0; + +diff --git a/tools/ports/liblzma.py b/tools/ports/liblzma.py +new file mode 100644 +index 00000000000..e9567ef36ff +--- /dev/null ++++ b/tools/ports/liblzma.py +@@ -0,0 +1,160 @@ ++# Copyright 2020 The Emscripten Authors. All rights reserved. ++# Emscripten is available under two separate licenses, the MIT license and the ++# University of Illinois/NCSA Open Source License. Both these licenses can be ++# found in the LICENSE file. ++ ++import os ++import shutil ++ ++VERSION = '5.2.5' ++HASH = '7443674247deda2935220fbc4dfc7665e5bb5a260be8ad858c8bd7d7b9f0f868f04ea45e62eb17c0a5e6a2de7c7500ad2d201e2d668c48ca29bd9eea5a73a3ce' ++ ++ ++def needed(settings): ++ return settings.USE_LIBLZMA ++ ++ ++def get(ports, settings, shared): ++ libname = ports.get_lib_name('liblzma') ++ ports.fetch_project('liblzma', 'https://tukaani.org/xz/xz-' + VERSION + '.tar.gz', 'xz-' + VERSION, sha512hash=HASH) ++ ++ def create(): ++ ports.clear_project_build('liblzma') ++ ++ source_path = os.path.join(ports.get_dir(), 'liblzma', 'xz-' + VERSION) ++ dest_path = os.path.join(ports.get_build_dir(), 'liblzma') ++ ++ shared.try_delete(dest_path) ++ os.makedirs(dest_path) ++ shutil.rmtree(dest_path, ignore_errors=True) ++ shutil.copytree(source_path, dest_path) ++ ++ build_flags = ['-DHAVE_CONFIG_H', '-DTUKLIB_SYMBOL_PREFIX=lzma_', '-fvisibility=hidden'] ++ exclude_dirs = ['xzdec', 'xz', 'lzmainfo'] ++ exclude_files = ['crc32_small.c', 'crc64_small.c', 'crc32_tablegen.c', 'crc64_tablegen.c', 'price_tablegen.c', 'fastpos_tablegen.c' ++ 'tuklib_exit.c', 'tuklib_mbstr_fw.c', 'tuklib_mbstr_width.c', 'tuklib_open_stdxxx.c', 'tuklib_progname.c'] ++ include_dirs_rel = ['../common', 'api', 'common', 'check', 'lz', 'rangecoder', 'lzma', 'delta', 'simple'] ++ ++ open(os.path.join(dest_path, 'src', 'config.h'), 'w').write(config_h) ++ ++ final = os.path.join(dest_path, libname) ++ include_dirs = [os.path.join(dest_path, 'src', 'liblzma', p) for p in include_dirs_rel] ++ ports.build_port(os.path.join(dest_path, 'src'), final, flags=build_flags, exclude_dirs=exclude_dirs, exclude_files=exclude_files, includes=include_dirs) ++ ++ ports.install_headers(os.path.join(dest_path, 'src', 'liblzma', 'api'), 'lzma.h') ++ ports.install_headers(os.path.join(dest_path, 'src', 'liblzma', 'api', 'lzma'), '*.h', 'lzma') ++ ++ return final ++ ++ return [shared.Cache.get(libname, create, what='port')] ++ ++ ++def clear(ports, settings, shared): ++ shared.Cache.erase_file(ports.get_lib_name('liblzma')) ++ ++ ++def process_args(ports): ++ return [] ++ ++ ++def show(): ++ return 'liblzma (USE_LIBLZMA=1; public domain)' ++ ++ ++config_h = r''' ++#define ASSUME_RAM 128 ++#define ENABLE_NLS 1 ++#define HAVE_CHECK_CRC32 1 ++#define HAVE_CHECK_CRC64 1 ++#define HAVE_CHECK_SHA256 1 ++#define HAVE_CLOCK_GETTIME 1 ++#define HAVE_DCGETTEXT 1 ++#define HAVE_DECL_CLOCK_MONOTONIC 1 ++#define HAVE_DECL_PROGRAM_INVOCATION_NAME 1 ++#define HAVE_DECODERS 1 ++#define HAVE_DECODER_ARM 1 ++#define HAVE_DECODER_ARMTHUMB 1 ++#define HAVE_DECODER_DELTA 1 ++#define HAVE_DECODER_IA64 1 ++#define HAVE_DECODER_LZMA1 1 ++#define HAVE_DECODER_LZMA2 1 ++#define HAVE_DECODER_POWERPC 1 ++#define HAVE_DECODER_SPARC 1 ++#define HAVE_DECODER_X86 1 ++#define HAVE_DLFCN_H 1 ++#define HAVE_ENCODERS 1 ++#define HAVE_ENCODER_ARM 1 ++#define HAVE_ENCODER_ARMTHUMB 1 ++#define HAVE_ENCODER_DELTA 1 ++#define HAVE_ENCODER_IA64 1 ++#define HAVE_ENCODER_LZMA1 1 ++#define HAVE_ENCODER_LZMA2 1 ++#define HAVE_ENCODER_POWERPC 1 ++#define HAVE_ENCODER_SPARC 1 ++#define HAVE_ENCODER_X86 1 ++#define HAVE_FCNTL_H 1 ++#define HAVE_FUTIMENS 1 ++#define HAVE_GETOPT_H 1 ++#define HAVE_GETOPT_LONG 1 ++#define HAVE_GETTEXT 1 ++#define HAVE_IMMINTRIN_H 1 ++#define HAVE_INTTYPES_H 1 ++#define HAVE_LIMITS_H 1 ++#define HAVE_MBRTOWC 1 ++#define HAVE_MEMORY_H 1 ++#define HAVE_MF_BT2 1 ++#define HAVE_MF_BT3 1 ++#define HAVE_MF_BT4 1 ++#define HAVE_MF_HC3 1 ++#define HAVE_MF_HC4 1 ++#define HAVE_OPTRESET 1 ++#define HAVE_POSIX_FADVISE 1 ++#define HAVE_PTHREAD_CONDATTR_SETCLOCK 1 ++#define HAVE_PTHREAD_PRIO_INHERIT 1 ++#define HAVE_STDBOOL_H 1 ++#define HAVE_STDINT_H 1 ++#define HAVE_STDLIB_H 1 ++#define HAVE_STRINGS_H 1 ++#define HAVE_STRING_H 1 ++#define HAVE_STRUCT_STAT_ST_ATIM_TV_NSEC 1 ++#define HAVE_SYS_PARAM_H 1 ++#define HAVE_SYS_STAT_H 1 ++#define HAVE_SYS_TIME_H 1 ++#define HAVE_SYS_TYPES_H 1 ++#define HAVE_UINTPTR_T 1 ++#define HAVE_UNISTD_H 1 ++#define HAVE_VISIBILITY 1 ++#define HAVE_WCWIDTH 1 ++#define HAVE__BOOL 1 ++#define HAVE___BUILTIN_ASSUME_ALIGNED 1 ++#define HAVE___BUILTIN_BSWAPXX 1 ++#define MYTHREAD_POSIX 1 ++#define NDEBUG 1 ++#define PACKAGE "xz" ++#define PACKAGE_BUGREPORT "lasse.collin@tukaani.org" ++#define PACKAGE_NAME "XZ Utils" ++#define PACKAGE_STRING "XZ Utils 5.2.5" ++#define PACKAGE_TARNAME "xz" ++#define PACKAGE_VERSION "5.2.5" ++#define SIZEOF_SIZE_T 4 ++#define STDC_HEADERS 1 ++#define TUKLIB_CPUCORES_SYSCONF 1 ++#define TUKLIB_FAST_UNALIGNED_ACCESS 1 ++#define TUKLIB_PHYSMEM_SYSCONF 1 ++#ifndef _ALL_SOURCE ++# define _ALL_SOURCE 1 ++#endif ++#ifndef _GNU_SOURCE ++# define _GNU_SOURCE 1 ++#endif ++#ifndef _POSIX_PTHREAD_SEMANTICS ++# define _POSIX_PTHREAD_SEMANTICS 1 ++#endif ++#ifndef _TANDEM_SOURCE ++# define _TANDEM_SOURCE 1 ++#endif ++#ifndef __EXTENSIONS__ ++# define __EXTENSIONS__ 1 ++#endif ++#define VERSION "5.2.5" ++''' diff --git a/os/emscripten/loading.png b/os/emscripten/loading.png Binary files differnew file mode 100755 index 000000000..d4c4aaf75 --- /dev/null +++ b/os/emscripten/loading.png diff --git a/os/emscripten/pre.js b/os/emscripten/pre.js new file mode 100644 index 000000000..5cbd899e0 --- /dev/null +++ b/os/emscripten/pre.js @@ -0,0 +1,93 @@ +Module.arguments.push('-mnull', '-snull', '-vsdl:relative_mode'); +Module['websocket'] = { url: function(host, port, proto) { + /* openttd.org hosts a WebSocket proxy for the content service. */ + if (host == "content.openttd.org" && port == 3978 && proto == "tcp") { + return "wss://content.openttd.org/"; + } + + /* Everything else just tries to make a default WebSocket connection. + * If you run your own server you can setup your own WebSocket proxy in + * front of it and let people connect to your server via the proxy. You + * are best to add another "if" statement as above for this. */ + return null; +} }; + +Module.preRun.push(function() { + personal_dir = '/home/web_user/.openttd'; + content_download_dir = personal_dir + '/content_download' + + /* Because of the "-c" above, all user-data is stored in /user_data. */ + FS.mkdir(personal_dir); + FS.mount(IDBFS, {}, personal_dir); + + Module.addRunDependency('syncfs'); + FS.syncfs(true, function (err) { + /* FS.mkdir() tends to fail if parent folders do not exist. */ + if (!FS.analyzePath(content_download_dir).exists) { + FS.mkdir(content_download_dir); + } + if (!FS.analyzePath(content_download_dir + '/baseset').exists) { + FS.mkdir(content_download_dir + '/baseset'); + } + + /* Check if the OpenGFX baseset is already downloaded. */ + if (!FS.analyzePath(content_download_dir + '/baseset/opengfx-0.6.0.tar').exists) { + window.openttd_downloaded_opengfx = true; + FS.createPreloadedFile(content_download_dir + '/baseset', 'opengfx-0.6.0.tar', 'https://installer.cdn.openttd.org/emscripten/opengfx-0.6.0.tar', true, true); + } else { + /* Fake dependency increase, so the counter is stable. */ + Module.addRunDependency('opengfx'); + Module.removeRunDependency('opengfx'); + } + + Module.removeRunDependency('syncfs'); + }); + + window.openttd_syncfs_shown_warning = false; + window.openttd_syncfs = function() { + /* Copy the virtual FS to the persistent storage. */ + FS.syncfs(false, function (err) { }); + + /* On first time, warn the user about the volatile behaviour of + * persistent storage. */ + if (!window.openttd_syncfs_shown_warning) { + window.openttd_syncfs_shown_warning = true; + Module.onWarningFs(); + } + } + + window.openttd_exit = function() { + Module.onExit(); + } + + window.openttd_abort = function() { + Module.onAbort(); + } + + window.openttd_server_list = function() { + add_server = Module.cwrap("em_openttd_add_server", null, ["string", "number"]); + + /* Add servers that support WebSocket here. Example: + * add_server("localhost", 3979); */ + } + + /* https://github.com/emscripten-core/emscripten/pull/12995 implements this + * properly. Till that time, we use a polyfill. */ + SOCKFS.websocket_sock_ops.createPeer_ = SOCKFS.websocket_sock_ops.createPeer; + SOCKFS.websocket_sock_ops.createPeer = function(sock, addr, port) + { + let func = Module['websocket']['url']; + Module['websocket']['url'] = func(addr, port, (sock.type == 2) ? 'udp' : 'tcp'); + let ret = SOCKFS.websocket_sock_ops.createPeer_(sock, addr, port); + Module['websocket']['url'] = func; + return ret; + } +}); + +Module.postRun.push(function() { + /* Check if we downloaded OpenGFX; if so, sync the virtual FS back to the + * IDBFS so OpenGFX is stored persistent. */ + if (window['openttd_downloaded_opengfx']) { + FS.syncfs(false, function (err) { }); + } +}); diff --git a/os/emscripten/shell.html b/os/emscripten/shell.html new file mode 100644 index 000000000..17ea5b414 --- /dev/null +++ b/os/emscripten/shell.html @@ -0,0 +1,205 @@ +<!doctype html> +<html lang="en-us"> + <head> + <meta charset="utf-8"> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>OpenTTD</title> + <style> + body { + font-family: Tahoma, Arial, Helvetica, sans-serif; + font-size: 14px; + margin: 0; + padding: 0; + } + + div.background { + background-image: url("data:image/png;base64,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"); + border: 0px none; + display: flex; + height: 100%; + position: absolute; + width: 100%; + z-index: 1; + } + + div.overlay { + height: 40px; + margin: 0 auto; + opacity: 0; + pointer-events: none; + position: absolute; + text-align: center; + transition: opacity 0.3s; + width: 100%; + z-index: 3; + } + div.overlay > div { + pointer-events: none; + } + + div.background > div, div.overlay > div { + margin: auto; + } + + #filesystem { + background-color: #e00000; + border: 1px solid #fc6458; + color: #fcf880; + display: none; + outline: #a00000; + padding: 0 4px; + width: 600px; + } + + #title, #message { + background-color: #838383; + border: 1px solid #a8a8a8; + outline: 1px solid #626262; + padding: 0 4px; + min-width: 260px; + } + + #box.error #title, #box.error #message { + background-color: #e00000; + border: 1px solid #fc6458; + outline: #a00000; + } + #box.error #message { + color: #fcf880; + } + + #title { + color: #fcfcfc; + height: 20px; + text-shadow: 1px 1px #101010; + } + #message { + color: #101010; + height: 54px; + padding: 4px 4px; + } + + canvas.emscripten { + border: 0px none; + height: 100%; + position: absolute; + width: 100%; + z-index: 2; + } + </style> + </head> + <body> + <div class="background"> + <div id="box"> + <div id="title"> + Loading ... + </div> + <div id="message"> + </div> + </div> + </div> + <div class="overlay" id="overlay"> + <div id="filesystem"> + Warning: savegames are stored in the Indexed DB of your browser.<br/>Your browser can delete savegames without notice! + </div> + </div> + <div> + <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> + </div> + + <script type='text/javascript'> + var statusElement = document.getElementById('status'); + var progressElement = document.getElementById('progress'); + var spinnerElement = document.getElementById('spinner'); + + var Module = { + preRun: [], + postRun: [], + arguments: [], + totalDependencies: 42, + doneDependencies: 0, + lastDependencies: 1, + + print: function(text) { + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); + console.log(text); + }, + + printErr: function(text) { + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); + console.error(text); + }, + + canvas: (function() { + var canvas = document.getElementById('canvas'); + + // As a default initial behavior, pop up an alert when webgl context is lost. To make your + // application robust, you may want to override this behavior before shipping! + // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 + canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); + + return canvas; + })(), + + setStatus: function(text) { + var m = text.match(/^([^(]+)\((\d+(\.\d+)?)\/(\d+)\)$/); + + if (m) { + text = "(" + m[2] + " / " + m[4] + ") " + m[1]; + } + + document.getElementById("message").innerHTML = text; + }, + + monitorRunDependencies: function(left) { + /* If it goes up, a new dependency was added; down means one is + * removed. We only track the latter. */ + if (left < Module.lastDependencies) { + Module.doneDependencies += 1; + } + Module.lastDependencies = left; + + total = Module.totalDependencies; + doing = Module.doneDependencies + 1; + if (doing > total) { + doing = total; + } + + document.getElementById("title").innerHTML = "(" + doing + " / " + total + ") Loading ..."; + document.getElementById("message").innerHTML = "Preparing game ..."; + }, + + onExit: function() { + document.getElementById("canvas").style.display = "none"; + + document.getElementById("title").innerHTML = "Thank you for playing!"; + document.getElementById("message").innerHTML = "We hope you enjoyed OpenTTD!<br/><br/>Reload your browser to restart the game."; + }, + + onAbort: function() { + document.getElementById("canvas").style.display = "none"; + + document.getElementById("box").className = "error"; + document.getElementById("title").innerHTML = "Crash :("; + document.getElementById("message").innerHTML = "The game crashed!<br/><br/>Please reload your browser to restart the game."; + }, + + onWarningFs: function() { + document.getElementById("filesystem").style.display = "inline-block"; + document.getElementById("overlay").style.opacity = 1; + setTimeout(function() { + document.getElementById("overlay").style.opacity = 0; + setTimeout(function() { + document.getElementById("filesystem").style.display = "none"; + }, 300); + }, 10000); + } + }; + + window.onerror = function() { + Module.onAbort(); + }; + </script> + {{{ SCRIPT }}} + </body> +</html> diff --git a/src/fontcache.cpp b/src/fontcache.cpp index 051c4ee1d..79683d193 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -26,7 +26,6 @@ #include "safeguards.h" static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter. -static const int MAX_FONT_SIZE = 72; ///< Maximum font size. /** Default heights for the different sizes of fonts. */ static const int _default_font_height[FS_END] = {10, 6, 18, 10}; @@ -202,6 +201,8 @@ bool SpriteFontCache::GetDrawGlyphShadow() FreeTypeSettings _freetype; +static const int MAX_FONT_SIZE = 72; ///< Maximum font size. + static const byte FACE_COLOUR = 1; static const byte SHADOW_COLOUR = 2; diff --git a/src/gfx_type.h b/src/gfx_type.h index 6fca2228d..452bc2c7e 100644 --- a/src/gfx_type.h +++ b/src/gfx_type.h @@ -162,7 +162,9 @@ struct DrawPixelInfo { union Colour { uint32 data; ///< Conversion of the channel information to a 32 bit number. struct { -#if TTD_ENDIAN == TTD_BIG_ENDIAN +#if defined(__EMSCRIPTEN__) + uint8 r, g, b, a; ///< colour channels as used in browsers +#elif TTD_ENDIAN == TTD_BIG_ENDIAN uint8 a, r, g, b; ///< colour channels in BE order #else uint8 b, g, r, a; ///< colour channels in LE order @@ -177,7 +179,9 @@ union Colour { * @param a The channel for the alpha/transparency. */ Colour(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) : -#if TTD_ENDIAN == TTD_BIG_ENDIAN +#if defined(__EMSCRIPTEN__) + r(r), g(g), b(b), a(a) +#elif TTD_ENDIAN == TTD_BIG_ENDIAN a(a), r(r), g(g), b(b) #else b(b), g(g), r(r), a(a) diff --git a/src/ini.cpp b/src/ini.cpp index 6948bc1ea..fc9b1e8fd 100644 --- a/src/ini.cpp +++ b/src/ini.cpp @@ -13,6 +13,9 @@ #include "string_func.h" #include "fileio_func.h" #include <fstream> +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +#endif #if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500) # include <unistd.h> @@ -115,6 +118,10 @@ bool IniFile::SaveToDisk(const char *filename) } #endif +#ifdef __EMSCRIPTEN__ + EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs()); +#endif + return true; } diff --git a/src/network/core/address.cpp b/src/network/core/address.cpp index c2fecc7ff..1aaa0b5fb 100644 --- a/src/network/core/address.cpp +++ b/src/network/core/address.cpp @@ -299,7 +299,15 @@ static SOCKET ConnectLoopProc(addrinfo *runp) if (!SetNoDelay(sock)) DEBUG(net, 1, "[%s] setting TCP_NODELAY failed", type); - if (connect(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) { + int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen); +#ifdef __EMSCRIPTEN__ + /* Emscripten is asynchronous, and as such a connect() is still in + * progress by the time the call returns. */ + if (err != 0 && errno != EINPROGRESS) +#else + if (err != 0) +#endif + { DEBUG(net, 1, "[%s] could not connect %s socket: %s", type, family, strerror(errno)); closesocket(sock); return INVALID_SOCKET; diff --git a/src/network/core/os_abstraction.h b/src/network/core/os_abstraction.h index 01ab68b27..be8b8f919 100644 --- a/src/network/core/os_abstraction.h +++ b/src/network/core/os_abstraction.h @@ -83,6 +83,16 @@ typedef unsigned long in_addr_t; # include <errno.h> # include <sys/time.h> # include <netdb.h> + +# if defined(__EMSCRIPTEN__) +/* Emscripten doesn't support AI_ADDRCONFIG and errors out on it. */ +# undef AI_ADDRCONFIG +# define AI_ADDRCONFIG 0 +/* Emscripten says it supports FD_SETSIZE fds, but it really only supports 64. + * https://github.com/emscripten-core/emscripten/issues/1711 */ +# undef FD_SETSIZE +# define FD_SETSIZE 64 +# endif #endif /* UNIX */ /* OS/2 stuff */ @@ -148,12 +158,16 @@ typedef unsigned long in_addr_t; */ static inline bool SetNonBlocking(SOCKET d) { -#ifdef _WIN32 - u_long nonblocking = 1; +#ifdef __EMSCRIPTEN__ + return true; #else +# ifdef _WIN32 + u_long nonblocking = 1; +# else int nonblocking = 1; -#endif +# endif return ioctlsocket(d, FIONBIO, &nonblocking) == 0; +#endif } /** @@ -163,10 +177,14 @@ static inline bool SetNonBlocking(SOCKET d) */ static inline bool SetNoDelay(SOCKET d) { +#ifdef __EMSCRIPTEN__ + return true; +#else /* XXX should this be done at all? */ int b = 1; /* The (const char*) cast is needed for windows */ return setsockopt(d, IPPROTO_TCP, TCP_NODELAY, (const char*)&b, sizeof(b)) == 0; +#endif } /* Make sure these structures have the size we expect them to be */ diff --git a/src/network/network.cpp b/src/network/network.cpp index 0e3d08630..a100b6b95 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1154,3 +1154,14 @@ bool IsNetworkCompatibleVersion(const char *other) const char *hash2 = ExtractNetworkRevisionHash(other); return hash1 && hash2 && (strncmp(hash1, hash2, GITHASH_SUFFIX_LEN) == 0); } + +#ifdef __EMSCRIPTEN__ +extern "C" { + +void CDECL em_openttd_add_server(const char *host, int port) +{ + NetworkUDPQueryServer(NetworkAddress(host, port), true); +} + +} +#endif diff --git a/src/network/network_content.cpp b/src/network/network_content.cpp index 5e401d3e9..0140d3ef2 100644 --- a/src/network/network_content.cpp +++ b/src/network/network_content.cpp @@ -23,6 +23,10 @@ #include <zlib.h> #endif +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +#endif + #include "../safeguards.h" extern bool HasScenario(const ContentInfo *ci, bool md5sum); @@ -289,6 +293,13 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin { bytes = 0; +#ifdef __EMSCRIPTEN__ + /* Emscripten is loaded via an HTTPS connection. As such, it is very + * difficult to make HTTP connections. So always use the TCP method of + * downloading content. */ + fallback = true; +#endif + ContentIDList content; for (const ContentInfo *ci : this->infos) { if (!ci->IsSelected() || ci->state == ContentInfo::ALREADY_HERE) continue; @@ -535,6 +546,10 @@ void ClientNetworkContentSocketHandler::AfterDownload() unlink(GetFullFilename(this->curInfo, false)); } +#ifdef __EMSCRIPTEN__ + EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs()); +#endif + this->OnDownloadComplete(this->curInfo->id); } else { ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_EXTRACT, INVALID_STRING_ID, WL_ERROR); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index c430c47e5..47bf8fb69 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -39,6 +39,9 @@ #include "../safeguards.h" +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +#endif static void ShowNetworkStartServerWindow(); static void ShowNetworkLobbyWindow(NetworkGameList *ngl); @@ -475,6 +478,14 @@ public: this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR; this->SetFocusedWidget(WID_NG_FILTER); + /* As the master-server doesn't support "websocket" servers yet, we + * let "os/emscripten/pre.js" hardcode a list of servers people can + * join. This means the serverlist is curated for now, but it is the + * best we can offer. */ +#ifdef __EMSCRIPTEN__ + EM_ASM(if (window["openttd_server_list"]) openttd_server_list()); +#endif + this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); this->server = this->last_joined; if (this->last_joined != nullptr) NetworkUDPQueryServer(this->last_joined->address); @@ -615,6 +626,12 @@ public: this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || !sel->online || sel->info.grfconfig == nullptr); this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || !sel->online || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible); +#ifdef __EMSCRIPTEN__ + this->SetWidgetDisabledState(WID_NG_FIND, true); + this->SetWidgetDisabledState(WID_NG_ADD, true); + this->SetWidgetDisabledState(WID_NG_START, true); +#endif + this->DrawWidgets(); } diff --git a/src/openttd.cpp b/src/openttd.cpp index 4aeed3928..9cc5d2f20 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -73,6 +73,11 @@ #include "safeguards.h" +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +# include <emscripten/html5.h> +#endif + void CallLandscapeTick(); void IncreaseDate(); void DoPaletteAnimations(); @@ -104,6 +109,15 @@ void CDECL usererror(const char *s, ...) ShowOSErrorBox(buf, false); if (VideoDriver::GetInstance() != nullptr) VideoDriver::GetInstance()->Stop(); +#ifdef __EMSCRIPTEN__ + emscripten_exit_pointerlock(); + /* In effect, the game ends here. As emscripten_set_main_loop() caused + * the stack to be unwound, the code after MainLoop() in + * openttd_main() is never executed. */ + EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs()); + EM_ASM(if (window["openttd_abort"]) openttd_abort()); +#endif + exit(1); } diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 999a381d7..5288f9047 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -45,6 +45,9 @@ #include "../error.h" #include <atomic> #include <string> +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +#endif #include "table/strings.h" @@ -2495,6 +2498,10 @@ static void SaveFileDone() InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_FINISH); _sl.saveinprogress = false; + +#ifdef __EMSCRIPTEN__ + EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs()); +#endif } /** Set the error message from outside of the actual loading/saving of the game (AfterLoadGame and friends) */ diff --git a/src/video/sdl2_v.cpp b/src/video/sdl2_v.cpp index 09d0e8a0b..68b0aa983 100644 --- a/src/video/sdl2_v.cpp +++ b/src/video/sdl2_v.cpp @@ -27,6 +27,10 @@ #include <mutex> #include <condition_variable> #include <algorithm> +#ifdef __EMSCRIPTEN__ +# include <emscripten.h> +# include <emscripten/html5.h> +#endif #include "../safeguards.h" @@ -673,7 +677,19 @@ void VideoDriver_SDL::LoopOnce() InteractiveRandom(); // randomness while (PollEvent() == -1) {} - if (_exit_game) return; + if (_exit_game) { +#ifdef __EMSCRIPTEN__ + /* Emscripten is event-driven, and as such the main loop is inside + * the browser. So if _exit_game goes true, the main loop ends (the + * cancel call), but we still have to call the cleanup that is + * normally done at the end of the main loop for non-Emscripten. + * After that, Emscripten just halts, and the HTML shows a nice + * "bye, see you next time" message. */ + emscripten_cancel_main_loop(); + MainLoopCleanup(); +#endif + return; + } mod = SDL_GetModState(); keys = SDL_GetKeyboardState(&numkeys); @@ -722,9 +738,17 @@ void VideoDriver_SDL::LoopOnce() _local_palette = _cur_palette; } else { /* Release the thread while sleeping */ - if (_draw_mutex != nullptr) draw_lock.unlock(); - CSleep(1); - if (_draw_mutex != nullptr) draw_lock.lock(); + if (_draw_mutex != nullptr) { + draw_lock.unlock(); + CSleep(1); + draw_lock.lock(); + } else { +/* Emscripten is running an event-based mainloop; there is already some + * downtime between each iteration, so no need to sleep. */ +#ifndef __EMSCRIPTEN__ + CSleep(1); +#endif + } NetworkDrawChatMessage(); DrawMouseCursor(); @@ -778,6 +802,10 @@ void VideoDriver_SDL::MainLoop() DEBUG(driver, 1, "SDL2: using %sthreads", _draw_threaded ? "" : "no "); +#ifdef __EMSCRIPTEN__ + /* Run the main loop event-driven, based on RequestAnimationFrame. */ + emscripten_set_main_loop_arg(&this->EmscriptenLoop, this, 0, 1); +#else while (!_exit_game) { LoopOnce(); } @@ -803,6 +831,15 @@ void VideoDriver_SDL::MainLoopCleanup() _draw_mutex = nullptr; _draw_signal = nullptr; } + +#ifdef __EMSCRIPTEN__ + emscripten_exit_pointerlock(); + /* In effect, the game ends here. As emscripten_set_main_loop() caused + * the stack to be unwound, the code after MainLoop() in + * openttd_main() is never executed. */ + EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs()); + EM_ASM(if (window["openttd_exit"]) openttd_exit()); +#endif } bool VideoDriver_SDL::ChangeResolution(int w, int h) diff --git a/src/video/sdl2_v.h b/src/video/sdl2_v.h index 6318c403f..c2ac87a06 100644 --- a/src/video/sdl2_v.h +++ b/src/video/sdl2_v.h @@ -46,6 +46,11 @@ private: void MainLoopCleanup(); bool CreateMainSurface(uint w, uint h, bool resize); +#ifdef __EMSCRIPTEN__ + /* Convert a constant pointer back to a non-constant pointer to a member function. */ + static void EmscriptenLoop(void *self) { ((VideoDriver_SDL *)self)->LoopOnce(); } +#endif + /** * This is true to indicate that keyboard input is in text input mode, and SDL_TEXTINPUT events are enabled. */ |